Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BrokenYokai
Maui
Level 98
God Stats
3W - 1L
1,460 SR
Queue Stats
309W - 305L
1,456 Elo+
Solo
Amaterasu
Amaterasu
Kalel25
Amaterasu
Level 128
God Stats
0W - 3L
1,262 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
PanQks
Heimdallr
Level 86
God Stats
3W - 4L
1,367 SR
Queue Stats
112W - 121L
1,462 Elo+
Solo
Merlin
Merlin
PowerZero11
Merlin
Level 42
God Stats
3W - 1L
1,720 SR
Queue Stats
96W - 114L
1,452 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,465 Elo+

VS

Team Averages
Level 62
1,547 SR
1,372 Elo+
Bacchus
Bacchus
Pogzez
Bacchus
Level 81
God Stats
3W - 0L
1,789 SR
Queue Stats
10W - 7L
1,466 Elo+
Party 3
Ratatoskr
Ratatoskr
Yaggum
Ratatoskr
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 42L
1,286 Elo+
Party 1
Artemis
Artemis
Yaziez
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
man0clay
Ah Puch
Level 28
God Stats
3W - 2L
1,502 SR
Queue Stats
37W - 50L
1,351 Elo+
Party 1
Achilles
Achilles
marfington3
Achilles
Level 59
God Stats
3W - 3L
1,441 SR
Queue Stats
39W - 61L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 1 / 2
6,392
457
3,987
11,529
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 2 / 4
6,446
460
3,270
10,143
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Kalel25
Amaterasu
12
1 / 1 / 2
7,287
521
6,186
10,113
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
PanQks
Heimdallr
11
0 / 4 / 1
6,644
475
2,999
9,413
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
3 / 3 / 2
6,891
492
6,761
6,334
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pogzez
Bacchus
8
2 / 2 / 3
6,581
470
5,629
10,377
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Yaggum
Ratatoskr
12
2 / 4 / 5
7,053
504
2,639
11,749
4,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Yaziez
Artemis
13
2 / 1 / 5
7,816
558
8,152
9,727
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
man0clay
Ah Puch
13
4 / 1 / 2
7,653
547
11,933
6,800
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
marfington3
Achilles
11
1 / 0 / 0
6,847
489
2,704
8,507
8,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
11
11
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
2
3
L
2
2
4
2
L
Amaterasu
Kalel25
Amaterasu
1
1
2
2
L
Heimdallr
PanQks
Heimdallr
0
4
1
0.13
W
Bacchus
Pogzez
Bacchus
2
2
3
1.75
L
Merlin
3
3
2
1.33
W
Ratatoskr
Yaggum
Ratatoskr
2
4
5
1.13
W
Artemis
Yaziez
Artemis
2
1
5
4.5
W
Ah Puch
man0clay
Ah Puch
4
1
2
5
W
Achilles
marfington3
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
31,057
47,532
Taken
47,160
27,564
Mitigated
27,587
11,569
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,987
1,196
0
3,436
11,529
4,361
489
2,766
8,693
0
36,936
L
3,270
905
0
1,664
10,143
9,774
0
5,361
4,486
9,828
0
L
Amaterasu
Kalel25
Amaterasu
6,186
3,172
0
5,533
10,113
6,795
723
2,478
7,506
0
46,140
L
Heimdallr
PanQks
Heimdallr
2,999
824
0
380
9,413
3,807
0
2,117
7,296
0
42,058
W
Bacchus
Pogzez
Bacchus
5,629
942
0
2,034
10,377
9,007
0
2,207
8,170
12,439
0
L
Merlin
6,761
1,224
0
556
6,334
2,827
0
4,031
1,989
35,817
0
W
Ratatoskr
Yaggum
Ratatoskr
2,639
578
0
1,961
11,749
4,181
0
1,828
9,921
0
49,578
W
Artemis
Yaziez
Artemis
8,152
4,906
0
5,726
9,727
3,592
0
2,018
7,709
0
52,941
W
Ah Puch
man0clay
Ah Puch
11,933
646
0
2,120
6,800
2,504
208
3,489
3,311
51,751
0
W
Achilles
marfington3
Achilles
2,704
786
0
1,115
8,507
8,303
0
489
8,018
0
34,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
35,950
306
Minions Killed
393
0
Camps Cleared
0
1,357,996
Distance Traveled
1,397,158
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,392
457
57
4
0
286,007
4
L
Maui
6,446
460
15
1
0
271,426
3
L
Amaterasu
7,287
521
92
7
0
303,960
3
L
Heimdallr
6,644
475
73
5
0
261,884
1
W
Bacchus
6,581
470
15
1
0
276,692
3
L
Merlin
6,891
492
69
5
0
234,719
0
W
Ratatoskr
7,053
504
70
5
0
305,037
4
W
Artemis
7,816
558
104
7
0
262,837
3
W
Ah Puch
7,653
547
117
8
0
284,292
3
W
Achilles
6,847
489
87
6
0
268,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role