Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Deffs
Izanami
Level 78
God Stats
42W - 29L
1,628 SR
Queue Stats
62W - 51L
1,543 Elo+
Party 3
Ymir
Ymir
Sivēns
Ymir
Level 62
God Stats
6W - 6L
1,622 SR
Queue Stats
67W - 57L
1,546 Elo+
Party 3
Mulan
Mulan
TigerToess
Mulan
Level 84
God Stats
26W - 19L
1,598 SR
Queue Stats
316W - 408L
1,404 Elo+
Party 1
Team Averages
Level 84
1,570 SR
1,499 Elo+

VS

Team Averages
Level 108
1,488 SR
1,457 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Bo1dal
Awilix
Level 100
God Stats
26W - 17L
1,523 SR
Queue Stats
63W - 58L
1,512 Elo+
Party 4
Sun Wukong
Sun Wukong
EastwooDD
Sun Wukong
Level 142
God Stats
21W - 12L
1,608 SR
Queue Stats
366W - 400L
1,502 Elo+
Party 2
Neith
Neith
SanCry
Neith
Level 106
God Stats
26W - 18L
1,538 SR
Queue Stats
165W - 176L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
TAwN
Jormungandr
Level 85
God Stats
1W - 1L
1,271 SR
Queue Stats
162W - 149L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,514
460
2,823
9,312
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
 
Hera
8
0 / 3 / 1
5,456
455
2,343
4,995
1,520
Izanami
Deffs
Izanami
12
2 / 0 / 1
6,585
549
6,423
7,837
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Sivēns
Ymir
9
1 / 0 / 1
6,114
510
3,197
7,302
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
8
0 / 5 / 0
5,090
424
2,247
11,951
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 2
7,212
601
5,626
4,103
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Bo1dal
Awilix
12
5 / 1 / 1
7,132
594
3,723
6,859
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
EastwooDD
Sun Wukong
13
2 / 0 / 0
7,750
646
6,817
7,683
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
SanCry
Neith
11
0 / 2 / 0
6,418
535
5,094
5,940
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
TAwN
Jormungandr
10
0 / 1 / 0
6,112
509
4,388
9,782
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
9
9
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Hera
 
Hera
0
3
1
0.17
W
Thoth
 
Thoth
2
0
2
3
W
Awilix
Bo1dal
Awilix
5
1
1
5.5
L
Izanami
Deffs
Izanami
2
0
1
2.5
W
Sun Wukong
EastwooDD
Sun Wukong
2
0
0
2
W
Neith
SanCry
Neith
0
2
0
0
L
Ymir
Sivēns
Ymir
1
0
1
1.5
W
Jormungandr
TAwN
Jormungandr
0
1
0
0
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
25,648
41,397
Taken
34,367
20,307
Mitigated
16,192
18,761
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,823
1,437
0
5,054
9,312
6,618
0
0
9,312
324
32,336
L
Hera
 
Hera
2,343
717
0
1,434
4,995
1,520
0
2,367
2,428
30,049
0
W
Thoth
 
Thoth
5,626
102
0
250
4,103
1,503
2,942
1,537
2,566
45,660
0
W
Awilix
Bo1dal
Awilix
3,723
1,578
0
3,941
6,859
2,645
0
733
6,126
0
44,852
L
Izanami
Deffs
Izanami
6,423
4,306
0
5,181
7,837
2,537
0
2,135
5,702
0
62,628
W
Sun Wukong
EastwooDD
Sun Wukong
6,817
1,755
0
3,831
7,683
4,287
0
288
7,395
0
56,753
W
Neith
SanCry
Neith
5,094
1,975
135
1,781
5,940
2,194
0
1,885
4,055
0
46,738
L
Ymir
Sivēns
Ymir
3,197
695
0
2,389
7,302
4,987
0
1,759
5,505
17,854
2,296
W
Jormungandr
TAwN
Jormungandr
4,388
895
37
2,890
9,782
5,563
5
1,202
8,580
31,366
3,898
L
Mulan
2,247
329
0
4,703
11,951
4,645
0
2,546
9,165
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
34,624
319
Minions Killed
415
0
Camps Cleared
0
1,018,901
Distance Traveled
1,186,022
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,514
460
58
5
0
215,506
5
L
Hera
5,456
455
61
5
0
180,427
3
W
Thoth
7,212
601
92
8
0
236,564
1
W
Awilix
7,132
594
76
6
0
274,187
6
L
Izanami
6,585
549
112
9
0
216,480
7
W
Sun Wukong
7,750
646
111
9
0
228,576
3
W
Neith
6,418
535
89
7
0
211,143
4
L
Ymir
6,114
510
28
2
0
191,982
5
W
Jormungandr
6,112
509
47
4
0
235,552
4
L
Mulan
5,090
424
60
5
0
214,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role