Player Matchup

Tyr
Tyr
AuraKadachi
Tyr
Level 77
God Stats
5W - 4L
1,690 SR
Queue Stats
138W - 169L
1,514 Elo+
Party 2
King Arthur
King Arthur
Justavian
King Arthur
Level 67
God Stats
54W - 64L
1,502 SR
Queue Stats
108W - 112L
1,483 Elo+
Party 2
Terra
Terra
MiniNeodowz
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 220L
1,489 Elo+
Party 2
Team Averages
Level 82
1,564 SR
1,495 Elo+

VS

Team Averages
Level 33
1,408 SR
1,415 Elo+
Yemoja
Yemoja
Aicle
Yemoja
Level 65
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
EllieNyan
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
xRoy001x
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
9,136
831
6,343
9,715
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Justavian
King Arthur
14
6 / 1 / 7
9,146
831
8,328
10,187
9,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 11
8,497
772
9,405
8,353
3,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aicle
Yemoja
12
0 / 1 / 1
7,516
683
3,617
8,159
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
EllieNyan
Nu Wa
12
1 / 6 / 0
7,237
658
6,261
8,611
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
xRoy001x
Nemesis
11
0 / 6 / 1
6,699
609
5,324
11,635
5,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aicle
Yemoja
0
1
1
0.5
W
6
0
6
9
L
Nu Wa
EllieNyan
Nu Wa
1
6
0
0.17
W
King Arthur
Justavian
King Arthur
6
1
7
9.5
W
1
0
11
6.5
L
Nemesis
xRoy001x
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
15,202
28,255
Taken
28,405
20,589
Mitigated
14,368
8,999
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aicle
Yemoja
3,617
628
1,866
1,982
8,159
6,253
0
2,497
5,529
11,307
0
W
6,343
656
0
3,878
9,715
7,078
202
2,309
7,406
0
27,555
L
Nu Wa
EllieNyan
Nu Wa
6,261
2,319
0
0
8,611
2,964
0
4,146
4,381
24,820
0
W
King Arthur
Justavian
King Arthur
8,328
643
0
1,120
10,187
9,914
62
3,809
6,378
0
29,136
W
9,405
307
1,843
2,158
8,353
3,597
69
3,848
4,505
43,512
0
L
Nemesis
xRoy001x
Nemesis
5,324
2,555
432
1,954
11,635
5,151
0
2,834
8,531
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
21,452
153
Minions Killed
93
0
Camps Cleared
0
711,988
Distance Traveled
548,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,516
683
18
2
0
199,174
0
W
Tyr
9,136
831
52
5
0
230,466
1
L
Nu Wa
7,237
658
42
4
0
157,267
2
W
King Arthur
9,146
831
35
3
0
229,402
2
W
Terra
8,497
772
66
6
0
252,120
0
L
Nemesis
6,699
609
33
3
0
191,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role