Player Matchup

Mulan
Mulan
Atamar
Mulan
Level 105
God Stats
6W - 2L
1,719 SR
Queue Stats
213W - 222L
1,466 Elo+
Solo
Chaac
Chaac
DonChab
Chaac
Level 88
God Stats
7W - 3L
1,671 SR
Queue Stats
293W - 332L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
Hurlesang
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,464 Elo+
Solo
Camazotz
Camazotz
Teutonius
Camazotz
Level 157
God Stats
2W - 2L
1,397 SR
Queue Stats
287W - 309L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
yor56-3
Ratatoskr
Level 108
God Stats
4W - 3L
1,553 SR
Queue Stats
289W - 318L
1,425 Elo+
Party 2
Team Averages
Level 117
1,568 SR
1,453 Elo+

VS

Team Averages
Level 106
1,496 SR
1,448 Elo+
Yemoja
Yemoja
BlueMayhem
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,531 Elo+
Party 1
Tiamat
Tiamat
Lumiferine
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,154 Elo+
Party 1
Thoth
Thoth
Rufsz
Thoth
Level 134
God Stats
0W - 2L
1,325 SR
Queue Stats
16W - 12L
1,570 Elo+
Solo
Serqet
Serqet
Tiaru
Serqet
Level 126
God Stats
1W - 2L
1,575 SR
Queue Stats
145W - 159L
1,462 Elo+
Solo
Cthulhu
Cthulhu
TronicusPrime
Cthulhu
Level 107
God Stats
2W - 4L
1,583 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atamar
Mulan
16
5 / 3 / 8
9,392
854
15,168
17,614
10,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
DonChab
Chaac
16
3 / 1 / 11
9,077
825
14,376
27,017
15,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Hurlesang
Aphrodite
15
1 / 1 / 9
8,523
775
9,115
9,456
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Teutonius
Camazotz
15
1 / 2 / 11
8,364
760
8,627
14,191
6,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
yor56-3
Ratatoskr
15
5 / 2 / 5
9,137
831
11,187
11,028
7,112
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueMayhem
Yemoja
14
3 / 2 / 5
8,513
774
7,856
16,721
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Lumiferine
Tiamat
12
0 / 4 / 5
7,136
649
12,861
11,513
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Rufsz
Thoth
15
2 / 3 / 3
8,814
801
13,946
9,539
3,985
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Tiaru
Serqet
12
2 / 3 / 4
7,667
697
5,582
13,031
13,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
14
2 / 3 / 6
8,235
749
16,615
17,144
23,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
15
Kills
9
9
Deaths
15
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
Atamar
Mulan
5
3
8
3
L
Yemoja
BlueMayhem
Yemoja
3
2
5
2.75
W
Chaac
DonChab
Chaac
3
1
11
8.5
W
Aphrodite
Hurlesang
Aphrodite
1
1
9
5.5
L
Tiamat
Lumiferine
Tiamat
0
4
5
0.63
L
Thoth
Rufsz
Thoth
2
3
3
1.17
W
Camazotz
Teutonius
Camazotz
1
2
11
3.25
L
Serqet
Tiaru
Serqet
2
3
4
1.33
L
Cthulhu
2
3
6
1.67
W
Ratatoskr
yor56-3
Ratatoskr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,473
Damage
56,860
79,306
Taken
67,948
45,767
Mitigated
65,383
50,692
Healing
24,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Atamar
Mulan
15,168
2,137
390
5,641
17,614
10,622
1,095
9,584
7,826
0
24,545
L
Yemoja
BlueMayhem
Yemoja
7,856
2,365
8,646
5,206
16,721
17,144
262
1,967
14,754
11,595
0
W
Chaac
DonChab
Chaac
14,376
1,869
734
12,385
27,017
15,239
174
16,537
10,480
0
28,375
W
Aphrodite
Hurlesang
Aphrodite
9,115
1,716
9,847
6,539
9,456
6,544
691
7,791
1,341
20,003
0
L
Tiamat
Lumiferine
Tiamat
12,861
2,090
521
1,476
11,513
7,416
540
862
10,651
17,530
0
L
Thoth
Rufsz
Thoth
13,946
413
783
810
9,539
3,985
520
189
9,350
35,217
0
W
Camazotz
Teutonius
Camazotz
8,627
2,314
1,644
7,508
14,191
6,250
1,428
10,326
3,865
0
17,120
L
Serqet
Tiaru
Serqet
5,582
1,887
1,426
1,466
13,031
13,836
0
2,062
10,969
89
6,576
L
Cthulhu
16,615
140
1,865
2,223
17,144
23,002
0
4,035
13,109
27,056
0
W
Ratatoskr
yor56-3
Ratatoskr
11,187
2,714
2,719
3,285
11,028
7,112
943
7,129
3,899
0
18,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
40,365
114
Minions Killed
91
0
Camps Cleared
0
1,163,114
Distance Traveled
973,830
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,392
854
33
3
0
224,707
1
L
Yemoja
8,513
774
5
0
0
186,942
0
W
Chaac
9,077
825
22
2
0
253,399
1
W
Aphrodite
8,523
775
33
3
0
217,979
5
L
Tiamat
7,136
649
7
1
0
195,475
0
L
Thoth
8,814
801
57
5
0
194,129
0
W
Camazotz
8,364
760
14
1
0
233,305
4
L
Serqet
7,667
697
7
1
0
195,818
0
L
Cthulhu
8,235
749
15
1
0
201,466
0
W
Ratatoskr
9,137
831
12
1
0
233,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role