Player Matchup

Eset
Eset
CirrusFM
Eset
Level 48
God Stats
0W - 1L
1,210 SR
Queue Stats
61W - 57L
1,493 Elo+
Solo
Chaac
Chaac
CrystalMercedes
Chaac
Level 35
God Stats
12W - 20L
1,477 SR
Queue Stats
43W - 53L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoDSunNika
Tsukuyomi
Level 47
God Stats
4W - 4L
1,727 SR
Queue Stats
41W - 67L
1,427 Elo+
Solo
Neith
Neith
Hirarocks786
Neith
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,152 Elo+
Party 2
Bacchus
Bacchus
SedateMeDaddy
Bacchus
Level 27
God Stats
2W - 11L
1,307 SR
Queue Stats
2W - 13L
1,134 Elo+
Party 2
Team Averages
Level 55
1,444 SR
1,338 Elo+

VS

Team Averages
Level 82
1,522 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DCDavo
Bellona
Level 43
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 15L
1,226 Elo+
Solo
Apollo
Apollo
Kill3rMan1ac
Apollo
Level 160
God Stats
18W - 19L
1,543 SR
Queue Stats
235W - 230L
1,605 Elo+
Party 1
Thanatos
Thanatos
NewChadSame4Head
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 1
Maui
Maui
jarljarl
Maui
Level 87
God Stats
4W - 8L
1,376 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
0 / 6 / 0
7,057
441
5,834
11,976
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 0
7,910
494
6,362
10,117
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
GoDSunNika
Tsukuyomi
14
0 / 3 / 0
7,729
483
4,915
12,671
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
4,623
289
646
827
195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
1
0 / 1 / 0
4,668
292
502
1,512
710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 1
9,137
571
8,291
9,774
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DCDavo
Bellona
14
1 / 0 / 0
9,129
571
3,092
10,647
11,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
3 / 0 / 3
10,798
675
7,335
10,076
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 3
9,248
578
3,509
13,320
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
14
2 / 0 / 5
9,291
581
2,406
9,494
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
L
Eset
0
6
0
0
L
0
1
0
0
W
Bellona
DCDavo
Bellona
1
0
0
1
L
Tsukuyomi
GoDSunNika
Tsukuyomi
0
3
0
0
L
0
1
0
0
W
Apollo
3
0
3
4.5
W
2
0
3
3.5
L
Bacchus
0
1
0
0
W
Maui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
24,633
37,103
Taken
53,311
17,504
Mitigated
34,991
8,807
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,291
763
0
2,424
9,774
4,690
1,991
2,853
6,921
69,536
0
L
Eset
5,834
254
0
1,772
11,976
4,898
0
6,854
5,122
50,830
0
L
6,362
1,580
0
3,392
10,117
6,639
0
2,695
7,422
0
63,142
W
Bellona
DCDavo
Bellona
3,092
826
0
4,333
10,647
11,148
1,016
0
10,647
0
59,675
L
Tsukuyomi
GoDSunNika
Tsukuyomi
4,915
546
0
3,173
12,671
5,062
0
706
11,965
0
61,126
L
646
473
0
50
827
195
0
250
577
0
2,296
W
Apollo
7,335
4,833
0
2,994
10,076
4,541
7,440
1,388
8,688
0
105,560
W
3,509
643
0
12,803
13,320
5,394
645
659
12,661
0
72,453
L
Bacchus
502
268
62
358
1,512
710
0
192
1,320
1,887
0
W
Maui
2,406
850
179
2,804
9,494
9,218
280
1,903
7,591
29,057
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
47,603
337
Minions Killed
565
0
Camps Cleared
0
957,706
Distance Traveled
1,660,093
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,137
571
114
7
0
291,858
2
L
Eset
7,057
441
93
6
0
295,406
6
L
Chaac
7,910
494
114
7
0
312,089
0
W
Bellona
9,129
571
118
7
0
347,697
2
L
Tsukuyomi
7,729
483
121
8
0
299,221
2
L
Neith
4,623
289
6
0
0
21,158
0
W
Apollo
10,798
675
173
11
0
333,025
6
W
Thanatos
9,248
578
123
8
0
368,244
0
L
Bacchus
4,668
292
3
0
0
29,832
0
W
Maui
9,291
581
37
2
0
319,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role