Player Matchup

Ne Zha
Ne Zha
Brehll
Ne Zha
Level 118
God Stats
1W - 2L
1,189 SR
Queue Stats
39W - 29L
1,553 Elo+
Party 2
Pele
Pele
Britlep
Pele
Level 108
God Stats
13W - 6L
1,729 SR
Queue Stats
532W - 528L
1,500 Elo+
Solo
Agni
Agni
JohnnySiins
Agni
Level 130
God Stats
3W - 6L
1,373 SR
Queue Stats
48W - 48L
1,456 Elo+
Party 2
Ymir
Ymir
Rhaiden
Ymir
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
67W - 73L
1,498 Elo+
Solo
Apollo
Apollo
lodestoasod
Apollo
Level 65
God Stats
9W - 1L
1,757 SR
Queue Stats
88W - 90L
1,522 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,506 Elo+

VS

Team Averages
Level 86
1,631 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
IJuviaI
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Solo
Rama
Rama
MythicDirewolf
Rama
Level 115
God Stats
6W - 4L
1,641 SR
Queue Stats
256W - 237L
1,525 Elo+
Party 1
Atlas
Atlas
Zenophorm
Atlas
Level 109
God Stats
18W - 12L
1,654 SR
Queue Stats
173W - 149L
1,543 Elo+
Party 1
Shiva
Shiva
cycloneat
Shiva
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
137W - 106L
1,536 Elo+
Solo
Thor
Thor
solometa
Thor
Level 36
God Stats
1W - 1L
1,806 SR
Queue Stats
15W - 10L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brehll
Ne Zha
13
1 / 2 / 5
7,507
536
5,287
12,818
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Britlep
Pele
15
3 / 2 / 1
9,146
653
13,093
14,385
5,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 3 / 2
9,043
646
8,098
6,936
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Rhaiden
Ymir
11
2 / 1 / 4
7,460
533
6,188
11,440
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
13
4 / 1 / 3
7,772
555
9,732
9,987
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IJuviaI
Morgan Le Fay
13
1 / 1 / 3
7,361
526
4,662
7,367
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 2
6,408
458
7,492
9,900
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Zenophorm
Atlas
11
2 / 3 / 2
6,878
491
7,515
10,704
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
cycloneat
Shiva
13
0 / 3 / 3
7,666
548
9,247
16,140
8,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
13
5 / 5 / 1
8,170
584
6,124
15,066
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
9
9
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brehll
Ne Zha
1
2
5
1.75
W
Pele
Britlep
Pele
3
2
1
1.75
L
Morgan Le Fay
IJuviaI
Morgan Le Fay
1
1
3
2.5
W
5
3
2
2
L
1
3
2
0.67
W
Ymir
Rhaiden
Ymir
2
1
4
4
L
Atlas
Zenophorm
Atlas
2
3
2
1
L
Shiva
cycloneat
Shiva
0
3
3
0.5
W
Apollo
4
1
3
5.5
L
Thor
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
35,040
55,566
Taken
59,177
27,532
Mitigated
28,702
20,815
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brehll
Ne Zha
5,287
1,441
0
5,861
12,818
4,547
0
983
11,835
0
52,642
W
Pele
Britlep
Pele
13,093
3,241
0
6,533
14,385
5,431
0
0
14,385
0
80,509
L
Morgan Le Fay
IJuviaI
Morgan Le Fay
4,662
367
0
1,518
7,367
3,140
0
3,993
3,374
52,618
0
W
8,098
84
0
1,091
6,936
2,627
0
2,479
4,457
72,121
0
L
7,492
5,739
0
4,857
9,900
3,877
0
3,027
6,873
0
44,258
W
Ymir
Rhaiden
Ymir
6,188
2,002
0
3,604
11,440
10,845
0
3,699
7,741
16,094
0
L
Atlas
Zenophorm
Atlas
7,515
2,773
0
2,300
10,704
7,125
0
3,483
7,221
26,219
4,937
L
Shiva
cycloneat
Shiva
9,247
1,817
0
5,694
16,140
8,542
0
531
15,609
0
63,806
W
Apollo
9,732
4,865
0
3,726
9,987
4,082
0
3,825
6,162
0
59,679
L
Thor
6,124
923
0
3,716
15,066
6,018
0
3,252
11,814
0
44,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
36,483
476
Minions Killed
410
0
Camps Cleared
0
1,380,646
Distance Traveled
1,376,170
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,507
536
84
6
0
317,062
5
W
Pele
9,146
653
143
10
0
260,604
2
L
Morgan Le Fay
7,361
526
99
7
0
281,203
6
W
Agni
9,043
646
132
9
0
293,687
0
L
Rama
6,408
458
91
7
0
249,437
4
W
Ymir
7,460
533
13
1
0
254,547
4
L
Atlas
6,878
491
28
2
0
277,674
0
L
Shiva
7,666
548
113
8
0
282,142
7
W
Apollo
7,772
555
104
7
0
254,746
5
L
Thor
8,170
584
79
6
0
285,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role