Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Fabricius
Fafnir
Level 159
God Stats
5W - 5L
1,565 SR
Queue Stats
253W - 272L
1,488 Elo+
Solo
Olorun
Olorun
ForFunGameeer
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 1L
1,942 Elo+
Party 1
Neith
Neith
rhomboid
Neith
Level 159
God Stats
2W - 1L
1,687 SR
Queue Stats
168W - 150L
1,650 Elo+
Party 1
Athena
Athena
Колобок16
Athena
Level 131
God Stats
0W - 2L
1,366 SR
Queue Stats
174W - 155L
1,527 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,622 Elo+

VS

Team Averages
Level 104
1,586 SR
1,490 Elo+
Shiva
Shiva
Areeeeska
Shiva
Level 108
God Stats
5W - 2L
1,585 SR
Queue Stats
221W - 205L
1,516 Elo+
Party 3
Ganesha
Ganesha
Defibrylacja
Ganesha
Level 124
God Stats
2W - 0L
1,700 SR
Queue Stats
260W - 257L
1,471 Elo+
Party 2
Khepri
Khepri
HurricaneK9
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo
Sol
Sol
Intolerance
Sol
Level 131
God Stats
7W - 3L
1,470 SR
Queue Stats
315W - 302L
1,519 Elo+
Party 2
Merlin
Merlin
Кадзуто
Merlin
Level 129
God Stats
9W - 4L
1,674 SR
Queue Stats
319W - 322L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 5 / 9
9,320
666
16,302
12,348
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Fabricius
Fafnir
17
1 / 5 / 10
9,366
669
9,339
20,068
28,836
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 4 / 4
10,363
740
16,162
20,020
11,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
rhomboid
Neith
16
3 / 3 / 4
9,713
694
14,165
13,901
8,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 1 / 1
6,948
496
1,123
2,771
2,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Areeeeska
Shiva
17
3 / 1 / 11
10,179
727
11,386
23,344
16,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Defibrylacja
Ganesha
16
0 / 3 / 11
9,205
658
6,585
15,607
19,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Khepri
18
1 / 3 / 10
10,749
768
7,368
17,225
22,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
8 / 4 / 5
11,517
823
21,745
14,446
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 2 / 7
11,408
815
16,917
8,784
4,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
13
Kills
18
18
Deaths
13
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
9
1.3
W
Shiva
Areeeeska
Shiva
3
1
11
8.5
W
Ganesha
Defibrylacja
Ganesha
0
3
11
1.83
L
Fafnir
Fabricius
Fafnir
1
5
10
1.2
L
7
4
4
2.25
W
Khepri
1
3
10
2
W
8
4
5
2.63
L
Neith
rhomboid
Neith
3
3
4
1.67
W
6
2
7
4.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,091
Damage
64,001
69,108
Taken
79,406
58,048
Mitigated
70,856
30,020
Healing
32,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
16,302
3,917
1,270
1,497
12,348
6,879
1,060
8,927
3,421
0
26,616
W
Shiva
Areeeeska
Shiva
11,386
914
6,892
9,939
23,344
16,447
896
7,007
16,337
0
22,802
W
Ganesha
Defibrylacja
Ganesha
6,585
487
580
1,511
15,607
19,494
0
6,033
9,574
18,653
0
L
Fafnir
Fabricius
Fafnir
9,339
3,170
1,020
5,726
20,068
28,836
110
14,217
5,851
12,981
0
L
16,162
8,266
3,588
10,330
20,020
11,256
0
14,398
5,622
38,973
0
W
Khepri
7,368
125
2,180
3,841
17,225
22,568
467
4,198
13,027
19,412
0
W
21,745
8,708
1,695
3,657
14,446
7,789
4,881
5,998
8,448
35,371
2,295
L
Neith
rhomboid
Neith
14,165
4,223
0
5,134
13,901
8,154
1,248
11,952
1,949
0
31,637
W
16,917
931
960
1,219
8,784
4,558
814
3,388
5,396
42,272
0
L
1,123
265
527
928
2,771
2,923
0
1,930
841
1,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
53,058
130
Minions Killed
149
0
Camps Cleared
0
910,601
Distance Traveled
1,242,301
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,320
666
31
2
0
210,568
0
W
Shiva
10,179
727
24
2
0
266,352
0
W
Ganesha
9,205
658
0
0
0
255,664
2
L
Fafnir
9,366
669
9
1
0
207,725
0
L
Olorun
10,363
740
47
3
0
230,750
1
W
Khepri
10,749
768
40
3
0
232,657
3
W
Sol
11,517
823
27
2
0
208,008
1
L
Neith
9,713
694
39
3
0
221,900
3
W
Merlin
11,408
815
58
4
0
279,620
1
L
Athena
6,948
496
4
0
0
39,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role