Player Matchup

Chaac
Chaac
EdgyLord77
Chaac
Level 28
God Stats
3W - 5L
1,358 SR
Queue Stats
51W - 51L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Luis_1326
Baron Samedi
Level 41
God Stats
10W - 8L
1,612 SR
Queue Stats
100W - 105L
1,513 Elo+
Solo
Charybdis
Charybdis
TheKingZeus34
Charybdis
Level 106
God Stats
0W - 1L
1,404 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 1
Shiva
Shiva
Tonzinzn
Shiva
Level 26
God Stats
0W - 2L
1,207 SR
Queue Stats
24W - 27L
1,430 Elo+
Solo
Hades
Hades
patcondad
Hades
Level 27
God Stats
4W - 4L
1,454 SR
Queue Stats
5W - 7L
1,541 Elo+
Party 1
Team Averages
Level 46
1,407 SR
1,485 Elo+

VS

Team Averages
Level 99
1,399 SR
1,446 Elo+
Izanami
Izanami
BEN_GUNDERSON
Izanami
Level 96
God Stats
1W - 1L
1,264 SR
Queue Stats
119W - 95L
1,487 Elo+
Solo
Fenrir
Fenrir
Loonatic45
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
ShiroMitsuka
Gilgamesh
Level 89
God Stats
2W - 0L
1,297 SR
Queue Stats
71W - 89L
1,443 Elo+
Solo
Aphrodite
Aphrodite
Taiga_Z_Echo
Aphrodite
Level 133
God Stats
81W - 72L
1,534 SR
Queue Stats
481W - 504L
1,494 Elo+
Solo
Janus
Janus
Woggzzz
Janus
Level 160
God Stats
10W - 17L
1,399 SR
Queue Stats
156W - 239L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 3 / 1
6,945
631
7,178
11,929
11,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Luis_1326
Baron Samedi
15
3 / 3 / 0
8,349
759
7,476
9,150
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TheKingZeus34
Charybdis
13
0 / 3 / 0
6,984
635
1,907
8,899
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Tonzinzn
Shiva
13
0 / 1 / 1
7,063
642
8,423
10,127
9,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
patcondad
Hades
13
0 / 7 / 2
7,248
659
6,580
11,288
7,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 0 / 7
8,049
732
6,062
10,807
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Loonatic45
Fenrir
15
8 / 2 / 5
8,932
812
9,291
12,495
5,867
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ShiroMitsuka
Gilgamesh
14
1 / 2 / 9
7,830
712
9,337
14,909
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Taiga_Z_Echo
Aphrodite
15
3 / 0 / 8
8,814
801
6,680
4,455
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Woggzzz
Janus
15
3 / 0 / 4
8,122
738
6,974
5,151
2,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
17
17
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
7
5.5
L
Chaac
0
3
1
0.17
W
Fenrir
Loonatic45
Fenrir
8
2
5
5.25
L
Baron Samedi
Luis_1326
Baron Samedi
3
3
0
1
W
Gilgamesh
ShiroMitsuka
Gilgamesh
1
2
9
2.75
W
Aphrodite
Taiga_Z_Echo
Aphrodite
3
0
8
7
L
Charybdis
TheKingZeus34
Charybdis
0
3
0
0
L
Shiva
Tonzinzn
Shiva
0
1
1
0.5
W
Janus
Woggzzz
Janus
3
0
4
5
L
Hades
patcondad
Hades
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
38,344
51,393
Taken
47,817
36,409
Mitigated
25,285
9,751
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,062
4,544
0
3,477
10,807
4,396
732
4,516
6,291
0
25,870
L
Chaac
7,178
474
0
2,801
11,929
11,246
0
2,419
9,510
0
18,363
W
Fenrir
Loonatic45
Fenrir
9,291
3,842
0
1,512
12,495
5,867
435
2,165
10,330
0
24,292
L
Baron Samedi
Luis_1326
Baron Samedi
7,476
700
571
2,738
9,150
4,601
0
2,760
6,390
33,883
0
W
Gilgamesh
ShiroMitsuka
Gilgamesh
9,337
2,958
0
3,345
14,909
10,115
22
3,491
11,418
0
20,206
W
Aphrodite
Taiga_Z_Echo
Aphrodite
6,680
1,618
6,863
4,085
4,455
2,617
426
2,228
2,227
26,175
0
L
Charybdis
TheKingZeus34
Charybdis
1,907
1,392
122
1,898
8,899
3,416
640
3,350
5,549
0
13,865
L
Shiva
Tonzinzn
Shiva
8,423
539
131
605
10,127
9,710
0
2,437
7,690
0
24,315
W
Janus
Woggzzz
Janus
6,974
660
0
575
5,151
2,290
280
1,656
3,495
31,643
0
L
Hades
patcondad
Hades
6,580
474
0
885
11,288
7,436
708
2,688
8,600
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
41,747
176
Minions Killed
194
0
Camps Cleared
0
903,283
Distance Traveled
1,177,542
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,049
732
53
5
0
234,377
1
L
Chaac
6,945
631
26
2
0
188,412
2
W
Fenrir
8,932
812
23
2
0
241,595
0
L
Baron Samedi
8,349
759
56
5
0
213,630
4
W
Gilgamesh
7,830
712
18
2
0
243,547
2
W
Aphrodite
8,814
801
50
5
0
206,540
3
L
Charybdis
6,984
635
33
3
0
122,225
0
L
Shiva
7,063
642
31
3
0
229,384
2
W
Janus
8,122
738
50
5
0
251,483
3
L
Hades
7,248
659
30
3
0
149,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role