Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Distinct Maz
Tiamat
Level 159
God Stats
15W - 9L
1,572 SR
Queue Stats
236W - 290L
1,398 Elo+
Solo
Athena
Athena
Ramosiak320
Athena
Level 41
God Stats
0W - 2L
1,244 SR
Queue Stats
36W - 63L
1,279 Elo+
Party 3
Erlang Shen
Erlang Shen
Terry2000m
Erlang Shen
Level 89
God Stats
4W - 5L
1,578 SR
Queue Stats
80W - 87L
1,350 Elo+
Party 2
Medusa
Medusa
tirek31
Medusa
Level 29
God Stats
1W - 2L
1,775 SR
Queue Stats
23W - 51L
1,239 Elo+
Party 3
Team Averages
Level 83
1,534 SR
1,353 Elo+

VS

Team Averages
Level 76
1,389 SR
1,364 Elo+
Bellona
Bellona
Aligator183
Bellona
Level 128
God Stats
35W - 26L
1,436 SR
Queue Stats
127W - 141L
1,415 Elo+
Solo
Neith
Neith
Azzaro_dimaroko
Neith
Level 38
God Stats
20W - 40L
1,249 SR
Queue Stats
22W - 57L
1,193 Elo+
Solo
Nu Wa
Nu Wa
EbuBekir42K
Nu Wa
Level 86
God Stats
6W - 7L
1,486 SR
Queue Stats
91W - 123L
1,356 Elo+
Party 1
Ao Kuang
Ao Kuang
Monkey_D_akin
Ao Kuang
Level 39
God Stats
1W - 3L
1,270 SR
Queue Stats
25W - 25L
1,479 Elo+
Solo
Athena
Athena
Talha42K
Athena
Level 88
God Stats
12W - 10L
1,506 SR
Queue Stats
144W - 174L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
3,347
197
0
981
375
Tiamat
16
0 / 1 / 0
9,232
543
7,622
8,103
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
0 / 0 / 4
8,011
471
5,480
14,128
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Terry2000m
Erlang Shen
13
2 / 7 / 0
7,815
460
7,186
19,733
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
tirek31
Medusa
14
4 / 1 / 0
8,446
497
12,492
8,690
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aligator183
Bellona
16
5 / 3 / 2
9,995
588
11,109
12,928
15,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 4 / 0
8,236
484
8,945
12,532
5,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 0 / 1
9,383
552
8,452
10,475
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Monkey_D_akin
Ao Kuang
17
3 / 0 / 1
9,738
573
3,831
12,629
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Talha42K
Athena
12
0 / 0 / 1
7,902
465
4,983
14,807
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
9
9
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
Bellona
Aligator183
Bellona
5
3
2
2
W
1
4
0
0.25
L
Tiamat
0
1
0
0
W
0
0
1
0.5
W
Ao Kuang
Monkey_D_akin
Ao Kuang
3
0
1
3.5
L
Athena
0
0
4
2
W
Athena
Talha42K
Athena
0
0
1
0.5
L
Erlang Shen
Terry2000m
Erlang Shen
2
7
0
0.29
L
Medusa
tirek31
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
37,320
51,635
Taken
63,371
31,675
Mitigated
42,692
17,738
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
981
375
0
937
0
0
0
W
Bellona
Aligator183
Bellona
11,109
6,376
0
1,044
12,928
15,290
2,321
0
12,928
0
63,767
W
8,945
5,165
0
5,694
12,532
5,290
0
1,926
10,606
0
65,256
L
Tiamat
7,622
434
0
3,530
8,103
4,576
172
5,539
2,181
99,335
0
W
8,452
1,168
78
3,422
10,475
4,516
1,076
6,821
3,654
81,369
0
W
Ao Kuang
Monkey_D_akin
Ao Kuang
3,831
1,311
0
8,360
12,629
5,284
0
801
11,828
90,414
0
L
Athena
5,480
2,137
624
2,900
14,128
11,327
0
3,610
10,474
30,649
0
W
Athena
Talha42K
Athena
4,983
1,676
0
4,438
14,807
12,312
0
3,554
11,253
34,357
0
L
Erlang Shen
Terry2000m
Erlang Shen
7,186
3,650
0
6,854
19,733
11,692
0
3,458
16,232
0
47,502
L
Medusa
tirek31
Medusa
12,492
6,081
0
3,830
8,690
3,705
31
3,164
5,482
0
69,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,851
Gold Earned
45,254
400
Minions Killed
605
0
Camps Cleared
0
1,267,991
Distance Traveled
1,614,834
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,347
197
0
0
0
0
0
W
Bellona
9,995
588
127
7
0
332,129
0
W
Neith
8,236
484
107
6
0
271,689
6
L
Tiamat
9,232
543
162
10
0
299,104
6
W
Nu Wa
9,383
552
173
10
0
316,831
0
W
Ao Kuang
9,738
573
150
9
0
363,079
3
L
Athena
8,011
471
53
3
0
339,773
2
W
Athena
7,902
465
48
3
0
331,106
2
L
Erlang Shen
7,815
460
80
5
0
296,828
1
L
Medusa
8,446
497
105
6
0
332,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role