Player Matchup

Jing Wei
Jing Wei
Callous-MIND
Jing Wei
Level 146
God Stats
2W - 0L
1,497 SR
Queue Stats
103W - 55L
1,712 Elo+
Party 1
Cabrakan
Cabrakan
Mango-Freeman
Cabrakan
Level 47
God Stats
2W - 0L
1,606 SR
Queue Stats
117W - 39L
1,748 Elo+
Party 1
Aphrodite
Aphrodite
MarieIle
Aphrodite
Level 32
God Stats
16W - 15L
1,427 SR
Queue Stats
39W - 42L
1,443 Elo+
Solo
Ne Zha
Ne Zha
YourConcubine1
Ne Zha
Level 60
God Stats
3W - 1L
1,604 SR
Queue Stats
137W - 51L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
gremlin369
Gilgamesh
Level 68
God Stats
1W - 0L
1,670 SR
Queue Stats
183W - 92L
1,677 Elo+
Party 1
Team Averages
Level 71
1,561 SR
1,667 Elo+

VS

Team Averages
Level 51
1,339 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KoowiZ
Ymir
Level 108
God Stats
0W - 3L
1,239 SR
Queue Stats
37W - 41L
1,432 Elo+
Solo
Amaterasu
Amaterasu
MisterFatLegs
Amaterasu
Level 40
God Stats
2W - 3L
1,304 SR
Queue Stats
38W - 29L
1,496 Elo+
Party 2
Tiamat
Tiamat
PostManChild
Tiamat
Level 43
God Stats
1W - 6L
1,150 SR
Queue Stats
45W - 45L
1,410 Elo+
Party 2
Thanatos
Thanatos
lahenkomein
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Callous-MIND
Jing Wei
9
1 / 0 / 2
5,532
553
3,611
7,372
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Mango-Freeman
Cabrakan
11
4 / 2 / 1
6,853
685
6,440
9,459
5,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
MarieIle
Aphrodite
10
0 / 0 / 4
5,691
569
3,157
4,541
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 5
5,520
552
3,527
6,516
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
gremlin369
Gilgamesh
9
5 / 0 / 2
5,766
577
5,995
7,159
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,177
518
5,323
5,157
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
KoowiZ
Ymir
6
0 / 3 / 0
4,529
453
1,801
9,349
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MisterFatLegs
Amaterasu
9
2 / 4 / 0
5,429
543
5,973
10,524
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
8
0 / 1 / 0
4,718
472
3,334
4,424
2,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
lahenkomein
Thanatos
6
0 / 4 / 1
4,310
431
1,477
6,157
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Jing Wei
Callous-MIND
Jing Wei
1
0
2
2
L
Ymir
KoowiZ
Ymir
0
3
0
0
W
Cabrakan
Mango-Freeman
Cabrakan
4
2
1
2.25
W
Aphrodite
MarieIle
Aphrodite
0
0
4
2
L
Amaterasu
MisterFatLegs
Amaterasu
2
4
0
0.5
L
Tiamat
0
1
0
0
W
2
0
5
4.5
W
Gilgamesh
gremlin369
Gilgamesh
5
0
2
6
L
Thanatos
lahenkomein
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
17,908
35,047
Taken
35,611
15,707
Mitigated
16,849
17,994
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,323
2,544
0
1,736
5,157
2,022
0
0
5,157
0
38,094
W
Jing Wei
Callous-MIND
Jing Wei
3,611
3,002
0
4,067
7,372
2,169
0
107
7,265
0
32,877
L
Ymir
KoowiZ
Ymir
1,801
682
209
2,253
9,349
5,053
0
937
8,412
18,454
0
W
Cabrakan
Mango-Freeman
Cabrakan
6,440
1,598
0
5,209
9,459
5,933
0
0
9,459
42,106
0
W
Aphrodite
MarieIle
Aphrodite
3,157
343
585
3,180
4,541
1,866
60
2,052
2,489
33,515
0
L
Amaterasu
MisterFatLegs
Amaterasu
5,973
2,815
0
3,548
10,524
5,127
0
6,300
4,224
0
31,287
L
Tiamat
3,334
221
0
1,116
4,424
2,268
0
1,985
2,439
27,382
0
W
3,527
1,152
1,226
2,437
6,516
2,590
0
1,660
4,652
0
15,430
W
Gilgamesh
gremlin369
Gilgamesh
5,995
2,407
0
1,290
7,159
3,149
0
1,316
5,843
0
36,947
L
Thanatos
lahenkomein
Thanatos
1,477
373
0
2,573
6,157
2,379
0
375
5,782
0
15,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
24,163
306
Minions Killed
220
0
Camps Cleared
0
984,575
Distance Traveled
917,919
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,177
518
70
7
0
174,205
5
W
Jing Wei
5,532
553
62
6
0
174,493
3
L
Ymir
4,529
453
25
3
0
174,877
2
W
Cabrakan
6,853
685
91
9
0
173,344
4
W
Aphrodite
5,691
569
66
7
0
183,879
2
L
Amaterasu
5,429
543
45
5
0
181,787
4
L
Tiamat
4,718
472
47
5
0
193,325
1
W
Ne Zha
5,520
552
19
2
0
214,760
3
W
Gilgamesh
5,766
577
68
7
0
238,099
1
L
Thanatos
4,310
431
33
3
0
193,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role