Player Matchup

Bacchus
Bacchus
Esley_77
Bacchus
Level 45
God Stats
2W - 1L
1,830 SR
Queue Stats
41W - 32L
1,591 Elo+
Party 1
Nox
Nox
Jane W Wayne
Nox
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,379 Elo+
Solo
Izanami
Izanami
NoManchesNino
Izanami
Level 108
God Stats
3W - 2L
1,470 SR
Queue Stats
181W - 170L
1,589 Elo+
Party 1
Team Averages
Level 88
1,600 SR
1,519 Elo+

VS

Team Averages
Level 118
1,446 SR
1,401 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LORD HATER64
Scylla
Level 122
God Stats
0W - 2L
1,404 SR
Queue Stats
12W - 21L
1,327 Elo+
Solo
Thor
Thor
LompeGarcia
Thor
Level 88
God Stats
11W - 19L
1,433 SR
Queue Stats
211W - 337L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Esley_77
Bacchus
15
5 / 0 / 1
9,148
832
8,022
7,492
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 3
6,914
629
3,073
4,698
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
1 / 0 / 5
8,014
729
8,641
8,359
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 1
7,170
652
5,579
12,130
8,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
1 / 1 / 1
7,914
719
5,707
6,081
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,895
627
3,916
7,561
3,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Bacchus
Esley_77
Bacchus
5
0
1
5.5
W
0
2
3
0.75
L
Scylla
1
1
1
1.5
L
0
2
2
0.5
W
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,736
Damage
15,202
20,549
Taken
25,772
15,459
Mitigated
14,778
8,329
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,579
571
0
2,846
12,130
8,712
0
3,908
8,222
0
23,738
W
Bacchus
Esley_77
Bacchus
8,022
1,056
0
3,708
7,492
9,742
0
1,886
5,344
20,884
0
W
3,073
505
172
364
4,698
2,120
0
1,381
3,080
16,307
0
L
Scylla
5,707
938
0
1,970
6,081
2,744
152
3,355
2,726
33,760
0
L
3,916
793
0
670
7,561
3,322
0
3,919
3,642
0
19,774
W
Izanami
8,641
6,280
0
4,085
8,359
3,597
123
2,497
5,606
0
47,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
21,979
139
Minions Killed
124
0
Camps Cleared
0
598,759
Distance Traveled
597,072
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,170
652
34
3
0
208,929
0
W
Bacchus
9,148
832
18
2
0
225,984
2
W
Nox
6,914
629
31
3
0
171,473
4
L
Scylla
7,914
719
56
5
0
186,087
2
L
Thor
6,895
627
34
3
0
202,056
5
W
Izanami
8,014
729
90
8
0
201,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role