Player Matchup

Janus
Janus
 
Janus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
NightFarron
Ares
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 31L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vespidcrow
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,898 SR
Queue Stats
20W - 32L
1,473 Elo+
Party 2
Thanatos
Thanatos
VladisSlavus
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
saaaaaaap
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Team Averages
Level 64
1,580 SR
1,501 Elo+

VS

Team Averages
Level 88
1,552 SR
1,502 Elo+
Raijin
Raijin
ELRedgime
Raijin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
kaminiak357
Arachne
Level 139
God Stats
2W - 1L
1,553 SR
Queue Stats
3W - 2L
1,377 Elo+
Solo
Tiamat
Tiamat
nogauvida
Tiamat
Level 129
God Stats
2W - 2L
1,440 SR
Queue Stats
97W - 79L
1,589 Elo+
Solo
Thor
Thor
popsmokedior
Thor
Level 8
God Stats
2W - 1L
1,519 SR
Queue Stats
14W - 10L
1,616 Elo+
Solo
Jormungandr
Jormungandr
wan7edbg12
Jormungandr
Level 67
God Stats
2W - 2L
1,747 SR
Queue Stats
33W - 44L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 6 / 0
7,044
704
3,860
7,995
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 2
8,055
806
4,186
10,080
10,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Vespidcrow
Ah Muzen Cab
16
4 / 0 / 1
8,485
849
11,992
9,697
4,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
VladisSlavus
Thanatos
13
0 / 8 / 2
7,294
729
2,065
9,447
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 2
6,983
698
4,640
6,418
2,483
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELRedgime
Raijin
15
3 / 3 / 7
8,309
831
5,564
6,781
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
kaminiak357
Arachne
13
3 / 1 / 3
7,992
799
5,441
8,185
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
nogauvida
Tiamat
16
1 / 1 / 11
8,583
858
5,603
5,416
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 1 / 5
9,634
963
15,841
9,395
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
wan7edbg12
Jormungandr
14
3 / 0 / 8
8,196
820
4,794
9,060
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
21
21
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
Raijin
ELRedgime
Raijin
3
3
7
2.17
L
2
3
2
1
L
Ah Muzen Cab
Vespidcrow
Ah Muzen Cab
4
0
1
4.5
L
Thanatos
VladisSlavus
Thanatos
0
8
2
0.13
W
Arachne
kaminiak357
Arachne
3
1
3
4.5
W
Tiamat
nogauvida
Tiamat
1
1
11
6.5
W
11
1
5
13.5
L
0
4
2
0.25
W
Jormungandr
wan7edbg12
Jormungandr
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
37,243
43,637
Taken
38,837
24,110
Mitigated
24,709
7,400
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,860
497
0
0
7,995
2,794
342
1,538
6,457
21,712
0
W
Raijin
ELRedgime
Raijin
5,564
321
0
920
6,781
3,113
1,534
2,120
4,661
27,896
0
L
4,186
79
267
244
10,080
10,152
0
5,474
4,606
8,830
0
L
Ah Muzen Cab
Vespidcrow
Ah Muzen Cab
11,992
4,982
0
4,971
9,697
4,548
0
2,511
7,186
0
45,421
L
Thanatos
VladisSlavus
Thanatos
2,065
547
0
1,589
9,447
4,133
0
4,609
4,838
0
7,048
W
Arachne
kaminiak357
Arachne
5,441
3,449
483
3,932
8,185
4,941
446
1,643
6,504
0
12,563
W
Tiamat
nogauvida
Tiamat
5,603
252
0
1,794
5,416
4,142
1,077
1,888
3,460
32,468
0
W
15,841
4,098
0
750
9,395
4,870
3,030
3,096
6,255
0
41,890
L
4,640
271
107
222
6,418
2,483
0
1,829
4,589
18,207
0
W
Jormungandr
wan7edbg12
Jormungandr
4,794
1,150
0
750
9,060
7,643
655
3,773
5,271
17,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
42,714
214
Minions Killed
238
0
Camps Cleared
0
984,928
Distance Traveled
1,097,808
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,044
704
55
6
0
162,762
0
W
Raijin
8,309
831
54
5
0
190,494
2
L
Ares
8,055
806
7
1
0
202,984
1
L
Ah Muzen Cab
8,485
849
92
9
0
208,184
4
L
Thanatos
7,294
729
20
2
0
193,178
1
W
Arachne
7,992
799
24
2
0
247,170
0
W
Tiamat
8,583
858
68
7
0
219,255
4
W
Thor
9,634
963
68
7
0
217,048
1
L
Ra
6,983
698
40
4
0
217,820
1
W
Jormungandr
8,196
820
24
2
0
223,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role