Player Matchup

Ah Puch
Ah Puch
Diamond IV
ReiPirataBR
Ah Puch
Diamond IV
Level 159
God Stats
8W - 11L
1,551 SR
Queue Stats
351W - 371L
2,078 MMR
Party 1
Fafnir
Fafnir
Diamond V
Weak3nsPapi
Fafnir
Diamond V
Level 51
God Stats
0W - 2L
1,294 SR
Queue Stats
67W - 52L
2,065 MMR
Solo
Achilles
Achilles
Masters
kingRoger013
Achilles
Masters
Level 158
God Stats
8W - 6L
1,625 SR
Queue Stats
527W - 502L
1,665 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,490 SR
1,936 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,701 SR
1,806 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
FlabbyChad
Chaac
Gold V
Level 156
God Stats
4W - 0L
1,932 SR
Queue Stats
18W - 11L
2,061 MMR
Solo
Mulan
Mulan
Platinum V
InsaneMe123
Mulan
Platinum V
Level 124
God Stats
3W - 1L
1,671 SR
Queue Stats
27W - 18L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ReiPirataBR
Ah Puch
18
2 / 2 / 2
11,609
683
15,878
13,240
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
7
0 / 4 / 1
8,512
501
258
4,764
1,808
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
kingRoger013
Achilles
18
2 / 3 / 1
11,562
680
15,848
23,565
28,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ne ZhaAo KuangAtlasScyllaShiva

VS

Bans
LancelotBaba YagaBaron SamediHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 1 / 3
13,039
767
15,015
11,604
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
17
0 / 2 / 8
11,883
699
9,203
17,520
14,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 2
12,068
710
11,290
16,771
17,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
9
9
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
3
6.5
W
Chaac
0
2
8
2
W
4
1
2
5
L
Ah Puch
ReiPirataBR
Ah Puch
2
2
2
1.5
L
Fafnir
0
4
1
0.13
L
Achilles
kingRoger013
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
35,508
41,569
Taken
45,895
39,891
Mitigated
36,395
8,964
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,015
1,130
255
2,573
11,604
4,974
1,199
3,852
7,269
71,389
0
W
Chaac
9,203
2,903
0
7,217
17,520
14,166
484
7,166
9,879
0
75,311
W
11,290
1,920
444
5,519
16,771
17,255
744
5,232
10,974
0
57,161
L
Ah Puch
ReiPirataBR
Ah Puch
15,878
203
0
3,231
13,240
9,648
0
4,268
8,972
72,418
0
L
Fafnir
258
0
0
7
4,764
1,808
0
2,512
2,252
265
0
L
Achilles
kingRoger013
Achilles
15,848
4,609
0
5,726
23,565
28,435
0
8,263
15,302
0
44,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
36,990
169
Minions Killed
287
0
Camps Cleared
0
682,056
Distance Traveled
986,216
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,039
767
121
7
0
310,219
4
W
Chaac
11,883
699
100
6
0
355,793
2
W
Mulan
12,068
710
66
4
0
320,204
2
L
Ah Puch
11,609
683
106
6
0
316,357
6
L
Fafnir
8,512
501
0
0
0
50,353
0
L
Achilles
11,562
680
63
4
0
315,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role