Player Matchup

Chaac
Chaac
CIstko
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,429 Elo+
Party 1
Bakasura
Bakasura
PatrykExTrEmE
Bakasura
Level 56
God Stats
3W - 2L
1,417 SR
Queue Stats
9W - 15L
1,403 Elo+
Party 1
Freya
Freya
SponterHunter
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,373 Elo+
Party 1
Team Averages
Level 30
1,472 SR
1,402 Elo+

VS

Team Averages
Level 63
1,512 SR
1,442 Elo+
Ymir
Ymir
Amistes
Ymir
Level 58
God Stats
5W - 12L
1,350 SR
Queue Stats
161W - 244L
1,325 Elo+
Solo
Ra
Ra
prieto110200
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
voroto_nogokui
Susano
Level 115
God Stats
12W - 7L
1,686 SR
Queue Stats
365W - 347L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CIstko
Chaac
14
4 / 2 / 7
8,564
779
9,486
12,368
9,902
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
PatrykExTrEmE
Bakasura
15
4 / 1 / 8
8,770
797
9,195
9,296
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 8
8,982
817
11,935
5,733
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amistes
Ymir
11
1 / 3 / 4
7,871
716
5,161
14,883
14,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 3
7,372
670
3,646
8,131
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
7,671
697
8,114
11,493
5,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Amistes
Ymir
1
3
4
1
W
Chaac
CIstko
Chaac
4
2
7
3.75
W
Bakasura
PatrykExTrEmE
Bakasura
4
1
8
8
W
4
3
8
2.67
L
1
5
3
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
16,921
27,397
Taken
34,507
17,541
Mitigated
22,452
7,179
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Amistes
Ymir
5,161
865
1,746
4,106
14,883
14,039
0
5,107
8,711
16,648
0
W
Chaac
CIstko
Chaac
9,486
2,163
0
3,147
12,368
9,902
0
4,655
7,713
0
36,449
W
Bakasura
PatrykExTrEmE
Bakasura
9,195
5,777
0
2,749
9,296
5,350
1,470
3,089
6,207
0
29,839
W
11,935
3,521
0
1,283
5,733
2,289
1,239
1,878
3,855
27,720
0
L
3,646
59
955
1,026
8,131
3,242
0
2,471
4,905
28,741
0
L
8,114
2,163
0
750
11,493
5,171
0
3,520
6,721
0
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
22,914
142
Minions Killed
121
0
Camps Cleared
0
657,014
Distance Traveled
518,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,871
716
24
2
0
163,711
0
W
Chaac
8,564
779
41
4
0
222,566
0
W
Bakasura
8,770
797
63
6
0
243,308
2
W
Freya
8,982
817
38
3
0
191,140
1
L
Ra
7,372
670
60
5
0
159,195
2
L
Susano
7,671
697
37
3
0
195,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role