Player Matchup

Maui
Maui
Chugadelik
Maui
Level 134
God Stats
0W - 1L
1,711 SR
Queue Stats
24W - 36L
1,480 Elo+
Party 3
Apollo
Apollo
JamesTheRiipper
Apollo
Level 157
God Stats
4W - 8L
1,400 SR
Queue Stats
161W - 145L
1,449 Elo+
Party 2
Tiamat
Tiamat
KBM_X9
Tiamat
Level 65
God Stats
2W - 3L
1,482 SR
Queue Stats
135W - 166L
1,377 Elo+
Solo
Shiva
Shiva
UncoveredBee
Shiva
Level 109
God Stats
3W - 6L
1,485 SR
Queue Stats
103W - 100L
1,445 Elo+
Party 2
Susano
Susano
xThievingx
Susano
Level 159
God Stats
4W - 7L
1,510 SR
Queue Stats
189W - 190L
1,483 Elo+
Party 3
Team Averages
Level 125
1,518 SR
1,447 Elo+

VS

Team Averages
Level 123
1,500 SR
1,483 Elo+
Da Ji
Da Ji
DemiAkuma
Da Ji
Level 100
God Stats
4W - 1L
1,509 SR
Queue Stats
29W - 32L
1,511 Elo+
Party 1
Chiron
Chiron
Iceydapappy
Chiron
Level 123
God Stats
17W - 8L
1,586 SR
Queue Stats
56W - 52L
1,436 Elo+
Solo
Maui
Maui
JuicedBoxHD
Maui
Level 124
God Stats
10W - 3L
1,242 SR
Queue Stats
225W - 217L
1,489 Elo+
Solo
Thanatos
Thanatos
KelTheRuler
Thanatos
Level 129
God Stats
5W - 3L
1,543 SR
Queue Stats
270W - 276L
1,506 Elo+
Party 1
Zeus
Zeus
Self Given
Zeus
Level 139
God Stats
11W - 15L
1,623 SR
Queue Stats
347W - 363L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,141
452
3,989
13,465
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 0
8,417
468
8,303
18,421
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
KBM_X9
Tiamat
13
0 / 5 / 1
7,910
439
4,553
11,154
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 0
9,505
528
11,621
18,801
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
xThievingx
Susano
13
2 / 3 / 0
8,021
446
6,131
15,770
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DemiAkuma
Da Ji
14
4 / 1 / 0
8,708
484
4,373
12,724
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
3 / 1 / 0
9,964
554
17,900
16,214
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

14
0 / 0 / 7
8,844
491
4,963
11,330
10,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
KelTheRuler
Thanatos
16
3 / 3 / 2
10,344
575
12,983
15,841
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 6
9,862
548
13,372
7,630
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
12
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Da Ji
DemiAkuma
Da Ji
4
1
0
4
W
Chiron
3
1
0
3
L
1
2
0
0.5
W
0
0
7
3.5
L
Tiamat
KBM_X9
Tiamat
0
5
1
0.1
W
Thanatos
KelTheRuler
Thanatos
3
3
2
1.33
W
2
0
6
5
L
2
2
0
1
L
Susano
xThievingx
Susano
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
53,591
77,611
Taken
63,739
45,897
Mitigated
33,399
30,885
Healing
33,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,989
818
0
3,577
13,465
11,755
0
4,344
9,074
27,322
0
W
Da Ji
DemiAkuma
Da Ji
4,373
700
0
2,000
12,724
5,399
0
917
11,710
0
61,545
W
Chiron
17,900
10,587
524
6,292
16,214
6,646
267
1,676
14,538
0
98,353
L
8,303
6,509
0
9,542
18,421
7,468
0
1,196
17,225
0
86,377
W
4,963
1,275
2,975
2,977
11,330
10,159
143
2,420
8,814
32,870
917
L
Tiamat
KBM_X9
Tiamat
4,553
684
0
1,352
11,154
6,923
329
6,721
4,379
54,858
0
W
Thanatos
KelTheRuler
Thanatos
12,983
3,734
0
14,399
15,841
8,034
0
339
14,317
0
84,284
W
13,372
2,038
94
3,985
7,630
3,161
0
3,190
4,440
90,549
0
L
11,621
2,519
0
10,662
18,801
12,872
0
2,999
14,954
0
77,755
L
Susano
xThievingx
Susano
6,131
2,244
0
5,752
15,770
6,879
0
2,984
12,738
0
57,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
47,722
536
Minions Killed
631
0
Camps Cleared
0
1,792,303
Distance Traveled
1,858,295
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,141
452
40
2
0
359,257
4
W
Da Ji
8,708
484
102
6
0
434,695
8
W
Chiron
9,964
554
159
9
0
346,944
0
L
Apollo
8,417
468
148
8
0
327,869
5
W
Maui
8,844
491
60
3
0
370,267
3
L
Tiamat
7,910
439
103
6
0
345,922
4
W
Thanatos
10,344
575
156
9
0
345,937
1
W
Zeus
9,862
548
154
9
0
360,452
4
L
Shiva
9,505
528
145
8
0
362,002
5
L
Susano
8,021
446
100
6
0
397,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role