Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TEPKA3566
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,296 Elo+
Party 1
Nox
Nox
ЕгоркаHD
Nox
Level 67
God Stats
17W - 21L
1,524 SR
Queue Stats
43W - 71L
1,249 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,348 Elo+

VS

Team Averages
Level 60
1,554 SR
1,266 Elo+
Neith
Neith
NakamaPato
Neith
Level 66
God Stats
13W - 12L
1,478 SR
Queue Stats
34W - 55L
1,315 Elo+
Solo
Nox
Nox
SebasteinMarrow
Nox
Level 69
God Stats
1W - 1L
1,683 SR
Queue Stats
9W - 16L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
victorfrog36
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 2 / 6
11,153
797
18,106
13,808
6,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TEPKA3566
Hercules
15
2 / 1 / 7
9,980
713
9,729
16,768
18,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 2 / 4
9,979
713
9,363
8,746
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 6 / 1
9,504
679
7,417
13,015
4,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 2
9,738
696
8,041
9,043
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
victorfrog36
Cthulhu
15
2 / 2 / 2
10,132
724
9,467
20,491
14,889
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
5
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
6
4.5
L
Neith
2
6
1
0.42
L
1
4
2
0.5
W
Hercules
TEPKA3566
Hercules
2
1
7
5.5
L
Cthulhu
victorfrog36
Cthulhu
2
2
2
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
24,925
39,322
Taken
42,549
29,332
Mitigated
23,629
7,221
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,106
4,923
319
2,909
13,808
6,649
1,577
5,469
8,339
0
53,211
L
Neith
7,417
2,823
0
1,656
13,015
4,839
0
2,290
10,725
0
37,830
L
8,041
525
0
469
9,043
3,901
0
1,992
7,051
27,576
0
W
Hercules
TEPKA3566
Hercules
9,729
1,730
315
3,304
16,768
18,201
136
7,627
9,141
0
18,874
L
Cthulhu
victorfrog36
Cthulhu
9,467
1,511
171
5,820
20,491
14,889
0
5,095
15,396
28,271
0
W
9,363
187
0
374
8,746
4,482
1,016
4,728
4,018
45,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
29,374
151
Minions Killed
155
0
Camps Cleared
0
868,316
Distance Traveled
697,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,153
797
65
5
0
308,463
2
L
Neith
9,504
679
62
4
0
202,638
0
L
Nox
9,738
696
56
4
0
252,361
0
W
Hercules
9,980
713
22
2
0
285,720
0
L
Cthulhu
10,132
724
37
3
0
242,202
3
W
Nox
9,979
713
64
5
0
274,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role