Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AngelMael
Ares
Level 160
God Stats
13W - 1L
1,795 SR
Queue Stats
502W - 135L
1,878 Elo+
Party 1
Kukulkan
Kukulkan
Emfeza
Kukulkan
Level 160
God Stats
8W - 4L
1,756 SR
Queue Stats
1,072W - 516L
1,856 Elo+
Party 1
Thanatos
Thanatos
OBunki
Thanatos
Level 160
God Stats
3W - 8L
1,461 SR
Queue Stats
477W - 252L
1,755 Elo+
Party 1
Charybdis
Charybdis
Xalerice
Charybdis
Level 160
God Stats
30W - 12L
1,769 SR
Queue Stats
1,075W - 366L
1,827 Elo+
Party 1
Team Averages
Level 160
1,656 SR
1,763 Elo+

VS

Team Averages
Level 122
1,477 SR
1,604 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Boxuljin
Fenrir
Level 70
God Stats
5W - 10L
1,482 SR
Queue Stats
105W - 86L
1,562 Elo+
Solo
Atlas
Atlas
JJMASTER69
Atlas
Level 160
God Stats
5W - 10L
1,574 SR
Queue Stats
665W - 583L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
Zenotic
Guan Yu
Level 65
God Stats
8W - 6L
1,670 SR
Queue Stats
207W - 172L
1,610 Elo+
Solo
Ah Puch
Ah Puch
ZorroHD12
Ah Puch
Level 160
God Stats
3W - 5L
1,157 SR
Queue Stats
213W - 207L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
6,431
585
7,341
9,809
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
10
2 / 2 / 8
6,313
574
7,660
12,178
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Emfeza
Kukulkan
12
2 / 1 / 8
6,789
617
7,306
5,462
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
OBunki
Thanatos
11
8 / 2 / 4
7,094
645
5,140
9,686
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Xalerice
Charybdis
13
6 / 1 / 5
7,338
667
11,523
10,726
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 4 / 0
5,541
504
4,990
8,819
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Boxuljin
Fenrir
10
2 / 3 / 5
6,236
567
4,456
10,870
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
9
1 / 5 / 4
5,592
508
5,453
14,284
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Zenotic
Guan Yu
10
2 / 3 / 0
6,171
561
6,468
11,618
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ZorroHD12
Ah Puch
11
2 / 4 / 1
6,355
578
5,232
7,884
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
8
8
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
2
1
L
Ullr
 
Ullr
1
4
0
0.25
W
Ares
2
2
8
3
L
Fenrir
Boxuljin
Fenrir
2
3
5
1.5
W
Kukulkan
Emfeza
Kukulkan
2
1
8
6
L
Atlas
1
5
4
0.6
W
Thanatos
OBunki
Thanatos
8
2
4
5
W
Charybdis
Xalerice
Charybdis
6
1
5
8.5
L
Guan Yu
Zenotic
Guan Yu
2
3
0
0.67
L
Ah Puch
ZorroHD12
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
26,599
47,861
Taken
53,475
20,351
Mitigated
30,923
24,535
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,341
3,275
0
5,624
9,809
3,355
0
0
9,084
0
45,872
L
Ullr
 
Ullr
4,990
2,953
0
1,500
8,819
2,615
0
1,600
7,219
0
36,187
W
Ares
7,660
921
0
3,045
12,178
7,028
0
4,837
7,341
22,247
2,353
L
Fenrir
Boxuljin
Fenrir
4,456
1,276
0
3,340
10,870
4,112
0
1,795
9,030
0
36,980
W
Kukulkan
Emfeza
Kukulkan
7,306
860
0
754
5,462
2,569
292
2,592
2,870
56,099
0
L
Atlas
5,453
2,190
0
2,565
14,284
9,571
0
7,528
6,756
17,986
0
W
Thanatos
OBunki
Thanatos
5,140
1,074
0
8,081
9,686
3,846
0
1,790
7,896
0
41,723
W
Charybdis
Xalerice
Charybdis
11,523
7,011
0
7,031
10,726
3,553
0
1,466
9,260
0
55,530
L
Guan Yu
Zenotic
Guan Yu
6,468
1,766
50
4,653
11,618
11,645
0
0
10,726
0
31,940
L
Ah Puch
ZorroHD12
Ah Puch
5,232
372
0
2,161
7,884
2,980
0
3,717
4,167
47,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
29,895
382
Minions Killed
311
0
Camps Cleared
0
1,062,720
Distance Traveled
1,022,666
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,431
585
76
7
0
192,000
0
L
Ullr
5,541
504
64
6
0
194,352
4
W
Ares
6,313
574
23
2
0
224,486
1
L
Fenrir
6,236
567
68
6
0
236,453
1
W
Kukulkan
6,789
617
117
11
0
204,770
3
L
Atlas
5,592
508
18
2
0
193,525
2
W
Thanatos
7,094
645
71
6
0
232,424
2
W
Charybdis
7,338
667
95
9
0
209,040
3
L
Guan Yu
6,171
561
61
6
0
206,435
6
L
Ah Puch
6,355
578
100
9
0
191,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role