Player Matchup

Zhong Kui
Zhong Kui
Cloncho
Zhong Kui
Level 160
God Stats
3W - 4L
1,485 SR
Queue Stats
395W - 396L
1,539 Elo+
Solo
Maui
Maui
Hairyjohnson91
Maui
Level 57
God Stats
3W - 7L
1,267 SR
Queue Stats
182W - 164L
1,511 Elo+
Solo
Chiron
Chiron
MikeOkhurtz
Chiron
Level 119
God Stats
24W - 16L
1,673 SR
Queue Stats
161W - 156L
1,557 Elo+
Party 1
Eset
Eset
Nanmanking
Eset
Level 120
God Stats
1W - 3L
1,563 SR
Queue Stats
234W - 243L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
jfj1209
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,579 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,547 Elo+

VS

Team Averages
Level 125
1,534 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CaptianHobby
Kumbhakarna
Level 62
God Stats
4W - 3L
1,575 SR
Queue Stats
147W - 154L
1,508 Elo+
Solo
Ullr
Ullr
GebsStrongArm
Ullr
Level 142
God Stats
94W - 112L
1,430 SR
Queue Stats
541W - 557L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
alesstone
Ao Kuang
Level 140
God Stats
8W - 3L
1,662 SR
Queue Stats
406W - 470L
1,522 Elo+
Party 3
Apollo
Apollo
wibinichinime
Apollo
Level 122
God Stats
5W - 3L
1,504 SR
Queue Stats
188W - 209L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cloncho
Zhong Kui
17
1 / 2 / 0
9,863
580
11,419
9,588
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 8
8,839
520
7,002
16,240
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
16
6 / 4 / 2
10,271
604
12,395
15,643
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 4
8,286
487
12,751
12,522
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
jfj1209
Gilgamesh
15
4 / 4 / 4
9,505
559
11,181
15,501
7,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 2 / 11
8,702
512
6,888
18,572
18,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
CaptianHobby
Kumbhakarna
15
3 / 3 / 2
9,041
532
8,032
19,531
10,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 3 / 2
9,381
552
12,286
14,049
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
alesstone
Ao Kuang
12
2 / 1 / 7
7,999
471
6,660
15,592
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 4
9,443
555
11,061
16,775
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
14
Kills
19
19
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
11
3.75
W
Kumbhakarna
CaptianHobby
Kumbhakarna
3
3
2
1.33
L
Zhong Kui
Cloncho
Zhong Kui
1
2
0
0.5
W
8
3
2
3
L
1
2
8
2.5
L
Chiron
6
4
2
1.75
L
2
7
4
0.57
W
Ao Kuang
alesstone
Ao Kuang
2
1
7
5.5
L
Gilgamesh
jfj1209
Gilgamesh
4
4
4
1.5
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,748
Damage
44,927
69,494
Taken
84,519
42,264
Mitigated
49,474
18,356
Healing
29,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,888
2,930
4,207
5,045
18,572
18,766
0
5,544
13,002
0
29,171
W
Kumbhakarna
CaptianHobby
Kumbhakarna
8,032
493
0
5,963
19,531
10,562
0
11,390
7,489
57,543
0
L
Zhong Kui
Cloncho
Zhong Kui
11,419
1,654
0
3,533
9,588
7,109
210
3,801
5,495
77,037
0
W
12,286
4,757
0
1,962
14,049
7,072
0
7,817
6,200
0
71,491
L
7,002
1,609
343
6,157
16,240
16,881
0
3,775
12,367
34,852
0
L
Chiron
12,395
6,143
89
4,393
15,643
5,784
430
1,966
13,663
0
85,504
L
12,751
958
561
1,816
12,522
4,637
137
1,912
10,564
48,890
0
W
Ao Kuang
alesstone
Ao Kuang
6,660
773
0
5,780
15,592
6,125
0
4,217
11,115
46,129
0
L
Gilgamesh
jfj1209
Gilgamesh
11,181
3,754
0
1,464
15,501
7,853
0
2,704
12,713
0
70,135
W
11,061
7,899
0
6,303
16,775
6,949
999
1,420
15,329
0
71,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
44,566
511
Minions Killed
466
0
Camps Cleared
0
1,630,555
Distance Traveled
1,590,743
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,702
512
36
2
0
327,831
4
W
Kumbhakarna
9,041
532
117
7
0
320,913
1
L
Zhong Kui
9,863
580
149
9
0
300,112
6
W
Ullr
9,381
552
111
7
0
311,973
5
L
Maui
8,839
520
48
3
0
332,792
2
L
Chiron
10,271
604
144
8
0
303,596
1
L
Eset
8,286
487
72
4
0
317,348
5
W
Ao Kuang
7,999
471
78
5
0
327,193
4
L
Gilgamesh
9,505
559
98
6
0
376,707
0
W
Apollo
9,443
555
124
7
0
302,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role