Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
NarutoKiller365
Vamana
Level 133
God Stats
3W - 0L
1,841 SR
Queue Stats
99W - 72L
1,471 Elo+
Solo
Chronos
Chronos
PaschalKoala836
Chronos
Level 106
God Stats
2W - 0L
1,613 SR
Queue Stats
138W - 126L
1,588 Elo+
Party 1
Atlas
Atlas
RavageDragonEye
Atlas
Level 160
God Stats
21W - 21L
1,509 SR
Queue Stats
181W - 168L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
UndyingWarlock
Nu Wa
Level 99
God Stats
3W - 0L
1,710 SR
Queue Stats
4W - 3L
1,466 Elo+
Party 1
Team Averages
Level 121
1,635 SR
1,517 Elo+

VS

Team Averages
Level 91
1,373 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Chąsę
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,786 Elo+
Party 2
Lancelot
Lancelot
batman409
Lancelot
Level 87
God Stats
2W - 4L
1,196 SR
Queue Stats
28W - 45L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
swaggywo
Baba Yaga
Level 85
God Stats
5W - 5L
1,309 SR
Queue Stats
90W - 66L
1,523 Elo+
Solo
Guan Yu
Guan Yu
yMarcoles
Guan Yu
Level 107
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 4
8,082
808
10,775
9,757
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 10
8,431
843
7,686
12,753
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 8
8,357
836
6,184
10,423
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 0 / 10
9,132
913
10,129
12,326
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 0 / 9
7,694
769
11,190
3,835
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 1 / 0
7,371
737
6,926
4,896
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Chąsę
Jing Wei
15
2 / 4 / 0
8,152
815
11,271
13,530
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
batman409
Lancelot
12
0 / 4 / 0
6,479
648
7,557
9,906
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
swaggywo
Baba Yaga
13
0 / 4 / 1
7,022
702
4,364
8,709
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
yMarcoles
Guan Yu
13
0 / 4 / 0
6,883
688
5,750
16,663
10,877
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
17
Kills
2
2
Deaths
17
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Jing Wei
Chąsę
Jing Wei
2
4
0
0.5
W
4
0
10
9
W
3
1
8
7
W
5
0
10
10
W
1
0
9
5.5
L
Lancelot
batman409
Lancelot
0
4
0
0
L
Baba Yaga
swaggywo
Baba Yaga
0
4
1
0.13
L
Guan Yu
yMarcoles
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
35,868
49,094
Taken
53,704
32,887
Mitigated
28,217
15,629
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,775
3,979
0
2,834
9,757
3,787
1,606
2,690
6,774
0
34,362
L
Morgan Le Fay
 
Morgan Le Fay
6,926
1,125
0
620
4,896
2,071
0
2,751
2,098
31,472
0
L
Jing Wei
Chąsę
Jing Wei
11,271
10,196
0
3,794
13,530
6,091
50
6,661
6,452
0
46,412
W
7,686
2,582
0
6,058
12,753
12,062
30
3,595
9,025
0
20,454
W
6,184
1,511
0
1,400
10,423
4,636
776
2,263
8,086
36,506
0
W
10,129
3,323
828
4,282
12,326
11,010
262
2,203
9,867
21,012
0
W
11,190
5,555
0
227
3,835
1,392
743
539
3,248
30,633
0
L
Lancelot
batman409
Lancelot
7,557
407
0
1,620
9,906
5,550
0
4,804
4,903
0
15,715
L
Baba Yaga
swaggywo
Baba Yaga
4,364
524
0
991
8,709
3,628
0
4,040
4,504
26,487
0
L
Guan Yu
yMarcoles
Guan Yu
5,750
678
842
2,894
16,663
10,877
0
9,247
7,339
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
35,907
231
Minions Killed
258
0
Camps Cleared
0
1,117,978
Distance Traveled
1,034,739
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,082
808
52
5
0
225,177
3
L
Morgan Le Fay
7,371
737
68
7
0
201,981
3
L
Jing Wei
8,152
815
88
9
0
208,029
2
W
Vamana
8,431
843
40
4
0
224,582
2
W
Chronos
8,357
836
65
7
0
230,135
9
W
Atlas
9,132
913
18
2
0
229,596
4
W
Nu Wa
7,694
769
56
6
0
208,488
0
L
Lancelot
6,479
648
18
2
0
212,219
0
L
Baba Yaga
7,022
702
56
6
0
195,858
0
L
Guan Yu
6,883
688
28
3
0
216,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role