Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CorrexBerg
Chaac
Level 144
God Stats
2W - 3L
1,422 SR
Queue Stats
179W - 181L
1,552 Elo+
Solo
Set
Set
Frostterxx
Set
Level 136
God Stats
58W - 62L
1,534 SR
Queue Stats
1,071W - 1,029L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Plumitâ
Heimdallr
Level 159
God Stats
4W - 0L
1,949 SR
Queue Stats
33W - 22L
1,587 Elo+
Solo
Team Averages
Level 145
1,581 SR
1,533 Elo+

VS

Team Averages
Level 133
1,568 SR
1,542 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nÿfe
Tiamat
Level 68
God Stats
6W - 1L
1,982 SR
Queue Stats
79W - 54L
1,581 Elo+
Solo
Anhur
Anhur
OrionII
Anhur
Level 160
God Stats
4W - 6L
1,490 SR
Queue Stats
277W - 279L
1,618 Elo+
Solo
Amaterasu
Amaterasu
PinguPnSc
Amaterasu
Level 134
God Stats
1W - 1L
1,675 SR
Queue Stats
137W - 136L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
silver200543
Ao Kuang
Level 145
God Stats
0W - 6L
1,193 SR
Queue Stats
264W - 287L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 6
7,360
526
6,335
11,460
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
 
Agni
11
1 / 2 / 1
7,213
515
9,964
6,320
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
3 / 0 / 3
8,474
605
9,139
11,020
10,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 4
7,962
569
7,608
8,974
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Plumitâ
Heimdallr
15
11 / 1 / 4
9,668
691
13,722
12,316
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 4 / 2
5,971
427
4,963
11,938
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Nÿfe
Tiamat
11
2 / 4 / 2
6,684
477
4,992
11,226
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
OrionII
Anhur
10
0 / 6 / 0
6,126
438
4,151
11,183
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
PinguPnSc
Amaterasu
13
0 / 4 / 0
7,249
518
6,600
14,467
15,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
silver200543
Ao Kuang
10
1 / 5 / 3
6,311
451
5,448
14,636
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
5
5
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
W
Agni
 
Agni
1
2
1
0.75
L
Thor
 
Thor
2
4
2
0.75
W
Chaac
3
0
3
4.5
W
4
1
4
6
L
Tiamat
Nÿfe
Tiamat
2
4
2
0.75
L
Anhur
OrionII
Anhur
0
6
0
0
L
Amaterasu
PinguPnSc
Amaterasu
0
4
0
0
W
Heimdallr
Plumitâ
Heimdallr
11
1
4
13
L
Ao Kuang
silver200543
Ao Kuang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
26,154
50,090
Taken
63,450
32,499
Mitigated
35,296
17,244
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,335
1,954
277
2,555
11,460
10,447
0
1,743
9,464
0
31,476
W
Agni
 
Agni
9,964
606
0
500
6,320
2,437
216
2,858
3,263
54,571
0
L
Thor
 
Thor
4,963
1,379
0
2,592
11,938
6,930
0
3,532
8,216
0
18,378
W
Chaac
9,139
3,092
0
4,398
11,020
10,631
564
835
10,185
0
63,858
W
7,608
3,751
0
1,773
8,974
3,959
173
2,759
6,215
0
57,615
L
Tiamat
Nÿfe
Tiamat
4,992
668
0
2,180
11,226
5,817
0
4,570
6,614
43,826
0
L
Anhur
OrionII
Anhur
4,151
1,875
0
1,410
11,183
2,512
0
443
10,547
0
39,173
L
Amaterasu
PinguPnSc
Amaterasu
6,600
4,287
0
5,681
14,467
15,155
0
0
14,331
0
61,153
W
Heimdallr
Plumitâ
Heimdallr
13,722
8,222
0
7,741
12,316
5,025
931
2,245
9,735
0
73,941
L
Ao Kuang
silver200543
Ao Kuang
5,448
1,310
0
3,405
14,636
4,882
0
1,419
13,090
39,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
32,341
459
Minions Killed
365
0
Camps Cleared
0
1,406,684
Distance Traveled
1,356,064
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,360
526
36
3
0
292,829
0
W
Agni
7,213
515
94
7
0
251,306
4
L
Thor
5,971
427
28
2
0
281,366
3
W
Chaac
8,474
605
120
9
0
285,916
2
W
Set
7,962
569
89
6
0
317,369
1
L
Tiamat
6,684
477
81
6
0
258,755
5
L
Anhur
6,126
438
73
5
0
254,600
5
L
Amaterasu
7,249
518
118
8
0
265,460
3
W
Heimdallr
9,668
691
120
9
0
259,264
0
L
Ao Kuang
6,311
451
65
5
0
295,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role