Player Matchup

Hera
Hera
SebasteinMarrow
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 2
Sol
Sol
SolSahar1
Sol
Level 115
God Stats
12W - 21L
1,431 SR
Queue Stats
242W - 240L
1,491 Elo+
Solo
Skadi
Skadi
WlmShk
Skadi
Level 153
God Stats
0W - 1L
1,451 SR
Queue Stats
128W - 149L
1,476 Elo+
Solo
Da Ji
Da Ji
gynan
Da Ji
Level 145
God Stats
3W - 7L
1,431 SR
Queue Stats
152W - 159L
1,547 Elo+
Solo
Ares
Ares
victorfrog36
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 2
Team Averages
Level 105
1,463 SR
1,398 Elo+

VS

Team Averages
Level 114
1,514 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Explozin
Amaterasu
Level 105
God Stats
1W - 0L
1,601 SR
Queue Stats
14W - 10L
1,550 Elo+
Solo
Anubis
Anubis
Ghostface92
Anubis
Level 60
God Stats
9W - 12L
1,459 SR
Queue Stats
9W - 12L
1,425 Elo+
Solo
Loki
Loki
RedLucylia
Loki
Level 103
God Stats
2W - 4L
1,241 SR
Queue Stats
7W - 17L
1,336 Elo+
Solo
Sol
Sol
yissuss16
Sol
Level 159
God Stats
2W - 0L
1,766 SR
Queue Stats
35W - 32L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
7,185
798
7,057
9,795
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 0 / 3
7,602
845
8,566
6,302
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
WlmShk
Skadi
11
0 / 2 / 2
6,153
684
2,061
3,577
1,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
gynan
Da Ji
14
6 / 7 / 2
7,730
859
11,263
13,747
7,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 2
7,658
851
5,729
16,708
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 10
8,493
944
12,081
11,646
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Explozin
Amaterasu
15
5 / 2 / 9
8,460
940
6,685
10,702
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
5 / 1 / 5
8,224
914
5,734
5,427
2,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 7
8,220
913
5,987
8,516
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 10
7,920
880
12,258
8,868
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
21
21
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
10
2.25
W
Amaterasu
Explozin
Amaterasu
5
2
9
4.75
W
Anubis
5
1
5
7.5
W
5
2
7
4.25
L
0
7
4
0.29
L
2
0
3
3.5
L
Skadi
WlmShk
Skadi
0
2
2
0.5
L
Da Ji
gynan
Da Ji
6
7
2
1
L
3
5
2
0.8
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,676
Damage
42,745
50,129
Taken
45,159
27,416
Mitigated
23,671
7,374
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,081
6,553
0
3,947
11,646
5,818
1,419
5,830
5,816
0
36,921
W
Amaterasu
Explozin
Amaterasu
6,685
2,738
459
2,665
10,702
8,020
223
6,058
4,644
0
12,943
W
Anubis
5,734
80
0
2,157
5,427
2,716
565
2,697
2,730
23,303
0
W
5,987
1,211
0
16
8,516
3,787
465
3,715
4,801
0
24,169
L
7,057
1,780
0
208
9,795
3,892
120
3,485
6,310
22,570
0
L
8,566
3,889
0
3,006
6,302
2,606
1,004
2,941
3,361
30,282
0
L
Skadi
WlmShk
Skadi
2,061
666
0
750
3,577
1,359
0
1,366
2,211
0
7,221
L
Da Ji
gynan
Da Ji
11,263
2,951
0
939
13,747
7,007
0
2,556
11,191
0
26,455
L
5,729
484
0
2,471
16,708
12,552
0
7,644
9,064
7,131
0
W
12,258
4,815
0
3,895
8,868
3,330
958
3,052
5,816
36,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
41,317
147
Minions Killed
209
0
Camps Cleared
0
806,833
Distance Traveled
1,008,819
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,493
944
57
6
0
179,136
1
W
Amaterasu
8,460
940
22
2
0
224,464
1
W
Anubis
8,224
914
39
4
0
187,983
0
W
Loki
8,220
913
32
4
0
219,828
5
L
Hera
7,185
798
45
5
0
184,285
0
L
Sol
7,602
845
55
6
0
178,369
2
L
Skadi
6,153
684
8
1
0
87,257
2
L
Da Ji
7,730
859
35
4
0
183,714
0
L
Ares
7,658
851
4
0
0
173,208
1
W
Sol
7,920
880
59
7
0
197,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role