Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MagicOctopus
Fenrir
Level 154
God Stats
2W - 3L
1,502 SR
Queue Stats
269W - 293L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Scheggele
Nu Wa
Level 127
God Stats
11W - 7L
1,643 SR
Queue Stats
513W - 530L
1,430 Elo+
Solo
Yu Huang
Yu Huang
StarLightDc
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 Elo+
Solo
Nike
Nike
berlinati
Nike
Level 61
God Stats
4W - 2L
1,684 SR
Queue Stats
224W - 252L
1,403 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,460 Elo+

VS

Team Averages
Level 97
1,551 SR
1,524 Elo+
Anubis
Anubis
Kamidzuschi
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 182L
1,578 Elo+
Party 1
Apollo
Apollo
Mamory
Apollo
Level 147
God Stats
6W - 5L
1,454 SR
Queue Stats
485W - 421L
1,607 Elo+
Party 1
Bacchus
Bacchus
nasichin
Bacchus
Level 18
God Stats
3W - 0L
1,773 SR
Queue Stats
20W - 14L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
uguraydin
Jing Wei
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 37L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Глюка
Sylvanus
Level 142
God Stats
4W - 3L
1,527 SR
Queue Stats
217W - 178L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 7 / 5
9,604
686
10,977
27,520
32,379
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
15
2 / 6 / 7
9,588
685
15,208
23,851
31,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Scheggele
Nu Wa
18
0 / 4 / 13
9,895
707
25,317
12,949
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
StarLightDc
Yu Huang
16
3 / 4 / 4
9,313
665
10,286
10,456
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
17
4 / 7 / 6
10,834
774
14,915
21,584
23,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 4 / 14
11,693
835
22,038
15,736
9,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Mamory
Apollo
20
9 / 2 / 15
11,757
840
28,715
18,893
10,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
nasichin
Bacchus
17
2 / 2 / 17
9,981
713
4,286
15,883
20,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
uguraydin
Jing Wei
16
5 / 4 / 12
10,142
724
19,679
18,341
8,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Глюка
Sylvanus
17
4 / 2 / 17
10,321
737
8,206
19,780
19,661
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
14
Kills
28
28
Deaths
14
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
7
5
1.07
W
Anubis
8
4
14
3.75
L
Fenrir
2
6
7
0.92
W
Apollo
Mamory
Apollo
9
2
15
8.25
L
Nu Wa
Scheggele
Nu Wa
0
4
13
1.63
L
Yu Huang
StarLightDc
Yu Huang
3
4
4
1.25
L
Nike
4
7
6
1
W
Bacchus
nasichin
Bacchus
2
2
17
5.25
W
Jing Wei
uguraydin
Jing Wei
5
4
12
2.75
W
Sylvanus
Глюка
Sylvanus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,703
Damage
82,924
96,360
Taken
88,633
97,827
Mitigated
68,326
30,497
Healing
52,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,977
1,259
6,385
5,725
27,520
32,379
190
6,904
20,616
0
17,461
W
Anubis
22,038
686
1,197
4,091
15,736
9,687
1,304
5,777
9,959
50,291
0
L
Fenrir
15,208
3,946
1,768
4,289
23,851
31,035
390
9,707
14,144
0
23,113
W
Apollo
Mamory
Apollo
28,715
15,005
2,841
6,027
18,893
10,003
3,868
7,614
11,279
0
74,602
L
Nu Wa
Scheggele
Nu Wa
25,317
7,804
2,471
2,307
12,949
6,013
0
6,683
6,266
45,980
0
L
Yu Huang
StarLightDc
Yu Huang
10,286
1,426
572
1,285
10,456
5,261
114
4,559
5,897
21,520
0
L
Nike
14,915
520
2,859
2,836
21,584
23,139
0
6,677
14,907
0
26,397
W
Bacchus
nasichin
Bacchus
4,286
668
522
1,896
15,883
20,709
0
5,204
10,679
16,188
0
W
Jing Wei
uguraydin
Jing Wei
19,679
12,615
107
3,293
18,341
8,266
522
6,774
11,567
0
47,705
W
Sylvanus
Глюка
Sylvanus
8,206
1,076
20,563
11,631
19,780
19,661
362
10,234
9,546
12,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
53,894
141
Minions Killed
226
0
Camps Cleared
0
1,283,945
Distance Traveled
1,292,739
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,604
686
13
1
0
262,396
3
W
Anubis
11,693
835
69
5
0
248,725
0
L
Fenrir
9,588
685
12
1
0
281,409
3
W
Apollo
11,757
840
83
6
0
254,931
5
L
Nu Wa
9,895
707
56
4
0
260,570
1
L
Yu Huang
9,313
665
40
3
0
209,047
1
L
Nike
10,834
774
20
1
0
270,523
0
W
Bacchus
9,981
713
17
1
0
279,707
0
W
Jing Wei
10,142
724
50
4
0
238,535
0
W
Sylvanus
10,321
737
7
1
0
270,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role