Player Matchup

Izanami
Izanami
BloodySource
Izanami
Level 93
God Stats
5W - 2L
1,673 SR
Queue Stats
192W - 149L
1,531 Elo+
Solo
Thoth
Thoth
Gnutti
Thoth
Level 146
God Stats
3W - 4L
1,557 SR
Queue Stats
325W - 320L
1,460 Elo+
Solo
Zeus
Zeus
RequiemXD
Zeus
Level 146
God Stats
18W - 7L
1,752 SR
Queue Stats
402W - 381L
1,533 Elo+
Solo
Thor
Thor
SaberDino
Thor
Level 146
God Stats
0W - 1L
1,738 SR
Queue Stats
64W - 72L
1,418 Elo+
Solo
He Bo
He Bo
bulletdodger
He Bo
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 35L
1,527 Elo+
Solo
Team Averages
Level 136
1,644 SR
1,494 Elo+

VS

Team Averages
Level 123
1,448 SR
1,539 Elo+
Maui
Maui
Debiruman174
Maui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 260L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
Elephant666
The Morrigan
Level 61
God Stats
1W - 1L
1,188 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 1
Susano
Susano
KaRanDaSHuRik
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,577 Elo+
Party 1
Kali
Kali
SyndykatorTSW
Kali
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 229L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,551 SR
Queue Stats
53W - 40L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodySource
Izanami
15
4 / 5 / 6
8,667
788
8,592
10,570
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
Gnutti
Thoth
17
8 / 3 / 7
9,596
872
10,369
8,209
3,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
16
4 / 5 / 5
8,616
783
12,090
10,143
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
1
0 / 0 / 0
2,760
251
0
0
0
13
1 / 4 / 6
7,554
687
5,669
7,480
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
9,579
871
3,947
14,830
15,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Elephant666
The Morrigan
16
6 / 4 / 7
9,734
885
6,436
6,640
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 11
9,885
899
6,948
13,517
12,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 9
10,641
967
4,402
15,144
13,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Tiberio2
Ah Muzen Cab
15
2 / 4 / 6
9,130
830
9,609
10,406
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
17
Kills
17
17
Deaths
19
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
BloodySource
Izanami
4
5
6
1.4
W
1
3
15
2.83
W
The Morrigan
Elephant666
The Morrigan
6
4
7
2.38
L
Thoth
Gnutti
Thoth
8
3
7
3.83
W
5
5
11
2.1
L
Zeus
4
5
5
1.3
L
Thor
0
0
0
0
W
3
3
9
2.5
W
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
2
4
6
1.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
31,342
36,402
Taken
60,537
15,766
Mitigated
49,941
9,143
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BloodySource
Izanami
8,592
4,485
565
1,705
10,570
4,609
322
2,592
7,978
0
26,748
W
3,947
622
1,990
3,245
14,830
15,468
1,142
4,482
10,348
5,584
0
W
The Morrigan
Elephant666
The Morrigan
6,436
914
1,064
1,487
6,640
3,627
1,927
4,155
2,181
16,745
0
L
Thoth
Gnutti
Thoth
10,369
1,023
436
1,383
8,209
3,597
322
1,646
6,563
25,842
0
W
6,948
899
681
3,258
13,517
12,564
1,869
6,532
6,985
0
15,444
L
Zeus
12,090
680
770
2,011
10,143
4,462
531
4,166
5,977
27,004
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
4,402
708
3,020
5,435
15,144
13,688
1,759
8,029
7,115
0
18,663
W
Ah Muzen Cab
Tiberio2
Ah Muzen Cab
9,609
4,368
793
3,275
10,406
4,594
788
4,930
5,476
0
31,921
L
5,669
436
1,048
1,225
7,480
3,098
287
1,979
5,501
13,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
48,969
122
Minions Killed
108
0
Camps Cleared
0
740,523
Distance Traveled
1,089,709
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,667
788
33
3
0
191,221
0
W
Maui
9,579
871
2
0
0
229,542
5
W
The Morrigan
9,734
885
23
2
0
198,418
0
L
Thoth
9,596
872
32
3
0
204,565
1
W
Susano
9,885
899
20
2
0
215,491
0
L
Zeus
8,616
783
33
3
0
194,832
2
L
Thor
2,760
251
0
0
0
0
0
W
Kali
10,641
967
27
2
0
232,029
1
W
Ah Muzen Cab
9,130
830
36
3
0
214,229
0
L
He Bo
7,554
687
24
2
0
149,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role