Player Matchup

Freya
Freya
 
Freya
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
MasterMozuOP
Maui
Level 28
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 4L
1,374 Elo+
Party 2
Loki
Loki
Moneygodgamer06
Loki
Level 86
God Stats
6W - 4L
1,585 SR
Queue Stats
23W - 36L
1,299 Elo+
Solo
Team Averages
Level 62
1,462 SR
1,391 Elo+

VS

Team Averages
Level 123
1,473 SR
1,522 Elo+
Atlas
Atlas
ArlequimFake
Atlas
Level 66
God Stats
3W - 4L
1,387 SR
Queue Stats
28W - 50L
1,319 Elo+
Solo
Sol
Sol
GarrBarr65
Sol
Level 155
God Stats
0W - 1L
1,234 SR
Queue Stats
156W - 163L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InfernoEclipse8
Ah Muzen Cab
Level 149
God Stats
23W - 7L
1,797 SR
Queue Stats
387W - 209L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 1 / 1
4,826
804
4,160
5,080
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 2
4,438
740
571
1,528
858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,154
859
1,412
1,986
766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,744
624
0
0
0
9
0 / 1 / 1
4,821
804
3,080
3,661
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
InfernoEclipse8
Ah Muzen Cab
10
1 / 1 / 0
5,370
895
2,878
4,107
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
1
1.5
L
0
0
0
0
L
0
1
1
0.5
L
Ah Muzen Cab
InfernoEclipse8
Ah Muzen Cab
1
1
0
1
W
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,143
Damage
5,958
8,594
Taken
7,768
3,747
Mitigated
3,359
2,674
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,160
1,275
0
2,352
5,080
2,123
646
1,980
3,100
13,227
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,080
826
0
1,248
3,661
1,588
0
2,429
1,232
11,868
1,487
L
Ah Muzen Cab
InfernoEclipse8
Ah Muzen Cab
2,878
841
0
2,065
4,107
1,771
0
2,314
1,793
0
23,023
W
571
83
36
286
1,528
858
322
594
934
2,968
0
W
1,412
215
0
0
1,986
766
0
374
1,612
0
17,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,418
Gold Earned
13,935
75
Minions Killed
77
0
Camps Cleared
0
323,854
Distance Traveled
210,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,826
804
23
4
0
106,795
2
L
Atlas
3,744
624
0
0
0
0
0
L
Sol
4,821
804
29
5
0
107,212
0
L
Ah Muzen Cab
5,370
895
48
8
0
103,661
0
W
Maui
4,438
740
8
1
0
74,373
0
W
Loki
5,154
859
44
7
0
142,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role