Player Matchup

He Bo
He Bo
Dark梦想家
He Bo
Level 142
God Stats
1W - 1L
1,753 SR
Queue Stats
314W - 284L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
Freemanator7
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,579 Elo+
Solo
Fenrir
Fenrir
McNabb49
Fenrir
Level 46
God Stats
0W - 1L
1,566 SR
Queue Stats
29W - 35L
1,493 Elo+
Solo
Cupid
Cupid
aleb4th
Cupid
Level 36
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 8L
1,388 Elo+
Solo
Bastet
Bastet
单刷小飞侠
Bastet
Level 31
God Stats
11W - 3L
1,841 SR
Queue Stats
88W - 53L
1,618 Elo+
Party 1
Team Averages
Level 57
1,675 SR
1,520 Elo+

VS

Team Averages
Level 89
1,565 SR
1,579 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
FairyGremory
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,762 Elo+
Solo
Ao Kuang
Ao Kuang
TheChainedSoul
Ao Kuang
Level 109
God Stats
10W - 7L
1,569 SR
Queue Stats
151W - 150L
1,496 Elo+
Solo
Ra
Ra
TheMindFlayer
Ra
Level 155
God Stats
11W - 9L
1,620 SR
Queue Stats
149W - 94L
1,617 Elo+
Party 2
Thanatos
Thanatos
mczeta2
Thanatos
Level 49
God Stats
7W - 4L
1,634 SR
Queue Stats
70W - 82L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,998
444
6,644
13,612
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Freemanator7
Sylvanus
12
0 / 4 / 1
7,029
391
6,213
17,971
16,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
McNabb49
Fenrir
3
0 / 0 / 0
5,046
280
910
1,640
702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
aleb4th
Cupid
12
0 / 3 / 0
7,044
391
7,684
16,614
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 6 / 1
9,575
532
12,648
17,346
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 0 / 3
9,870
548
16,443
11,244
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 0 / 5
9,176
510
5,855
10,031
8,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
19
2 / 0 / 2
12,213
679
8,633
14,530
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 2
11,121
618
9,716
12,500
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
mczeta2
Thanatos
14
5 / 4 / 6
9,843
547
8,108
14,586
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
3
5.5
L
0
4
3
0.38
W
Yemoja
1
0
5
3.5
L
Sylvanus
Freemanator7
Sylvanus
0
4
1
0.13
L
Fenrir
McNabb49
Fenrir
0
0
0
0
W
Ao Kuang
2
0
2
3
W
5
2
2
3
L
Cupid
aleb4th
Cupid
0
3
0
0
W
Thanatos
mczeta2
Thanatos
5
4
6
2
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
48,755
67,183
Taken
62,891
34,851
Mitigated
38,152
24,868
Healing
44,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,443
11,564
0
5,965
11,244
5,109
3,562
3,035
8,209
0
95,931
L
6,644
201
0
3,765
13,612
4,672
0
7,808
5,804
56,275
0
W
Yemoja
5,855
1,757
3,277
2,978
10,031
8,266
725
2,787
7,244
30,149
0
L
Sylvanus
Freemanator7
Sylvanus
6,213
1,905
1,842
5,508
17,971
16,666
0
3,910
14,061
26,305
2,943
L
Fenrir
McNabb49
Fenrir
910
214
0
1,227
1,640
702
0
839
801
0
4,956
W
Ao Kuang
8,633
915
0
12,792
14,530
7,003
2,220
3,999
10,367
102,827
0
W
9,716
962
480
5,631
12,500
10,250
201
1,737
10,763
92,987
0
L
Cupid
aleb4th
Cupid
7,684
3,592
684
7,809
16,614
5,878
0
3,666
12,948
0
59,190
W
Thanatos
mczeta2
Thanatos
8,108
1,255
0
13,352
14,586
7,524
0
2,275
12,311
0
69,819
L
12,648
2,913
0
4,033
17,346
6,933
0
7,981
9,365
0
67,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
52,223
361
Minions Killed
655
0
Camps Cleared
0
1,436,325
Distance Traveled
1,811,282
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,870
548
143
8
0
343,327
1
L
He Bo
7,998
444
109
6
0
360,323
3
W
Yemoja
9,176
510
44
2
0
352,079
5
L
Sylvanus
7,029
391
23
1
0
335,580
5
L
Fenrir
5,046
280
10
1
0
50,166
0
W
Ao Kuang
12,213
679
202
11
0
350,362
1
W
Ra
11,121
618
178
10
0
375,270
4
L
Cupid
7,044
391
114
6
0
327,171
3
W
Thanatos
9,843
547
88
5
0
390,244
4
L
Bastet
9,575
532
105
6
0
363,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role