Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bauti12RAC
Poseidon
Level 83
God Stats
1W - 3L
1,195 SR
Queue Stats
5W - 4L
1,214 Elo+
Solo
Atlas
Atlas
Cobalt S0ul
Atlas
Level 95
God Stats
22W - 14L
1,662 SR
Queue Stats
246W - 253L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
RemThunderKnife
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,488 Elo+
Solo
Apollo
Apollo
junglergod12
Apollo
Level 105
God Stats
4W - 1L
1,704 SR
Queue Stats
273W - 272L
1,450 Elo+
Solo
Team Averages
Level 112
1,512 SR
1,437 Elo+

VS

Team Averages
Level 129
1,512 SR
1,523 Elo+
Yu Huang
Yu Huang
AllThaHype
Yu Huang
Level 146
God Stats
1W - 9L
1,420 SR
Queue Stats
225W - 197L
1,594 Elo+
Solo
Ne Zha
Ne Zha
THELORDOFTACOS
Ne Zha
Level 91
God Stats
0W - 2L
1,575 SR
Queue Stats
68W - 51L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Usseles123
Cthulhu
Level 146
God Stats
5W - 7L
1,536 SR
Queue Stats
442W - 431L
1,554 Elo+
Solo
Ares
Ares
XcRaZyReapEr42X
Ares
Level 125
God Stats
8W - 7L
1,529 SR
Queue Stats
76W - 80L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
twwar42
Heimdallr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 0
6,191
516
3,124
10,152
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Bauti12RAC
Poseidon
13
0 / 3 / 1
7,040
587
4,120
7,139
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 1
6,693
558
6,335
8,472
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
RemThunderKnife
Sun Wukong
12
1 / 2 / 0
6,636
553
4,078
9,528
5,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
10
1 / 0 / 5
6,293
524
5,906
7,131
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AllThaHype
Yu Huang
10
2 / 1 / 3
6,323
527
5,529
6,239
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,435
536
3,372
10,699
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Usseles123
Cthulhu
11
1 / 1 / 0
6,747
562
3,424
6,262
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 3 / 0
5,379
448
5,352
9,197
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
twwar42
Heimdallr
8
0 / 2 / 1
5,304
442
3,149
8,423
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
7
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
L
Yu Huang
AllThaHype
Yu Huang
2
1
3
3.5
W
Poseidon
Bauti12RAC
Poseidon
0
3
1
0.17
W
4
1
1
4.5
W
Sun Wukong
RemThunderKnife
Sun Wukong
1
2
0
0.5
L
2
1
2
3
L
Cthulhu
Usseles123
Cthulhu
1
1
0
1
L
1
3
0
0.33
W
Apollo
1
0
5
3.5
L
Heimdallr
twwar42
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
20,826
42,422
Taken
40,820
21,109
Mitigated
18,562
13,410
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,124
838
0
3,610
10,152
4,026
58
2,306
7,806
24
32,831
L
Yu Huang
AllThaHype
Yu Huang
5,529
361
0
1,839
6,239
2,647
0
1,515
4,724
44,567
0
W
Poseidon
Bauti12RAC
Poseidon
4,120
187
0
1,715
7,139
2,381
0
3,069
4,070
62,216
0
W
6,335
2,518
0
2,290
8,472
6,350
0
2,720
5,752
21,498
4,614
W
Sun Wukong
RemThunderKnife
Sun Wukong
4,078
439
0
1,378
9,528
5,870
0
3,132
6,034
0
43,318
L
3,372
1,099
0
2,283
10,699
4,022
0
2,815
7,884
0
49,194
L
Cthulhu
Usseles123
Cthulhu
3,424
841
0
750
6,262
3,547
0
0
6,262
43,046
0
L
5,352
778
0
1,602
9,197
5,289
0
2,413
6,784
14,492
1,705
W
Apollo
5,906
3,694
0
4,417
7,131
2,482
0
2,125
5,006
0
39,149
L
Heimdallr
twwar42
Heimdallr
3,149
1,987
0
3,522
8,423
3,057
0
3,160
5,263
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
30,188
366
Minions Killed
316
0
Camps Cleared
0
1,193,250
Distance Traveled
1,125,270
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,191
516
59
5
0
240,413
3
L
Yu Huang
6,323
527
69
6
0
224,431
3
W
Poseidon
7,040
587
117
10
0
234,223
3
W
Atlas
6,693
558
34
3
0
233,590
4
W
Sun Wukong
6,636
553
80
7
0
220,419
0
L
Ne Zha
6,435
536
77
6
0
263,446
4
L
Cthulhu
6,747
562
94
8
0
218,629
1
L
Ares
5,379
448
17
1
0
216,189
2
W
Apollo
6,293
524
76
6
0
264,605
2
L
Heimdallr
5,304
442
59
5
0
202,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role