Player Matchup

Scylla
Scylla
Nevariantt
Scylla
Level 105
God Stats
4W - 0L
1,918 SR
Queue Stats
369W - 189L
1,758 Elo+
Party 2
King Arthur
King Arthur
SаNiKх
King Arthur
Level 149
God Stats
22W - 15L
1,631 SR
Queue Stats
472W - 255L
1,681 Elo+
Party 2
Ne Zha
Ne Zha
UrsWanderer
Ne Zha
Level 142
God Stats
12W - 4L
1,789 SR
Queue Stats
134W - 133L
1,497 Elo+
Solo
Team Averages
Level 132
1,779 SR
1,645 Elo+

VS

Team Averages
Level 93
1,567 SR
1,461 Elo+
Cerberus
Cerberus
Nexus1972
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Lancelot
Lancelot
SkadigoesKRRR
Lancelot
Level 88
God Stats
25W - 12L
1,731 SR
Queue Stats
155W - 140L
1,513 Elo+
Solo
Vulcan
Vulcan
Toripan720
Vulcan
Level 84
God Stats
1W - 3L
1,469 SR
Queue Stats
12W - 23L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nevariantt
Scylla
17
4 / 1 / 5
10,509
808
12,884
6,058
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SаNiKх
King Arthur
15
4 / 0 / 6
10,060
774
11,965
14,306
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
15
2 / 2 / 6
9,824
756
13,872
10,839
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nexus1972
Cerberus
12
0 / 4 / 2
8,633
664
6,385
18,456
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
SkadigoesKRRR
Lancelot
15
3 / 2 / 0
9,969
767
11,461
15,576
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Toripan720
Vulcan
14
0 / 4 / 2
8,520
655
7,385
9,199
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Nevariantt
Scylla
4
1
5
6.5
L
Cerberus
Nexus1972
Cerberus
0
4
2
0.25
L
Lancelot
SkadigoesKRRR
Lancelot
3
2
0
1.5
W
King Arthur
SаNiKх
King Arthur
4
0
6
7
L
Vulcan
Toripan720
Vulcan
0
4
2
0.25
W
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
25,231
31,203
Taken
43,231
25,580
Mitigated
38,738
4,556
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Nevariantt
Scylla
12,884
2,126
0
489
6,058
2,588
1,857
1,840
4,152
54,848
0
L
Cerberus
Nexus1972
Cerberus
6,385
411
0
2,797
18,456
19,410
0
7,041
10,953
16,747
0
L
Lancelot
SkadigoesKRRR
Lancelot
11,461
1,631
0
4,610
15,576
15,309
0
4,879
10,286
47
33,988
W
King Arthur
SаNiKх
King Arthur
11,965
1,875
219
942
14,306
15,784
198
6,202
7,818
0
26,857
L
Vulcan
Toripan720
Vulcan
7,385
1,187
0
750
9,199
4,019
0
997
7,767
45,713
0
W
Ne Zha
13,872
2,005
0
2,906
10,839
7,208
980
5,277
5,366
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
27,122
189
Minions Killed
178
0
Camps Cleared
0
812,346
Distance Traveled
718,929
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,509
808
103
8
0
255,217
3
L
Cerberus
8,633
664
41
3
0
221,113
1
L
Lancelot
9,969
767
44
3
0
270,940
0
W
King Arthur
10,060
774
37
3
0
273,222
3
L
Vulcan
8,520
655
93
7
0
226,876
2
W
Ne Zha
9,824
756
49
4
0
283,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role