Player Matchup

Ganesha
Ganesha
KaiserThomas
Ganesha
Level 127
God Stats
6W - 7L
1,489 SR
Queue Stats
477W - 462L
1,594 Elo+
Solo
Cthulhu
Cthulhu
MelinBlack
Cthulhu
Level 128
God Stats
4W - 3L
1,681 SR
Queue Stats
81W - 76L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Yóni
Gilgamesh
Level 127
God Stats
0W - 3L
1,180 SR
Queue Stats
263W - 229L
1,550 Elo+
Solo
Nox
Nox
g0lubika
Nox
Level 159
God Stats
1W - 3L
1,391 SR
Queue Stats
151W - 145L
1,571 Elo+
Solo
Izanami
Izanami
xXSundownXx9508
Izanami
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
218W - 212L
1,474 Elo+
Solo
Team Averages
Level 133
1,407 SR
1,549 Elo+

VS

Team Averages
Level 125
1,597 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Porosianka
Scylla
Level 89
God Stats
1W - 0L
1,997 SR
Queue Stats
33W - 9L
1,640 Elo+
Party 2
Cerberus
Cerberus
dr3m0n
Cerberus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 1
Hachiman
Hachiman
warnadokasper
Hachiman
Level 160
God Stats
1W - 0L
1,490 SR
Queue Stats
35W - 31L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KaiserThomas
Ganesha
16
1 / 5 / 7
9,325
717
5,433
16,631
21,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
MelinBlack
Cthulhu
18
4 / 5 / 3
10,424
802
14,644
18,951
10,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Yóni
Gilgamesh
14
1 / 3 / 4
8,918
686
8,542
15,604
12,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 4
7,799
600
9,121
12,448
6,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 1
8,486
653
7,773
9,910
5,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 10
10,619
817
16,130
8,213
5,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
 
Chaac
15
1 / 2 / 9
9,129
702
10,233
19,622
22,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Porosianka
Scylla
18
5 / 1 / 12
10,385
799
13,020
9,590
5,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
dr3m0n
Cerberus
14
0 / 3 / 10
9,451
727
3,756
19,454
27,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
warnadokasper
Hachiman
19
10 / 2 / 11
11,909
916
24,618
12,738
8,247
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
10
Kills
22
22
Deaths
10
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
10
5.5
W
Chaac
 
Chaac
1
2
9
2.75
L
Ganesha
KaiserThomas
Ganesha
1
5
7
0.9
L
Cthulhu
MelinBlack
Cthulhu
4
5
3
1.1
W
Scylla
Porosianka
Scylla
5
1
12
11
L
Gilgamesh
Yóni
Gilgamesh
1
3
4
1
W
Cerberus
dr3m0n
Cerberus
0
3
10
1.67
L
0
5
4
0.4
W
Hachiman
warnadokasper
Hachiman
10
2
11
7.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
67,757
73,544
Taken
69,617
55,619
Mitigated
69,275
23,527
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,130
706
2,940
845
8,213
5,270
1,950
5,044
3,169
36,948
0
W
Chaac
 
Chaac
10,233
837
1,169
7,382
19,622
22,490
350
6,195
13,427
0
19,591
L
Ganesha
KaiserThomas
Ganesha
5,433
42
788
2,338
16,631
21,704
0
7,185
9,446
10,136
0
L
Cthulhu
MelinBlack
Cthulhu
14,644
261
3,569
5,106
18,951
10,642
0
8,432
10,519
33,369
0
W
Scylla
Porosianka
Scylla
13,020
1,422
0
1,550
9,590
5,979
1,376
4,229
5,361
33,551
0
L
Gilgamesh
Yóni
Gilgamesh
8,542
1,973
2,942
2,955
15,604
12,115
0
6,774
8,830
0
17,098
W
Cerberus
dr3m0n
Cerberus
3,756
222
1,055
5,639
19,454
27,289
172
7,846
11,608
7,347
0
L
9,121
1,079
2,681
2,162
12,448
6,064
0
6,849
5,599
18,917
0
W
Hachiman
warnadokasper
Hachiman
24,618
11,315
3,810
2,341
12,738
8,247
3,861
5,884
6,854
2,526
39,809
L
7,773
3,827
0
986
9,910
5,094
72
4,701
5,209
0
21,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
51,493
126
Minions Killed
145
0
Camps Cleared
0
1,179,145
Distance Traveled
1,251,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,619
817
45
3
0
267,676
0
W
Chaac
9,129
702
15
1
0
259,630
0
L
Ganesha
9,325
717
0
0
0
239,163
0
L
Cthulhu
10,424
802
36
3
0
239,839
0
W
Scylla
10,385
799
32
2
0
246,723
2
L
Gilgamesh
8,918
686
13
1
0
266,004
3
W
Cerberus
9,451
727
18
1
0
244,421
0
L
Nox
7,799
600
38
3
0
244,552
1
W
Hachiman
11,909
916
35
3
0
232,953
1
L
Izanami
8,486
653
39
3
0
189,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role