Player Matchup

Jormungandr
Jormungandr
GodSlayerD
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Jackal1121
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
OzdeXa
Freya
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,826 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,621 Elo+

VS

Team Averages
Level 73
1,502 SR
1,637 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HervoPlays
Tyr
Level 27
God Stats
4W - 1L
1,785 SR
Queue Stats
192W - 26L
1,989 Elo+
Party 2
Scylla
Scylla
WonderJr099
Scylla
Level 43
God Stats
4W - 9L
1,219 SR
Queue Stats
37W - 58L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodSlayerD
Jormungandr
12
1 / 2 / 0
7,549
686
9,472
13,173
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Jackal1121
Heimdallr
11
0 / 5 / 0
6,632
603
5,908
9,403
4,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
OzdeXa
Freya
10
0 / 5 / 0
6,465
588
2,525
9,343
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 0 / 3
9,176
834
12,301
11,096
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 0 / 6
8,045
731
7,930
11,957
11,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
2 / 1 / 8
8,635
785
6,737
4,975
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
12
12
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
3
9.5
L
Jormungandr
GodSlayerD
Jormungandr
1
2
0
0.5
W
2
0
6
5
L
Heimdallr
Jackal1121
Heimdallr
0
5
0
0
L
Freya
OzdeXa
Freya
0
5
0
0
W
Scylla
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,905
Damage
26,968
31,919
Taken
28,028
18,761
Mitigated
21,237
3,025
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,301
3,819
0
2,436
11,096
7,964
0
3,871
7,225
0
33,050
L
Jormungandr
GodSlayerD
Jormungandr
9,472
2,806
0
1,278
13,173
11,258
0
3,044
9,553
33,554
0
W
7,930
1,392
0
5,096
11,957
11,340
0
5,477
6,480
0
29,540
L
Heimdallr
Jackal1121
Heimdallr
5,908
2,952
0
509
9,403
4,313
0
1,955
7,084
0
15,807
L
Freya
OzdeXa
Freya
2,525
1,157
0
1,238
9,343
3,190
0
1,288
7,700
14,413
0
W
Scylla
6,737
504
0
750
4,975
1,933
1,481
2,801
2,174
39,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,646
Gold Earned
25,856
110
Minions Killed
165
0
Camps Cleared
0
563,393
Distance Traveled
721,216
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,176
834
50
5
0
260,854
3
L
Jormungandr
7,549
686
50
5
0
201,986
3
W
Tyr
8,045
731
33
3
0
267,845
2
L
Heimdallr
6,632
603
28
3
0
172,199
1
L
Freya
6,465
588
32
3
0
189,208
3
W
Scylla
8,635
785
82
7
0
192,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role