Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BlazedFallen
Nemesis
Level 147
God Stats
5W - 3L
1,677 SR
Queue Stats
110W - 76L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
SrIronfox
Sylvanus
Level 120
God Stats
18W - 15L
1,491 SR
Queue Stats
19W - 15L
1,544 Elo+
Party 1
Skadi
Skadi
VicentArcosi
Skadi
Level 108
God Stats
3W - 0L
1,767 SR
Queue Stats
41W - 57L
1,389 Elo+
Solo
Sol
Sol
xXDillyXx
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,485 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,500 Elo+

VS

Team Averages
Level 118
1,489 SR
1,415 Elo+
Maui
Maui
Ganon_Toki
Maui
Level 104
God Stats
0W - 3L
1,211 SR
Queue Stats
33W - 52L
1,335 Elo+
Party 3
Zeus
Zeus
Indiao_nipid
Zeus
Level 128
God Stats
2W - 2L
1,570 SR
Queue Stats
31W - 55L
1,410 Elo+
Party 2
Kali
Kali
L1ngu1C4_nipid
Kali
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 58L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Midgard_King
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,361 Elo+
Party 3
Pele
Pele
ruanbezerra9
Pele
Level 122
God Stats
11W - 10L
1,666 SR
Queue Stats
311W - 310L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 6
10,038
627
12,620
11,487
11,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
BlazedFallen
Nemesis
16
8 / 0 / 4
9,518
595
11,351
10,023
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SrIronfox
Sylvanus
13
0 / 0 / 5
7,430
464
4,701
8,802
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
7,199
450
6,177
7,746
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 1
8,749
547
7,659
10,710
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,003
438
1,866
11,637
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 1
7,813
488
9,364
9,260
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 1
8,643
540
3,896
14,506
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Midgard_King
Cernunnos
10
0 / 3 / 2
6,449
403
3,610
9,355
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 5 / 2
8,345
522
7,452
15,734
7,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
5
5
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
6
7
W
Nemesis
BlazedFallen
Nemesis
8
0
4
10
L
0
1
4
2
L
2
5
1
0.5
L
2
1
1
2.5
L
Cernunnos
Midgard_King
Cernunnos
0
3
2
0.33
W
Sylvanus
SrIronfox
Sylvanus
0
0
5
2.5
W
0
2
2
0.5
L
1
5
2
0.4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
26,188
48,768
Taken
60,492
33,646
Mitigated
32,187
18,231
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,620
6,598
0
6,497
11,487
11,050
672
822
10,665
0
69,973
W
Nemesis
BlazedFallen
Nemesis
11,351
5,478
0
3,717
10,023
5,398
816
1,626
8,397
0
66,267
L
1,866
435
207
2,084
11,637
11,611
0
3,916
7,721
18,232
0
L
9,364
1,191
0
1,566
9,260
3,332
0
2,664
6,596
54,751
0
L
3,896
2,086
0
4,809
14,506
6,752
1,218
2,054
12,452
0
80,662
L
Cernunnos
Midgard_King
Cernunnos
3,610
1,276
0
3,077
9,355
3,155
0
1,284
8,071
0
37,316
W
Sylvanus
SrIronfox
Sylvanus
4,701
1,034
1,275
2,398
8,802
8,239
903
2,880
5,922
32,410
12,153
W
6,177
2,104
0
992
7,746
3,629
117
1,622
6,124
0
54,063
L
7,452
2,399
0
4,936
15,734
7,337
0
1,537
14,197
0
62,346
W
7,659
2,040
0
3,352
10,710
5,330
246
4,280
6,430
62,324
7,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
38,253
480
Minions Killed
474
0
Camps Cleared
0
1,577,364
Distance Traveled
1,584,444
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,038
627
133
8
0
315,927
4
W
Nemesis
9,518
595
101
6
0
362,316
3
L
Maui
7,003
438
27
2
0
323,026
0
L
Zeus
7,813
488
110
7
0
279,344
9
L
Kali
8,643
540
128
8
0
376,169
3
L
Cernunnos
6,449
403
68
4
0
288,853
5
W
Sylvanus
7,430
464
66
4
0
312,317
4
W
Skadi
7,199
450
71
4
0
308,265
2
L
Pele
8,345
522
141
9
0
317,052
4
W
Sol
8,749
547
109
7
0
278,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role