Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GotSkilla
Vamana
Level 157
God Stats
6W - 6L
1,463 SR
Queue Stats
232W - 227L
1,468 Elo+
Party 2
Anhur
Anhur
gonstark1324
Anhur
Level 27
God Stats
1W - 0L
1,577 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 2
Thanatos
Thanatos
Мaзик
Thanatos
Level 147
God Stats
16W - 8L
1,542 SR
Queue Stats
26W - 18L
1,614 Elo+
Party 2
Team Averages
Level 102
1,516 SR
1,540 Elo+

VS

Team Averages
Level 73
1,589 SR
1,533 Elo+
Jormungandr
Jormungandr
Markiz4o
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,693 Elo+
Party 3
Janus
Janus
Skermer
Janus
Level 116
God Stats
4W - 6L
1,522 SR
Queue Stats
243W - 239L
1,528 Elo+
Party 1
Izanami
Izanami
StonedHippo
Izanami
Level 67
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 4L
1,620 Elo+
Solo
Tyr
Tyr
Turbototo1
Tyr
Level 89
God Stats
2W - 1L
1,629 SR
Queue Stats
20W - 27L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
XXXdakataXXX
Cliodhna
Level 86
God Stats
4W - 4L
1,598 SR
Queue Stats
59W - 75L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 5
8,214
587
6,679
4,712
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 8
7,835
560
3,476
9,132
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
GotSkilla
Vamana
14
1 / 1 / 0
8,422
602
9,927
13,946
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 1
8,701
622
15,069
9,871
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Мaзик
Thanatos
12
5 / 4 / 3
7,898
564
9,789
11,738
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Markiz4o
Jormungandr
9
0 / 5 / 1
6,140
439
5,764
15,313
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Skermer
Janus
13
2 / 2 / 1
7,682
549
2,575
8,711
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
StonedHippo
Izanami
10
0 / 4 / 0
5,756
411
4,203
10,399
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 0
7,589
542
5,758
14,630
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
XXXdakataXXX
Cliodhna
10
2 / 4 / 1
6,569
469
4,118
11,968
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
6
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
W
Kumbhakarna
 
Kumbhakarna
1
0
8
5
W
Vamana
GotSkilla
Vamana
1
1
0
1
L
Jormungandr
Markiz4o
Jormungandr
0
5
1
0.1
L
Janus
Skermer
Janus
2
2
1
1.25
L
Izanami
StonedHippo
Izanami
0
4
0
0
L
2
1
0
2
L
Cliodhna
XXXdakataXXX
Cliodhna
2
4
1
0.63
W
6
0
1
6.5
W
Thanatos
Мaзик
Thanatos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
22,418
49,399
Taken
61,021
27,144
Mitigated
35,027
27,464
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,679
1,401
0
887
4,712
1,789
740
2,333
2,379
57,925
0
W
Kumbhakarna
 
Kumbhakarna
3,476
473
0
3,473
9,132
7,285
0
2,838
6,294
16,113
0
W
Vamana
GotSkilla
Vamana
9,927
5,072
0
6,236
13,946
8,958
630
0
13,133
0
73,516
L
Jormungandr
Markiz4o
Jormungandr
5,764
1,797
185
1,618
15,313
9,721
0
2,841
12,334
31,966
0
L
Janus
Skermer
Janus
2,575
207
0
1,173
8,711
3,009
0
2,994
5,437
67,586
0
L
Izanami
StonedHippo
Izanami
4,203
2,653
0
3,131
10,399
2,039
0
624
9,671
0
37,335
L
5,758
1,083
0
7,396
14,630
16,106
0
471
14,055
0
52,425
L
Cliodhna
XXXdakataXXX
Cliodhna
4,118
1,005
0
4,168
11,968
4,152
0
2,467
9,369
0
45,218
W
15,069
8,739
0
6,540
9,871
3,568
1,479
2,622
7,249
0
79,464
W
Thanatos
Мaзик
Thanatos
9,789
3,921
0
10,328
11,738
5,544
51
546
11,144
0
53,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
33,736
446
Minions Killed
401
0
Camps Cleared
0
1,317,922
Distance Traveled
1,317,185
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,214
587
101
7
0
251,784
6
W
Kumbhakarna
7,835
560
24
2
0
286,409
9
W
Vamana
8,422
602
132
9
0
240,515
3
L
Jormungandr
6,140
439
36
3
0
245,576
3
L
Janus
7,682
549
122
9
0
270,725
6
L
Izanami
5,756
411
67
5
0
244,256
1
L
Tyr
7,589
542
97
7
0
257,019
0
L
Cliodhna
6,569
469
79
6
0
299,609
0
W
Anhur
8,701
622
115
8
0
240,164
0
W
Thanatos
7,898
564
74
5
0
299,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role