Player Matchup

Atlas
Atlas
BlackPain1303
Atlas
Level 145
God Stats
14W - 14L
1,484 SR
Queue Stats
268W - 315L
1,411 Elo+
Solo
Chiron
Chiron
Bro_Husky
Chiron
Level 160
God Stats
4W - 3L
1,544 SR
Queue Stats
384W - 434L
1,370 Elo+
Solo
Loki
Loki
Brokenheart__Tv
Loki
Level 143
God Stats
205W - 149L
1,552 SR
Queue Stats
809W - 796L
1,559 Elo+
Solo
Chang'e
Chang'e
superzeleph
Chang'e
Level 122
God Stats
2W - 2L
1,590 SR
Queue Stats
298W - 297L
1,477 Elo+
Solo
Hun Batz
Hun Batz
zThisIsLxgcy
Hun Batz
Level 127
God Stats
1W - 1L
1,392 SR
Queue Stats
106W - 95L
1,514 Elo+
Solo
Team Averages
Level 139
1,513 SR
1,466 Elo+

VS

Team Averages
Level 99
1,581 SR
1,507 Elo+
Charybdis
Charybdis
Barth1la
Charybdis
Level 109
God Stats
10W - 8L
1,581 SR
Queue Stats
236W - 236L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Jaminaterr
Kuzenbo
Level 68
God Stats
0W - 1L
1,842 SR
Queue Stats
52W - 48L
1,442 Elo+
Solo
Tyr
Tyr
TuggaParkLane
Tyr
Level 104
God Stats
0W - 2L
1,383 SR
Queue Stats
59W - 35L
1,634 Elo+
Solo
Hades
Hades
cleano1996
Hades
Level 109
God Stats
11W - 8L
1,601 SR
Queue Stats
130W - 138L
1,440 Elo+
Solo
Anhur
Anhur
peppe-red
Anhur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
11,624
505
11,805
28,276
26,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chiron
Bro_Husky
Chiron
18
0 / 3 / 0
11,008
479
7,380
16,237
6,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 2
14,124
614
11,166
12,886
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Chang'e
superzeleph
Chang'e
19
4 / 2 / 5
12,041
524
18,716
19,247
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
zThisIsLxgcy
Hun Batz
19
6 / 2 / 5
12,253
533
17,882
21,072
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Barth1la
Charybdis
18
1 / 1 / 2
11,450
498
8,402
17,425
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Jaminaterr
Kuzenbo
16
0 / 2 / 4
10,264
446
9,271
21,390
34,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 1
12,720
553
20,474
17,409
11,469
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
18
1 / 7 / 1
11,797
513
8,580
22,366
14,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
peppe-red
Anhur
13
0 / 5 / 2
9,351
407
7,279
14,488
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
10
10
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Barth1la
Charybdis
1
1
2
2
W
1
1
5
3.5
W
Chiron
Bro_Husky
Chiron
0
3
0
0
W
6
2
2
3.5
L
Kuzenbo
Jaminaterr
Kuzenbo
0
2
4
1
L
8
2
1
4.25
L
Hades
1
7
1
0.21
L
Anhur
peppe-red
Anhur
0
5
2
0.2
W
Chang'e
superzeleph
Chang'e
4
2
5
3.25
W
Hun Batz
zThisIsLxgcy
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
54,006
97,718
Taken
93,078
54,277
Mitigated
74,078
40,118
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Barth1la
Charybdis
8,402
3,307
0
10,463
17,425
7,383
0
3,501
13,924
0
112,274
W
11,805
4,521
4,439
10,336
28,276
26,379
74
6,027
22,249
62,001
2,522
W
Chiron
Bro_Husky
Chiron
7,380
3,467
588
4,626
16,237
6,396
1,715
1,471
14,766
0
109,092
W
11,166
3,904
0
1,386
12,886
5,624
1,827
2,985
9,901
0
134,794
L
Kuzenbo
Jaminaterr
Kuzenbo
9,271
3,421
222
3,357
21,390
34,742
0
10,280
11,110
50,372
0
L
20,474
2,119
0
8,401
17,409
11,469
0
4,973
12,436
0
116,466
L
Hades
8,580
1,107
196
7,092
22,366
14,435
1,701
4,892
17,474
93,922
0
L
Anhur
peppe-red
Anhur
7,279
3,827
0
4,987
14,488
6,049
0
6,548
7,940
0
63,223
W
Chang'e
superzeleph
Chang'e
18,716
1,755
3,156
7,079
19,247
6,582
0
4,172
15,075
110,703
0
W
Hun Batz
zThisIsLxgcy
Hun Batz
17,882
6,524
0
8,508
21,072
9,296
24
4,067
17,005
0
118,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
55,582
773
Minions Killed
698
0
Camps Cleared
0
2,284,196
Distance Traveled
2,026,270
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,450
498
191
8
0
401,246
6
W
Atlas
11,624
505
89
4
0
450,707
5
W
Chiron
11,008
479
149
6
0
389,228
8
W
Loki
14,124
614
212
9
0
477,960
8
L
Kuzenbo
10,264
446
66
3
0
441,506
6
L
Tyr
12,720
553
155
7
0
559,483
2
L
Hades
11,797
513
178
8
0
366,506
2
L
Anhur
9,351
407
108
5
0
257,529
4
W
Chang'e
12,041
524
158
7
0
457,634
5
W
Hun Batz
12,253
533
165
7
0
508,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role