Player Matchup

Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Kamaeel
Sun Wukong
Diamond III
Level 160
God Stats
41W - 39L
1,569 SR
Queue Stats
125W - 117L
2,181 MMR
Solo
Hercules
Hercules
Masters
NeedSugarMommy
Hercules
Masters
Level 149
God Stats
4W - 5L
1,539 SR
Queue Stats
385W - 424L
2,218 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Rhaegøn
Cernunnos
Diamond II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
2,419 MMR
Solo
Thoth
Thoth
Diamond III
Ziiux
Thoth
Diamond III
Level 125
God Stats
0W - 1L
1,376 SR
Queue Stats
163W - 148L
2,231 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,497 SR
2,110 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,591 SR
2,018 MMR
Maui
Maui
Platinum II
 
Maui
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
Arkαntos
Vulcan
Masters
Level 154
God Stats
1W - 2L
1,522 SR
Queue Stats
15W - 20L
2,495 MMR
Solo
Anhur
Anhur
Diamond V
HotWheelsShrkAtk
Anhur
Diamond V
Level 67
God Stats
2W - 0L
1,713 SR
Queue Stats
45W - 18L
2,309 MMR
Party 2
Susano
Susano
Diamond III
Ðanº
Susano
Diamond III
Level 157
God Stats
2W - 0L
1,721 SR
Queue Stats
21W - 11L
2,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 0
5,433
543
4,162
10,441
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kamaeel
Sun Wukong
9
2 / 3 / 1
5,527
553
6,775
10,373
5,756
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
7
0 / 6 / 0
4,510
451
2,869
10,860
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Rhaegøn
Cernunnos
9
0 / 2 / 0
5,093
509
4,426
8,438
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Ziiux
Thoth
9
0 / 1 / 0
4,969
497
2,043
3,673
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetHe BoHades

VS

Bans
Ao KuangLokiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
3 / 0 / 5
6,030
603
3,522
6,281
3,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
 
Mulan
10
1 / 3 / 1
5,928
593
5,859
9,128
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Arkαntos
Vulcan
10
0 / 1 / 6
5,702
570
5,740
3,864
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 0
6,734
673
9,172
6,954
2,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
Ðanº
Susano
10
7 / 0 / 3
6,352
635
6,820
8,406
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
W
Maui
 
Maui
3
0
5
5.5
W
Mulan
 
Mulan
1
3
1
0.5
W
Vulcan
Arkαntos
Vulcan
0
1
6
3
W
5
0
0
5
L
Sun Wukong
Kamaeel
Sun Wukong
2
3
1
0.83
L
Hercules
0
6
0
0
L
Cernunnos
Rhaegøn
Cernunnos
0
2
0
0
L
Thoth
Ziiux
Thoth
0
1
0
0
W
Susano
Ðanº
Susano
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
31,113
43,785
Taken
34,633
17,417
Mitigated
14,602
14,510
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,162
1,380
0
6,408
10,441
3,885
0
2,188
8,253
0
38,312
W
Maui
 
Maui
3,522
1,075
1,964
2,596
6,281
3,351
0
657
5,624
14,719
1,716
W
Mulan
 
Mulan
5,859
1,353
0
3,650
9,128
5,202
0
0
9,128
0
39,726
W
Vulcan
Arkαntos
Vulcan
5,740
2,245
0
719
3,864
1,382
0
617
3,247
39,671
0
W
9,172
5,373
0
2,852
6,954
2,097
0
0
6,954
0
53,447
L
Sun Wukong
Kamaeel
Sun Wukong
6,775
850
0
2,923
10,373
5,756
15
0
9,765
0
37,006
L
Hercules
2,869
1,104
0
1,389
10,860
4,728
0
4,761
6,099
0
11,968
L
Cernunnos
Rhaegøn
Cernunnos
4,426
2,059
0
3,290
8,438
1,868
0
717
7,721
0
38,703
L
Thoth
Ziiux
Thoth
2,043
240
0
500
3,673
1,180
0
1,341
2,332
38,368
0
W
Susano
Ðanº
Susano
6,820
2,514
0
2,522
8,406
2,570
0
769
7,637
0
33,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
30,746
294
Minions Killed
339
0
Camps Cleared
0
954,195
Distance Traveled
1,032,918
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,433
543
73
7
0
211,995
0
W
Maui
6,030
603
16
2
0
209,297
5
W
Mulan
5,928
593
82
8
0
187,320
2
W
Vulcan
5,702
570
83
8
0
216,044
2
W
Anhur
6,734
673
95
10
0
183,162
2
L
Sun Wukong
5,527
553
61
6
0
190,284
4
L
Hercules
4,510
451
24
2
0
192,734
2
L
Cernunnos
5,093
509
67
7
0
176,839
0
L
Thoth
4,969
497
69
7
0
182,343
2
W
Susano
6,352
635
63
6
0
237,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role