Player Matchup

Hun Batz
Hun Batz
Gold V
Bessaa
Hun Batz
Gold V
Level 84
God Stats
3W - 0L
1,882 SR
Queue Stats
121W - 117L
1,488 MMR
Solo
Artemis
Artemis
Gold IV
K3nn1s
Artemis
Gold IV
Level 142
God Stats
4W - 2L
1,548 SR
Queue Stats
254W - 246L
1,423 MMR
Solo
Mulan
Mulan
Gold V
NotWaved
Mulan
Gold V
Level 129
God Stats
4W - 2L
1,728 SR
Queue Stats
12W - 12L
1,444 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Szympax
Baron Samedi
Silver II
Level 158
God Stats
1W - 0L
1,502 SR
Queue Stats
31W - 25L
1,423 MMR
Solo
Anubis
Anubis
Gold II
pepperdust
Anubis
Gold II
Level 88
God Stats
3W - 1L
1,726 SR
Queue Stats
135W - 132L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,677 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,559 SR
1,477 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Bronze III
Cressy
Agni
Bronze III
Level 129
God Stats
6W - 2L
1,877 SR
Queue Stats
9W - 11L
1,496 MMR
Solo
Maui
Maui
Silver III
Korshik322
Maui
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,389 MMR
Party 1
Chiron
Chiron
Bronze III
N3V3RM0R3
Chiron
Bronze III
Level 143
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 5L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bessaa
Hun Batz
11
2 / 1 / 6
7,285
520
5,622
10,306
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
K3nn1s
Artemis
13
2 / 1 / 1
7,606
543
11,745
12,001
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
NotWaved
Mulan
14
4 / 2 / 2
8,644
617
12,852
15,284
13,908
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Szympax
Baron Samedi
11
2 / 1 / 7
7,567
541
3,946
10,470
10,617
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
pepperdust
Anubis
14
6 / 0 / 5
8,512
608
9,173
11,549
6,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangMercuryIzanamiThorVulcan

VS

Bans
IshtarHadesBellonaCamazotzNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 4 / 1
8,202
586
10,360
18,135
13,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
 
Bastet
12
2 / 4 / 1
7,004
500
6,177
14,702
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
Cressy
Agni
11
0 / 3 / 0
6,442
460
8,768
8,663
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
5,731
409
3,339
12,413
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
N3V3RM0R3
Chiron
11
0 / 1 / 1
6,771
484
3,237
7,732
2,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
1
0.88
L
Bastet
 
Bastet
2
4
1
0.63
W
Hun Batz
Bessaa
Hun Batz
2
1
6
5
L
Agni
Cressy
Agni
0
3
0
0
W
Artemis
K3nn1s
Artemis
2
1
1
2.5
L
0
4
1
0.13
L
Chiron
N3V3RM0R3
Chiron
0
1
1
0.5
W
Mulan
NotWaved
Mulan
4
2
2
2.5
W
Baron Samedi
Szympax
Baron Samedi
2
1
7
5.5
W
Anubis
pepperdust
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
31,881
59,610
Taken
61,645
40,074
Mitigated
31,115
29,852
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,360
1,444
0
8,841
18,135
13,815
0
1,719
16,416
0
60,771
L
Bastet
 
Bastet
6,177
1,017
0
6,277
14,702
5,037
0
2,164
12,538
0
45,186
W
Hun Batz
Bessaa
Hun Batz
5,622
1,872
0
4,538
10,306
4,000
0
994
9,312
0
46,621
L
Agni
Cressy
Agni
8,768
261
0
2,168
8,663
2,716
0
5,599
3,064
47,477
0
W
Artemis
K3nn1s
Artemis
11,745
5,599
0
7,011
12,001
5,398
328
3,289
8,712
0
61,579
L
3,339
829
114
2,319
12,413
7,409
96
2,886
9,527
11,152
0
L
Chiron
N3V3RM0R3
Chiron
3,237
531
542
4,050
7,732
2,138
1,074
972
6,760
0
44,643
W
Mulan
NotWaved
Mulan
12,852
2,105
0
4,672
15,284
13,908
0
465
14,819
327
61,395
W
Baron Samedi
Szympax
Baron Samedi
3,946
540
1,362
3,866
10,470
10,617
0
2,721
7,749
24,098
1,601
W
Anubis
pepperdust
Anubis
9,173
642
0
8,403
11,549
6,151
460
5,318
6,231
76,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
34,150
438
Minions Killed
361
0
Camps Cleared
0
1,320,038
Distance Traveled
1,363,309
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,202
586
113
8
0
264,391
5
L
Bastet
7,004
500
69
5
0
312,100
3
W
Hun Batz
7,285
520
80
6
0
321,547
1
L
Agni
6,442
460
78
6
0
260,719
8
W
Artemis
7,606
543
100
7
0
236,239
1
L
Maui
5,731
409
18
1
0
262,907
4
L
Chiron
6,771
484
83
6
0
263,192
6
W
Mulan
8,644
617
106
8
0
248,477
1
W
Baron Samedi
7,567
541
26
2
0
256,291
9
W
Anubis
8,512
608
126
9
0
257,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role