Player Matchup

Medusa
Medusa
Fussy_Pi3ter3001
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 2
Nu Wa
Nu Wa
KippenHenne
Nu Wa
Level 17
God Stats
9W - 10L
1,376 SR
Queue Stats
10W - 12L
1,255 Elo+
Party 1
Thanatos
Thanatos
Schmax_98
Thanatos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,332 Elo+
Party 2
Bacchus
Bacchus
Yekune
Bacchus
Level 66
God Stats
7W - 5L
1,611 SR
Queue Stats
154W - 171L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
simlfg
Sun Wukong
Level 97
God Stats
3W - 2L
1,522 SR
Queue Stats
24W - 29L
1,383 Elo+
Solo
Team Averages
Level 50
1,502 SR
1,307 Elo+

VS

Team Averages
Level 60
1,431 SR
1,379 Elo+
Medusa
Medusa
A Super Warrior
Medusa
Level 60
God Stats
4W - 1L
1,771 SR
Queue Stats
75W - 66L
1,427 Elo+
Party 3
Nox
Nox
Exposed6932
Nox
Level 62
God Stats
5W - 4L
1,363 SR
Queue Stats
108W - 118L
1,365 Elo+
Solo
Ah Puch
Ah Puch
exnihilo83
Ah Puch
Level 48
God Stats
1W - 4L
1,139 SR
Queue Stats
42W - 67L
1,327 Elo+
Solo
Hades
Hades
halki1975
Hades
Level 46
God Stats
16W - 4L
1,671 SR
Queue Stats
83W - 69L
1,432 Elo+
Party 3
Bakasura
Bakasura
teresolandia
Bakasura
Level 85
God Stats
2W - 2L
1,209 SR
Queue Stats
32W - 48L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,077
357
3,846
13,716
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 3 / 1
7,522
442
7,250
9,308
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Schmax_98
Thanatos
12
4 / 4 / 2
7,751
456
7,109
12,226
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Yekune
Bacchus
9
0 / 3 / 4
6,762
398
4,962
16,266
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
simlfg
Sun Wukong
13
0 / 1 / 2
7,427
437
7,834
15,951
11,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,827
578
11,816
9,106
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 1 / 10
8,600
506
4,879
8,866
6,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
exnihilo83
Ah Puch
13
3 / 1 / 1
8,352
491
11,846
12,008
5,123
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
halki1975
Hades
15
1 / 2 / 2
9,187
540
10,691
10,552
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
teresolandia
Bakasura
17
9 / 1 / 4
10,292
605
11,986
13,910
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
0
1
10
5
L
0
7
1
0.07
L
2
3
1
0.83
L
Thanatos
Schmax_98
Thanatos
4
4
2
1.25
L
Bacchus
Yekune
Bacchus
0
3
4
0.67
W
Ah Puch
exnihilo83
Ah Puch
3
1
1
3.5
W
Hades
halki1975
Hades
1
2
2
1
L
Sun Wukong
simlfg
Sun Wukong
0
1
2
1
W
Bakasura
teresolandia
Bakasura
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
51,218
67,467
Taken
54,442
42,302
Mitigated
27,328
17,237
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,816
6,230
0
2,112
9,106
4,102
5,076
1,646
7,460
0
77,166
W
4,879
997
301
1,735
8,866
6,800
1,306
2,582
6,284
33,289
1,666
L
3,846
1,868
0
1,487
13,716
4,210
0
2,685
9,948
0
25,312
L
7,250
1,906
0
724
9,308
3,687
290
3,904
4,854
47,863
0
L
Thanatos
Schmax_98
Thanatos
7,109
2,133
0
7,710
12,226
5,538
0
4,974
6,654
97
44,687
L
Bacchus
Yekune
Bacchus
4,962
554
0
2,162
16,266
17,628
0
7,048
8,431
29,649
0
W
Ah Puch
exnihilo83
Ah Puch
11,846
1,354
0
7,939
12,008
5,123
1,001
3,599
8,409
67,419
0
W
Hades
halki1975
Hades
10,691
1,649
277
5,926
10,552
4,699
1,322
1,685
8,867
74,614
0
L
Sun Wukong
simlfg
Sun Wukong
7,834
2,013
0
5,154
15,951
11,239
0
8,648
7,138
0
62,436
W
Bakasura
teresolandia
Bakasura
11,986
7,522
0
4,168
13,910
6,604
0
2,797
11,113
0
67,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
46,258
389
Minions Killed
525
0
Camps Cleared
0
1,542,814
Distance Traveled
1,546,851
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,827
578
122
7
0
308,967
4
W
Nox
8,600
506
53
3
0
298,375
2
L
Medusa
6,077
357
47
3
0
306,753
0
L
Nu Wa
7,522
442
96
6
0
285,452
2
L
Thanatos
7,751
456
94
6
0
307,119
2
L
Bacchus
6,762
398
48
3
0
328,776
3
W
Ah Puch
8,352
491
101
6
0
295,116
5
W
Hades
9,187
540
135
8
0
278,910
4
L
Sun Wukong
7,427
437
104
6
0
314,714
0
W
Bakasura
10,292
605
114
7
0
365,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role