Player Matchup

Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum II
BlackOverKill
Ganesha
Platinum II
Level 159
God Stats
3W - 3L
1,626 SR
Queue Stats
168W - 160L
1,990 MMR
Solo
Rama
Rama
Platinum III
Naahue
Rama
Platinum III
Level 129
God Stats
0W - 1L
1,828 SR
Queue Stats
287W - 286L
1,933 MMR
Party 1
Vulcan
Vulcan
Platinum I
Nicknho
Vulcan
Platinum I
Level 148
God Stats
1W - 3L
1,278 SR
Queue Stats
48W - 44L
2,080 MMR
Party 3
Amaterasu
Amaterasu
Platinum V
Thotts
Amaterasu
Platinum V
Level 157
God Stats
1W - 1L
1,827 SR
Queue Stats
75W - 73L
1,829 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,612 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,621 SR
1,767 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
KnowSh1ne
Mulan
Platinum III
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
42W - 54L
1,850 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Nekrorised
Danzaburou
Platinum I
Level 160
God Stats
16W - 16L
1,541 SR
Queue Stats
768W - 767L
1,725 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
TioDartolino
Kuzenbo
Platinum I
Level 160
God Stats
36W - 22L
1,654 SR
Queue Stats
131W - 119L
1,924 MMR
Party 2
Nemesis
Nemesis
Platinum III
TioMg100
Nemesis
Platinum III
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
277W - 282L
1,835 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 6 / 1
4,907
491
4,801
9,606
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
7
0 / 3 / 2
4,161
416
2,379
8,574
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Naahue
Rama
8
1 / 3 / 0
4,920
492
5,320
5,973
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Nicknho
Vulcan
9
1 / 2 / 1
5,336
534
4,810
4,269
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Thotts
Amaterasu
9
0 / 3 / 1
5,450
545
2,721
9,616
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaGebSusano

VS

Bans
Ao KuangLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 4
6,832
683
3,230
5,061
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
KnowSh1ne
Mulan
10
4 / 0 / 2
6,424
642
9,458
7,408
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Nekrorised
Danzaburou
10
3 / 1 / 3
6,380
638
6,637
9,199
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
TioDartolino
Kuzenbo
8
2 / 0 / 7
5,953
595
4,254
7,642
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TioMg100
Nemesis
10
4 / 1 / 2
5,979
598
3,790
7,146
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
17
17
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
1
0.25
W
Janus
 
Janus
4
1
4
6
L
Ganesha
0
3
2
0.33
W
Mulan
KnowSh1ne
Mulan
4
0
2
5
L
Rama
Naahue
Rama
1
3
0
0.33
W
Danzaburou
Nekrorised
Danzaburou
3
1
3
4.5
L
Vulcan
Nicknho
Vulcan
1
2
1
0.75
L
Amaterasu
Thotts
Amaterasu
0
3
1
0.17
W
Kuzenbo
TioDartolino
Kuzenbo
2
0
7
5.5
W
Nemesis
TioMg100
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
27,369
38,038
Taken
36,456
15,090
Mitigated
16,563
8,962
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,801
1,623
0
1,033
9,606
3,298
0
1,209
8,310
0
25,341
W
Janus
 
Janus
3,230
247
0
1,327
5,061
1,931
0
2,315
2,710
52,266
0
L
Ganesha
2,379
367
0
2,178
8,574
3,585
0
2,734
5,840
11,581
0
W
Mulan
KnowSh1ne
Mulan
9,458
2,274
0
5,087
7,408
4,137
0
958
6,416
0
43,596
L
Rama
Naahue
Rama
5,320
3,995
0
1,704
5,973
1,979
0
697
5,276
0
31,876
W
Danzaburou
Nekrorised
Danzaburou
6,637
3,291
0
5,141
9,199
2,922
1,142
501
8,560
0
45,615
L
Vulcan
Nicknho
Vulcan
4,810
1,121
0
723
4,269
1,889
0
1,555
2,672
38,789
0
L
Amaterasu
Thotts
Amaterasu
2,721
823
0
3,324
9,616
4,339
0
842
8,303
0
37,801
W
Kuzenbo
TioDartolino
Kuzenbo
4,254
2,039
1,495
2,903
7,642
4,966
0
1,752
5,732
8,621
2,452
W
Nemesis
TioMg100
Nemesis
3,790
2,215
0
883
7,146
2,607
0
1,215
5,849
0
40,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
31,568
277
Minions Killed
342
0
Camps Cleared
0
970,612
Distance Traveled
1,015,694
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,907
491
39
4
0
194,105
3
W
Janus
6,832
683
99
10
0
219,565
4
L
Ganesha
4,161
416
12
1
0
199,474
3
W
Mulan
6,424
642
84
8
0
184,784
4
L
Rama
4,920
492
65
7
0
167,622
3
W
Danzaburou
6,380
638
71
7
0
174,040
2
L
Vulcan
5,336
534
80
8
0
205,386
3
L
Amaterasu
5,450
545
81
8
0
204,025
3
W
Kuzenbo
5,953
595
11
1
0
209,322
2
W
Nemesis
5,979
598
77
8
0
227,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role