Player Matchup

Cerberus
Cerberus
DetectiveSlice
Cerberus
Level 37
God Stats
0W - 3L
1,195 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 2
Ra
Ra
SUPPRESSEDHERO
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,395 Elo+
Solo
Izanami
Izanami
VexTriix
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Team Averages
Level 48
1,398 SR
1,304 Elo+

VS

Team Averages
Level 76
1,542 SR
1,506 Elo+
Tyr
Tyr
HugzAlv
Tyr
Level 128
God Stats
3W - 0L
1,543 SR
Queue Stats
57W - 40L
1,631 Elo+
Party 1
Agni
Agni
NoShotHugz
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 1
Shiva
Shiva
TECASMITE
Shiva
Level 75
God Stats
13W - 12L
1,584 SR
Queue Stats
53W - 68L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 3 / 2
7,661
696
5,127
16,690
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 3
6,869
624
3,662
8,819
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
VexTriix
Izanami
11
1 / 4 / 2
7,174
652
6,284
12,778
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 2 / 7
8,514
774
11,123
11,493
9,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 7
8,520
775
10,080
5,547
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
TECASMITE
Shiva
14
4 / 0 / 7
8,730
794
11,075
8,305
6,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
12
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
2
1
W
Tyr
4
2
7
3.75
W
4
2
7
3.75
L
0
6
3
0.25
W
Shiva
TECASMITE
Shiva
4
0
7
7.5
L
Izanami
VexTriix
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
32,278
38,287
Taken
25,345
23,699
Mitigated
18,505
6,206
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,127
486
0
2,242
16,690
14,751
0
3,780
12,421
14,593
0
W
Tyr
11,123
1,215
0
1,948
11,493
9,729
787
4,470
7,023
0
22,684
W
10,080
1,134
0
235
5,547
2,149
448
2,103
3,444
31,973
0
L
3,662
169
1,115
1,109
8,819
3,635
0
2,359
6,167
21,053
0
W
Shiva
TECASMITE
Shiva
11,075
1,420
286
4,242
8,305
6,627
566
2,300
6,005
0
41,110
L
Izanami
VexTriix
Izanami
6,284
4,463
0
1,740
12,778
5,313
0
3,980
8,463
0
20,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
25,764
106
Minions Killed
128
0
Camps Cleared
0
581,123
Distance Traveled
629,878
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,661
696
34
3
0
219,552
1
W
Tyr
8,514
774
25
2
0
227,055
0
W
Agni
8,520
775
48
4
0
192,835
1
L
Ra
6,869
624
38
3
0
193,211
2
W
Shiva
8,730
794
55
5
0
209,988
5
L
Izanami
7,174
652
34
3
0
168,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role