Player Matchup

Chaac
Chaac
NaughtyGua
Chaac
Level 121
God Stats
102W - 69L
1,604 SR
Queue Stats
1,302W - 719L
2,014 Elo+
Party 1
Jormungandr
Jormungandr
TimothyOlyphant
Jormungandr
Level 45
God Stats
86W - 1L
2,237 SR
Queue Stats
375W - 16L
2,229 Elo+
Party 1
Kukulkan
Kukulkan
zwinozwah
Kukulkan
Level 41
God Stats
2W - 2L
1,481 SR
Queue Stats
68W - 110L
1,369 Elo+
Solo
Hel
Hel
珍妮玛士朵
Hel
Level 158
God Stats
13W - 7L
1,620 SR
Queue Stats
1,526W - 602L
1,930 Elo+
Party 1
Artio
Artio
萝莉控大叔
Artio
Level 145
God Stats
76W - 1L
2,351 SR
Queue Stats
1,556W - 346L
2,180 Elo+
Party 1
Team Averages
Level 102
1,859 SR
1,944 Elo+

VS

Team Averages
Level 60
1,595 SR
1,601 Elo+
Susano
Susano
Kaicur
Susano
Level 87
God Stats
1W - 1L
1,682 SR
Queue Stats
89W - 65L
1,610 Elo+
Party 2
Nemesis
Nemesis
Sola Aesir Vult
Nemesis
Level 60
God Stats
4W - 5L
1,577 SR
Queue Stats
27W - 20L
1,547 Elo+
Solo
Scylla
Scylla
Xyliasa
Scylla
Level 82
God Stats
1W - 1L
1,716 SR
Queue Stats
78W - 49L
1,636 Elo+
Party 2
Loki
Loki
Yodafce
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Awilix
Awilix
kalming
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 2 / 17
9,774
977
13,402
14,212
11,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TimothyOlyphant
Jormungandr
17
13 / 0 / 8
13,216
1,322
27,477
10,022
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
zwinozwah
Kukulkan
16
1 / 0 / 11
9,860
986
6,955
1,858
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 2 / 13
10,925
1,093
15,459
13,817
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 1 / 16
10,857
1,086
12,344
20,999
28,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

296

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kaicur
Susano
14
1 / 3 / 2
9,254
925
12,837
18,887
7,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
9,303
930
7,112
18,244
8,163
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Xyliasa
Scylla
15
1 / 0 / 2
10,048
1,005
15,514
9,060
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Yodafce
Loki
15
0 / 7 / 4
9,492
949
10,462
17,687
7,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
kalming
Awilix
14
2 / 9 / 0
9,217
922
8,440
18,478
9,928
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
23
Kills
5
5
Deaths
23
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
Kaicur
Susano
1
3
2
0.67
W
Chaac
1
2
17
4.75
L
1
4
2
0.5
W
Jormungandr
TimothyOlyphant
Jormungandr
13
0
8
17
L
Scylla
Xyliasa
Scylla
1
0
2
2
L
Loki
Yodafce
Loki
0
7
4
0.29
L
Awilix
kalming
Awilix
2
9
0
0.22
W
Kukulkan
zwinozwah
Kukulkan
1
0
11
6.5
W
6
2
13
6.25
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,637
Damage
54,365
60,908
Taken
82,356
59,926
Mitigated
37,850
31,055
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Kaicur
Susano
12,837
1,644
0
0
18,887
7,977
0
13,749
5,138
0
23,413
W
Chaac
13,402
1,501
0
2,536
14,212
11,767
0
4,041
10,171
0
21,959
L
7,112
3,150
0
1,564
18,244
8,163
0
12,138
6,106
0
15,376
W
Jormungandr
TimothyOlyphant
Jormungandr
27,477
6,143
602
1,453
10,022
10,986
0
1,972
8,050
50,636
0
L
Scylla
Xyliasa
Scylla
15,514
3,001
0
0
9,060
4,305
0
8,223
837
46,329
0
L
Loki
Yodafce
Loki
10,462
1,926
0
110
17,687
7,477
0
13,234
4,453
0
32,988
L
Awilix
kalming
Awilix
8,440
2,871
0
0
18,478
9,928
0
14,891
3,587
0
11,348
W
Kukulkan
zwinozwah
Kukulkan
6,955
1,041
0
10
1,858
510
0
621
1,237
19,223
0
W
15,459
311
7,523
6,417
13,817
8,624
0
2,906
10,911
30,905
0
W
12,344
952
5,214
7,300
20,999
28,039
0
5,974
15,025
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
47,314
164
Minions Killed
175
4
Camps Cleared
8
1,047,940
Distance Traveled
950,726
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,254
925
22
2
0
215,127
1
W
Chaac
9,774
977
22
2
1
212,133
3
L
Nemesis
9,303
930
7
1
6
186,302
0
W
Jormungandr
13,216
1,322
55
6
1
219,344
1
L
Scylla
10,048
1,005
91
9
0
185,562
3
L
Loki
9,492
949
50
5
1
180,314
0
L
Awilix
9,217
922
5
1
1
183,421
0
W
Kukulkan
9,860
986
41
4
1
163,737
0
W
Hel
10,925
1,093
42
4
1
230,958
1
W
Artio
10,857
1,086
4
0
0
221,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role