Player Matchup

Ra
Ra
Finzter
Ra
Level 145
God Stats
1W - 2L
1,279 SR
Queue Stats
74W - 81L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Gman509
Xbalanque
Level 138
God Stats
2W - 2L
1,631 SR
Queue Stats
308W - 368L
1,509 Elo+
Solo
King Arthur
King Arthur
J0szhZ
King Arthur
Level 160
God Stats
2W - 3L
1,483 SR
Queue Stats
125W - 119L
1,531 Elo+
Party 2
Chaac
Chaac
Little_Moon202
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2
Raijin
Raijin
Sandy_Dogleg
Raijin
Level 155
God Stats
0W - 1L
1,404 SR
Queue Stats
98W - 103L
1,441 Elo+
Solo
Team Averages
Level 144
1,459 SR
1,489 Elo+

VS

Team Averages
Level 135
1,414 SR
1,456 Elo+
Vamana
Vamana
COLIN385
Vamana
Level 152
God Stats
6W - 4L
1,447 SR
Queue Stats
212W - 245L
1,420 Elo+
Party 1
Agni
Agni
Dopetimus Prime
Agni
Level 125
God Stats
2W - 2L
1,505 SR
Queue Stats
118W - 122L
1,499 Elo+
Party 1
King Arthur
King Arthur
MartinoGandalf
King Arthur
Level 154
God Stats
1W - 1L
1,261 SR
Queue Stats
152W - 174L
1,499 Elo+
Solo
Ra
Ra
Minonami
Ra
Level 118
God Stats
3W - 3L
1,481 SR
Queue Stats
141W - 151L
1,402 Elo+
Solo
Cthulhu
Cthulhu
TX_4_DEATH
Cthulhu
Level 126
God Stats
6W - 8L
1,378 SR
Queue Stats
403W - 427L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
7,649
765
10,959
9,630
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Xbalanque
Gman509
Xbalanque
14
3 / 1 / 4
7,666
767
8,243
8,515
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
J0szhZ
King Arthur
15
5 / 5 / 4
8,583
858
9,683
18,957
13,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 4
6,777
678
7,896
17,793
10,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
12
1 / 5 / 4
7,204
720
7,485
8,896
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
COLIN385
Vamana
15
4 / 2 / 13
8,814
881
11,794
20,101
25,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 2 / 10
8,132
813
14,173
9,569
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MartinoGandalf
King Arthur
14
2 / 4 / 8
8,343
834
6,430
12,961
16,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 3 / 6
9,480
948
14,388
11,129
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TX_4_DEATH
Cthulhu
15
4 / 2 / 10
8,718
872
11,345
14,724
20,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
17
17
Deaths
13
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
COLIN385
Vamana
4
2
13
5.25
W
1
2
10
3
L
2
3
2
1
L
Xbalanque
Gman509
Xbalanque
3
1
4
5
L
King Arthur
J0szhZ
King Arthur
5
5
4
1.4
L
0
3
4
0.67
W
King Arthur
MartinoGandalf
King Arthur
2
4
8
1.5
W
6
3
6
3
L
Raijin
1
5
4
0.6
W
Cthulhu
TX_4_DEATH
Cthulhu
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
58,130
63,791
Taken
68,484
35,337
Mitigated
74,360
24,945
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
COLIN385
Vamana
11,794
5,708
1,803
6,806
20,101
25,676
1,926
5,239
14,862
0
21,256
W
14,173
1,699
3,315
1,205
9,569
5,114
1,795
1,842
7,727
26,296
0
L
10,959
474
6,083
3,491
9,630
4,350
0
6,967
2,663
22,319
0
L
Xbalanque
Gman509
Xbalanque
8,243
3,185
0
2,046
8,515
3,998
0
5,438
3,077
0
15,940
L
King Arthur
J0szhZ
King Arthur
9,683
1,788
873
4,672
18,957
13,221
30
11,471
7,486
0
21,000
L
7,896
1,033
303
6,404
17,793
10,172
0
11,331
6,462
0
14,234
W
King Arthur
MartinoGandalf
King Arthur
6,430
1,399
1,854
859
12,961
16,561
806
4,344
8,617
0
11,079
W
14,388
2,048
6,476
3,653
11,129
6,316
1,504
3,029
8,100
28,387
0
L
Raijin
7,485
789
556
517
8,896
3,596
0
4,699
4,197
12,539
0
W
Cthulhu
TX_4_DEATH
Cthulhu
11,345
667
2,684
1,481
14,724
20,693
1,009
3,990
10,734
19,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
43,487
95
Minions Killed
112
0
Camps Cleared
0
878,610
Distance Traveled
941,836
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,814
881
12
1
0
189,599
4
W
Agni
8,132
813
34
3
0
201,774
5
L
Ra
7,649
765
35
4
0
202,595
1
L
Xbalanque
7,666
767
15
2
0
181,899
0
L
King Arthur
8,583
858
20
2
0
176,484
1
L
Chaac
6,777
678
13
1
0
166,835
0
W
King Arthur
8,343
834
7
1
0
177,988
1
W
Ra
9,480
948
39
4
0
171,498
1
L
Raijin
7,204
720
12
1
0
150,797
0
W
Cthulhu
8,718
872
20
2
0
200,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role