Player Matchup

Olorun
Olorun
Atee_Weraxes435
Olorun
Level 128
God Stats
0W - 1L
1,539 SR
Queue Stats
12W - 21L
1,342 Elo+
Party 1
Ra
Ra
Dulli__Schnulli
Ra
Level 125
God Stats
2W - 3L
1,322 SR
Queue Stats
62W - 65L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
EmpireOfOdin
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,242 Elo+
Party 1
Hel
Hel
PEPP-_-DU-_-DEPP
Hel
Level 108
God Stats
2W - 3L
1,399 SR
Queue Stats
21W - 38L
1,272 Elo+
Party 1
Kali
Kali
TheGodofPenguin
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,353 Elo+
Party 1
Team Averages
Level 109
1,452 SR
1,318 Elo+

VS

Team Averages
Level 114
1,399 SR
1,461 Elo+
Osiris
Osiris
AlexandruTB026
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
CivilianBread
Ne Zha
Level 102
God Stats
10W - 16L
1,396 SR
Queue Stats
328W - 360L
1,435 Elo+
Solo
Neith
Neith
CrYpT3k_SkYRoX
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,390 Elo+
Party 2
Chronos
Chronos
Langer1907
Chronos
Level 117
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 2
Cerberus
Cerberus
danielguaje69
Cerberus
Level 116
God Stats
1W - 1L
1,317 SR
Queue Stats
120W - 104L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,689
457
11,710
17,637
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 0
8,399
442
9,760
15,105
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
EmpireOfOdin
Cernunnos
10
0 / 6 / 0
6,549
345
9,795
18,004
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
7,252
382
6,652
15,738
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 0
6,563
345
7,559
22,231
9,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
11,386
599
16,633
18,943
21,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 5
10,684
562
15,308
15,158
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 0 / 6
10,754
566
17,306
11,397
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Langer1907
Chronos
16
5 / 0 / 9
10,062
530
13,385
14,490
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
danielguaje69
Cerberus
15
4 / 0 / 11
10,105
532
10,636
20,345
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
68
1
Kills
33
33
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
1
7
0
0.14
W
8
0
5
10.5
W
9
0
6
12
L
0
5
0
0
L
Cernunnos
EmpireOfOdin
Cernunnos
0
6
0
0
W
Chronos
Langer1907
Chronos
5
0
9
9.5
L
0
5
0
0
L
0
10
0
0
W
Cerberus
danielguaje69
Cerberus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
73,268
88,715
Taken
80,333
36,491
Mitigated
65,267
31,015
Healing
32,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,633
6,759
0
8,807
18,943
21,124
357
8,416
10,527
0
79,413
L
11,710
6,141
326
5,236
17,637
9,810
168
3,247
14,390
54,627
4,736
W
15,308
4,683
0
4,529
15,158
7,331
52
3,065
12,093
0
104,591
W
17,306
7,982
0
6,969
11,397
5,591
2,570
4,034
7,363
0
90,781
L
9,760
1,042
1,102
5,752
15,105
7,587
0
7,318
7,787
75,261
0
L
Cernunnos
EmpireOfOdin
Cernunnos
9,795
4,315
0
3,510
18,004
5,286
0
3,759
14,245
0
41,468
W
Chronos
Langer1907
Chronos
13,385
3,717
0
6,855
14,490
6,950
621
6,437
8,053
73,879
0
L
6,652
405
5,174
7,229
15,738
4,575
0
4,789
10,949
44,256
0
L
7,559
4,342
0
2,686
22,231
9,233
0
4,361
17,870
0
42,848
W
Cerberus
danielguaje69
Cerberus
10,636
983
0
5,711
20,345
24,271
150
6,213
14,132
38,529
8,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
52,991
431
Minions Killed
577
0
Camps Cleared
0
1,609,331
Distance Traveled
1,815,994
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,386
599
137
7
0
346,399
0
L
Olorun
8,689
457
88
5
0
279,157
5
W
Ne Zha
10,684
562
144
8
0
448,052
3
W
Neith
10,754
566
131
7
0
314,025
2
L
Ra
8,399
442
135
7
0
316,179
8
L
Cernunnos
6,549
345
59
3
0
320,261
2
W
Chronos
10,062
530
98
5
0
344,554
6
L
Hel
7,252
382
87
5
0
357,252
2
L
Kali
6,563
345
62
3
0
336,482
2
W
Cerberus
10,105
532
67
4
0
362,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role