Player Matchup

Agni
Agni
AccountNumber10t
Agni
Level 45
God Stats
1W - 1L
1,252 SR
Queue Stats
243W - 284L
1,483 Elo+
Solo
Bacchus
Bacchus
Awe_Tankre
Bacchus
Level 68
God Stats
8W - 4L
1,702 SR
Queue Stats
251W - 287L
1,459 Elo+
Solo
Odin
Odin
Dave J 1992
Odin
Level 122
God Stats
1W - 0L
1,256 SR
Queue Stats
6W - 6L
1,355 Elo+
Solo
Fenrir
Fenrir
DoctorJeh
Fenrir
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,713 Elo+
Solo
Kali
Kali
Ifigenija
Kali
Level 64
God Stats
7W - 2L
1,659 SR
Queue Stats
199W - 205L
1,471 Elo+
Solo
Team Averages
Level 74
1,474 SR
1,496 Elo+

VS

Team Averages
Level 90
1,404 SR
1,394 Elo+
Charybdis
Charybdis
Lumiferine
Charybdis
Level 64
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 14L
1,079 Elo+
Party 1
Hercules
Hercules
Sk1nz93
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,475 Elo+
Solo
Athena
Athena
TronicusPrime
Athena
Level 107
God Stats
1W - 3L
1,179 SR
Queue Stats
32W - 32L
1,469 Elo+
Party 1
Raijin
Raijin
loix925
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,416 Elo+
Solo
Hades
Hades
shadowsamuraiiii
Hades
Level 122
God Stats
1W - 1L
1,633 SR
Queue Stats
46W - 40L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,209
826
27,564
11,029
6,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Awe_Tankre
Bacchus
20
5 / 4 / 23
12,669
792
11,963
21,345
37,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 19
12,661
791
16,749
15,051
20,940
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
DoctorJeh
Fenrir
18
7 / 4 / 13
11,891
743
10,583
19,326
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
17
3 / 7 / 20
11,604
725
13,365
17,878
13,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lumiferine
Charybdis
18
4 / 7 / 13
11,660
729
19,201
16,877
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Sk1nz93
Hercules
17
2 / 6 / 14
10,742
671
12,263
19,966
23,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 7 / 16
10,939
684
6,730
23,602
31,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
loix925
Raijin
20
12 / 5 / 4
12,810
801
18,562
15,410
7,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 8 / 10
10,630
664
13,422
19,227
23,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
78
33
Kills
21
21
Deaths
33
94
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
3
19
6.17
W
Bacchus
Awe_Tankre
Bacchus
5
4
23
4.13
W
9
3
19
6.17
W
Fenrir
DoctorJeh
Fenrir
7
4
13
3.38
W
Kali
3
7
20
1.86
L
Charybdis
Lumiferine
Charybdis
4
7
13
1.5
L
Hercules
Sk1nz93
Hercules
2
6
14
1.5
L
1
7
16
1.29
L
Raijin
loix925
Raijin
12
5
4
2.8
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,224
Damage
70,178
84,629
Taken
95,082
96,125
Mitigated
94,285
37,583
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,564
1,990
3,783
2,456
11,029
6,950
2,580
4,740
6,289
63,261
0
W
Bacchus
Awe_Tankre
Bacchus
11,963
1,829
1,977
4,920
21,345
37,613
956
8,734
12,611
19,331
0
W
16,749
3,229
3,777
4,004
15,051
20,940
781
6,339
8,712
813
33,480
W
Fenrir
DoctorJeh
Fenrir
10,583
3,866
2,141
7,273
19,326
16,931
3,318
9,867
9,459
0
16,078
W
Kali
13,365
5,508
1,104
6,148
17,878
13,691
0
9,034
8,844
0
24,113
L
Charybdis
Lumiferine
Charybdis
19,201
6,754
770
2,220
16,877
8,433
2,524
5,301
11,193
0
29,647
L
Hercules
Sk1nz93
Hercules
12,263
2,255
1,118
2,786
19,966
23,246
131
7,874
12,006
0
22,141
L
6,730
1,952
264
1,267
23,602
31,867
132
8,973
14,416
11,240
0
L
Raijin
loix925
Raijin
18,562
2,101
2,392
3,609
15,410
7,522
1,852
8,295
7,009
38,745
0
L
13,422
1,227
2,009
2,845
19,227
23,217
335
9,867
9,072
30,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,034
Gold Earned
56,781
151
Minions Killed
147
0
Camps Cleared
0
1,512,294
Distance Traveled
1,237,437
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,209
826
77
5
0
286,579
0
W
Bacchus
12,669
792
13
1
0
288,161
0
W
Odin
12,661
791
27
2
0
343,769
2
W
Fenrir
11,891
743
13
1
0
306,865
0
W
Kali
11,604
725
21
1
0
286,920
5
L
Charybdis
11,660
729
38
2
0
249,630
1
L
Hercules
10,742
671
16
1
0
256,521
1
L
Athena
10,939
684
10
1
0
233,784
0
L
Raijin
12,810
801
49
3
0
262,558
0
L
Hades
10,630
664
34
2
0
234,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role