Player Matchup

Ymir
Ymir
Awganiec
Ymir
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
5W - 10L
1,364 Elo+
Solo
The Morrigan
The Morrigan
Fireform
The Morrigan
Level 149
God Stats
3W - 3L
1,473 SR
Queue Stats
124W - 143L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Pirolex
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,326 Elo+
Solo
Izanami
Izanami
WHySoSeRiOuS025
Izanami
Level 160
God Stats
6W - 10L
1,326 SR
Queue Stats
749W - 824L
1,413 Elo+
Solo
Ah Puch
Ah Puch
Weber
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,238 Elo+
Solo
Team Averages
Level 93
1,514 SR
1,358 Elo+

VS

Team Averages
Level 96
1,492 SR
1,352 Elo+
Tiamat
Tiamat
Blizz697401
Tiamat
Level 46
God Stats
2W - 4L
1,388 SR
Queue Stats
131W - 166L
1,435 Elo+
Solo
Poseidon
Poseidon
FilouLuis_
Poseidon
Level 137
God Stats
3W - 8L
1,512 SR
Queue Stats
261W - 287L
1,419 Elo+
Solo
Discordia
Discordia
Lolo320c
Discordia
Level 128
God Stats
4W - 4L
1,558 SR
Queue Stats
299W - 307L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Mrazov
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,140 Elo+
Solo
He Bo
He Bo
PieWeII
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 21
11,053
737
5,859
24,592
23,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Fireform
The Morrigan
19
11 / 3 / 14
12,268
818
12,840
12,366
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Pirolex
Gilgamesh
17
6 / 3 / 15
11,644
776
11,932
18,836
18,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 3 / 15
12,926
862
23,826
17,485
9,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Weber
Ah Puch
19
3 / 3 / 21
11,164
744
13,346
13,141
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 6 / 8
8,999
600
8,625
14,044
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
FilouLuis_
Poseidon
19
3 / 5 / 6
10,866
724
17,611
13,811
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Lolo320c
Discordia
16
0 / 7 / 8
9,262
617
13,263
12,506
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Mrazov
Heimdallr
17
3 / 7 / 7
10,415
694
8,030
15,495
7,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
PieWeII
He Bo
18
8 / 9 / 4
10,959
731
18,696
16,347
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
34
Kills
14
15
Deaths
34
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
21
3.5
L
Tiamat
0
6
8
0.67
L
Poseidon
FilouLuis_
Poseidon
3
5
6
1.2
W
The Morrigan
Fireform
The Morrigan
11
3
14
6
L
Discordia
Lolo320c
Discordia
0
7
8
0.57
L
Heimdallr
Mrazov
Heimdallr
3
7
7
0.93
L
He Bo
PieWeII
He Bo
8
9
4
1.11
W
Gilgamesh
Pirolex
Gilgamesh
6
3
15
4.5
W
14
3
15
7.17
W
Ah Puch
Weber
Ah Puch
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,803
Damage
66,225
86,420
Taken
72,203
65,458
Mitigated
36,717
31,928
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,859
497
3,242
5,220
24,592
23,552
871
18,516
6,076
11,516
0
L
Tiamat
8,625
1,489
1,947
2,879
14,044
10,110
0
6,361
7,683
16,585
0
L
Poseidon
FilouLuis_
Poseidon
17,611
1,820
1,408
3,679
13,811
6,373
599
5,208
8,603
47,015
0
W
The Morrigan
Fireform
The Morrigan
12,840
1,227
2,621
3,013
12,366
6,754
1,360
8,492
3,668
29,169
0
L
Discordia
Lolo320c
Discordia
13,263
873
1,008
1,990
12,506
5,454
348
4,907
7,599
29,475
0
L
Heimdallr
Mrazov
Heimdallr
8,030
2,291
1,121
2,399
15,495
7,800
725
6,996
8,499
0
16,632
L
He Bo
PieWeII
He Bo
18,696
313
516
1,183
16,347
6,980
0
8,616
7,731
28,169
0
W
Gilgamesh
Pirolex
Gilgamesh
11,932
1,711
3,311
3,104
18,836
18,559
475
8,198
10,637
0
19,084
W
23,826
14,863
3,140
5,042
17,485
9,468
5,136
13,334
4,151
43
52,316
W
Ah Puch
Weber
Ah Puch
13,346
559
1,496
1,739
13,141
7,125
1,203
9,655
3,486
33,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
50,501
163
Minions Killed
210
0
Camps Cleared
0
1,532,193
Distance Traveled
1,225,874
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,053
737
11
1
0
339,867
3
L
Tiamat
8,999
600
16
1
0
242,122
3
L
Poseidon
10,866
724
92
6
0
261,371
2
W
The Morrigan
12,268
818
25
2
0
270,868
0
L
Discordia
9,262
617
45
3
0
249,451
0
L
Heimdallr
10,415
694
38
3
0
232,285
1
L
He Bo
10,959
731
19
1
0
240,645
0
W
Gilgamesh
11,644
776
17
1
0
325,108
1
W
Izanami
12,926
862
71
5
0
299,079
3
W
Ah Puch
11,164
744
39
3
0
297,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role