Player Matchup

Anubis
Anubis
Tiptoor
Anubis
Level 63
God Stats
125W - 150L
1,418 SR
Queue Stats
165W - 186L
1,400 Elo+
Solo
Cerberus
Cerberus
Tupsu135
Cerberus
Level 109
God Stats
3W - 10L
1,285 SR
Queue Stats
48W - 71L
1,298 Elo+
Solo
Thanatos
Thanatos
Wyve12
Thanatos
Level 48
God Stats
2W - 1L
1,730 SR
Queue Stats
66W - 82L
1,380 Elo+
Solo
Cernunnos
Cernunnos
xCeTroK
Cernunnos
Level 45
God Stats
19W - 23L
1,473 SR
Queue Stats
35W - 61L
1,343 Elo+
Party 1
Bellona
Bellona
zNeTroK
Bellona
Level 32
God Stats
1W - 2L
1,577 SR
Queue Stats
33W - 51L
1,351 Elo+
Party 1
Team Averages
Level 59
1,497 SR
1,354 Elo+

VS

Team Averages
Level 103
1,546 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Daevil777
Baba Yaga
Level 85
God Stats
17W - 10L
1,608 SR
Queue Stats
203W - 233L
1,436 Elo+
Solo
Cthulhu
Cthulhu
MortixITA
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,454 Elo+
Solo
Loki
Loki
SookaBlyat
Loki
Level 64
God Stats
33W - 30L
1,621 SR
Queue Stats
48W - 52L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tiptoor
Anubis
12
2 / 4 / 1
7,703
514
8,102
11,417
6,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Tupsu135
Cerberus
11
0 / 1 / 1
6,781
452
3,333
15,396
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Wyve12
Thanatos
11
1 / 5 / 1
6,981
465
5,256
14,806
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xCeTroK
Cernunnos
12
1 / 1 / 0
6,746
450
4,879
11,641
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
zNeTroK
Bellona
11
0 / 2 / 1
6,860
457
7,980
13,262
12,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 4
8,403
560
13,716
15,587
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
14
3 / 0 / 1
8,329
555
11,649
7,619
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Daevil777
Baba Yaga
14
3 / 1 / 3
8,031
535
6,138
7,601
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
MortixITA
Cthulhu
12
0 / 0 / 5
7,862
524
8,792
10,455
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 2
8,548
570
4,467
14,036
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
4
5
W
Neith
 
Neith
3
0
1
3.5
W
Baba Yaga
Daevil777
Baba Yaga
3
1
3
4.5
W
Cthulhu
MortixITA
Cthulhu
0
0
5
2.5
W
4
2
2
2.5
L
Anubis
Tiptoor
Anubis
2
4
1
0.63
L
Cerberus
Tupsu135
Cerberus
0
1
1
0.5
L
Thanatos
Wyve12
Thanatos
1
5
1
0.3
L
Cernunnos
xCeTroK
Cernunnos
1
1
0
1
L
Bellona
zNeTroK
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
44,762
66,522
Taken
55,298
39,510
Mitigated
34,632
27,384
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,716
1,834
0
6,682
15,587
11,578
106
4,085
11,502
0
64,834
W
Neith
 
Neith
11,649
5,516
0
4,278
7,619
3,128
0
1,262
6,357
0
67,684
W
Baba Yaga
Daevil777
Baba Yaga
6,138
321
0
1,807
7,601
3,302
1,371
2,733
4,868
47,344
0
W
Cthulhu
MortixITA
Cthulhu
8,792
780
69
1,640
10,455
11,580
477
2,834
7,621
35,860
0
W
4,467
993
0
4,856
14,036
5,044
0
454
13,582
0
60,275
L
Anubis
Tiptoor
Anubis
8,102
793
0
5,081
11,417
6,204
774
4,287
6,985
53,672
0
L
Cerberus
Tupsu135
Cerberus
3,333
333
493
3,843
15,396
10,939
0
3,432
11,964
32,305
3,349
L
Thanatos
Wyve12
Thanatos
5,256
1,752
0
8,162
14,806
5,642
45
1,604
12,933
0
50,057
L
Cernunnos
xCeTroK
Cernunnos
4,879
2,533
0
6,295
11,641
3,915
506
3,331
8,310
0
44,521
L
Bellona
zNeTroK
Bellona
7,980
2,717
0
3,510
13,262
12,810
85
2,276
10,149
0
49,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
41,173
391
Minions Killed
427
0
Camps Cleared
0
1,334,239
Distance Traveled
1,463,191
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,403
560
117
8
0
297,035
4
W
Neith
8,329
555
96
6
0
264,687
5
W
Baba Yaga
8,031
535
81
5
0
299,484
1
W
Cthulhu
7,862
524
38
3
0
300,536
1
W
Loki
8,548
570
95
6
0
301,449
1
L
Anubis
7,703
514
94
6
0
228,111
2
L
Cerberus
6,781
452
49
3
0
275,742
4
L
Thanatos
6,981
465
76
5
0
308,955
1
L
Cernunnos
6,746
450
79
5
0
237,336
3
L
Bellona
6,860
457
93
6
0
284,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role