Player Matchup

Ymir
Ymir
Chaizz2018
Ymir
Level 84
God Stats
1W - 0L
1,790 SR
Queue Stats
6W - 3L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
TheMarkOfKO
Baba Yaga
Level 146
God Stats
2W - 3L
1,279 SR
Queue Stats
226W - 243L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Topher8910
Gilgamesh
Level 160
God Stats
4W - 4L
1,612 SR
Queue Stats
210W - 219L
1,471 Elo+
Party 2
Neith
Neith
delverofsecrets1
Neith
Level 157
God Stats
2W - 3L
1,558 SR
Queue Stats
171W - 184L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
slug_sf
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,475 Elo+
Solo
Team Averages
Level 139
1,548 SR
1,477 Elo+

VS

Team Averages
Level 103
1,423 SR
1,375 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EphyPoo
Amaterasu
Level 125
God Stats
0W - 1L
1,340 SR
Queue Stats
12W - 26L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GlockTherapy101
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Neith
Neith
TheSuaveOppa
Neith
Level 127
God Stats
0W - 1L
1,275 SR
Queue Stats
12W - 26L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
11,921
745
8,810
30,505
40,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
TheMarkOfKO
Baba Yaga
19
6 / 2 / 18
12,302
769
15,656
16,113
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Topher8910
Gilgamesh
20
10 / 3 / 14
12,908
807
21,626
22,828
34,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 1 / 18
11,326
708
17,839
13,100
7,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
slug_sf
Zhong Kui
16
2 / 8 / 17
10,430
652
14,216
20,715
19,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 6 / 8
11,945
747
16,691
28,576
36,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
 
Zhong Kui
15
3 / 6 / 6
10,044
628
21,835
13,101
9,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EphyPoo
Amaterasu
17
2 / 6 / 13
10,086
630
8,036
22,384
24,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
GlockTherapy101
Ah Muzen Cab
17
2 / 5 / 9
10,595
662
8,565
11,585
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 8
12,024
752
14,376
16,372
8,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
25
Kills
20
20
Deaths
27
81
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
6
8
1.5
L
Zhong Kui
 
Zhong Kui
3
6
6
1
W
4
6
14
1.83
L
Amaterasu
EphyPoo
Amaterasu
2
6
13
1.42
L
Ah Muzen Cab
GlockTherapy101
Ah Muzen Cab
2
5
9
1.3
W
Baba Yaga
TheMarkOfKO
Baba Yaga
6
2
18
7.5
L
8
4
8
3
W
Gilgamesh
Topher8910
Gilgamesh
10
3
14
5.67
W
3
1
18
12
W
Zhong Kui
slug_sf
Zhong Kui
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,147
Damage
69,503
103,261
Taken
92,018
111,375
Mitigated
85,117
36,000
Healing
32,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,691
2,176
1,149
11,186
28,576
36,431
823
11,728
16,848
0
41,829
L
Zhong Kui
 
Zhong Kui
21,835
2,159
597
1,748
13,101
9,552
271
6,446
6,655
28,319
0
W
8,810
1,376
1,200
5,579
30,505
40,535
272
9,445
21,060
19,807
0
L
Amaterasu
EphyPoo
Amaterasu
8,036
2,942
1,893
5,013
22,384
24,402
171
8,747
13,637
0
12,593
L
Ah Muzen Cab
GlockTherapy101
Ah Muzen Cab
8,565
3,401
909
1,289
11,585
6,230
192
4,457
7,128
0
17,408
W
Baba Yaga
TheMarkOfKO
Baba Yaga
15,656
3,083
2,365
6,333
16,113
8,881
1,259
2,349
13,764
26,141
0
L
14,376
4,101
2,192
6,810
16,372
8,502
1,105
7,325
9,047
0
33,786
W
Gilgamesh
Topher8910
Gilgamesh
21,626
7,934
4,078
4,560
22,828
34,488
1,750
2,785
20,043
21
41,987
W
17,839
4,887
2,356
5,788
13,100
7,481
3,777
2,207
10,893
0
45,561
W
Zhong Kui
slug_sf
Zhong Kui
14,216
2,582
867
2,874
20,715
19,990
180
5,049
15,666
26,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,887
Gold Earned
54,694
184
Minions Killed
144
0
Camps Cleared
0
1,419,707
Distance Traveled
1,265,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,945
747
48
3
0
297,335
2
L
Zhong Kui
10,044
628
21
1
0
181,626
0
W
Ymir
11,921
745
23
1
0
265,528
0
L
Amaterasu
10,086
630
6
0
0
275,328
0
L
Ah Muzen Cab
10,595
662
23
1
0
248,212
0
W
Baba Yaga
12,302
769
35
2
0
282,242
3
L
Neith
12,024
752
46
3
0
263,288
0
W
Gilgamesh
12,908
807
39
2
0
319,966
0
W
Neith
11,326
708
49
3
0
315,699
0
W
Zhong Kui
10,430
652
38
2
0
236,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role