Player Matchup

Ares
Ares
I--RyUdO--I
Ares
Level 89
God Stats
0W - 1L
1,517 SR
Queue Stats
7W - 8L
1,476 Elo+
Solo
Neith
Neith
LUCASDORIAN1
Neith
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 309L
1,568 Elo+
Solo
He Bo
He Bo
nilkon126
He Bo
Level 132
God Stats
0W - 2L
1,229 SR
Queue Stats
234W - 244L
1,458 Elo+
Solo
Pele
Pele
vasya213_SP3L
Pele
Level 88
God Stats
1W - 3L
1,470 SR
Queue Stats
31W - 33L
1,501 Elo+
Solo
Arachne
Arachne
xmendiix
Arachne
Level 151
God Stats
0W - 2L
1,296 SR
Queue Stats
200W - 193L
1,612 Elo+
Solo
Team Averages
Level 119
1,402 SR
1,523 Elo+

VS

Team Averages
Level 124
1,501 SR
1,518 Elo+
Erlang Shen
Erlang Shen
DRM_DarkDreams-
Erlang Shen
Level 159
God Stats
6W - 4L
1,518 SR
Queue Stats
262W - 275L
1,462 Elo+
Solo
Heimdallr
Heimdallr
KAXER07
Heimdallr
Level 108
God Stats
77W - 110L
1,416 SR
Queue Stats
714W - 771L
1,434 Elo+
Solo
Ares
Ares
Kayhan5314
Ares
Level 68
God Stats
8W - 4L
1,621 SR
Queue Stats
201W - 104L
1,645 Elo+
Solo
Janus
Janus
Synergize_NPG
Janus
Level 139
God Stats
2W - 2L
1,379 SR
Queue Stats
288W - 278L
1,443 Elo+
Solo
Cernunnos
Cernunnos
cesj8
Cernunnos
Level 145
God Stats
4W - 2L
1,570 SR
Queue Stats
72W - 65L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,940
408
4,594
19,755
17,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 1
6,507
383
3,546
5,934
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
nilkon126
He Bo
13
0 / 3 / 2
7,645
450
5,692
8,294
4,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,524
443
7,499
16,113
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
xmendiix
Arachne
15
2 / 2 / 0
8,742
514
7,100
15,085
11,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DRM_DarkDreams-
Erlang Shen
16
4 / 0 / 3
9,313
548
5,448
14,944
13,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
KAXER07
Heimdallr
15
1 / 1 / 5
9,423
554
11,578
10,615
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 4
9,150
538
12,014
13,456
15,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 3
9,131
537
6,637
7,172
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
cesj8
Cernunnos
16
5 / 0 / 1
9,864
580
14,000
10,484
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
16
16
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DRM_DarkDreams-
Erlang Shen
4
0
3
5.5
L
0
7
0
0
W
Heimdallr
KAXER07
Heimdallr
1
1
5
3.5
W
4
1
4
6
L
0
0
1
0.5
W
2
1
3
3.5
W
Cernunnos
cesj8
Cernunnos
5
0
1
5.5
L
He Bo
nilkon126
He Bo
0
3
2
0.33
L
1
4
2
0.5
L
Arachne
xmendiix
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
49,677
65,181
Taken
56,671
42,300
Mitigated
42,571
13,382
Healing
28,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DRM_DarkDreams-
Erlang Shen
5,448
2,591
0
6,711
14,944
13,903
457
1,335
13,609
0
72,831
L
4,594
441
251
2,172
19,755
17,293
124
6,239
13,516
23,552
1,839
W
Heimdallr
KAXER07
Heimdallr
11,578
5,292
0
5,813
10,615
5,099
1,261
599
10,016
0
76,897
W
12,014
1,372
2,798
4,024
13,456
15,349
56
2,197
11,259
32,589
4,952
L
3,546
830
0
1,153
5,934
2,552
0
2,123
3,811
0
41,965
W
6,637
386
0
1,340
7,172
3,260
200
2,584
4,588
70,839
0
W
Cernunnos
cesj8
Cernunnos
14,000
9,184
0
7,315
10,484
4,960
634
3,128
7,356
0
100,877
L
He Bo
nilkon126
He Bo
5,692
342
0
896
8,294
4,800
0
4,387
3,907
61,730
0
L
7,499
1,726
0
1,769
16,113
6,649
0
4,487
11,626
0
61,158
L
Arachne
xmendiix
Arachne
7,100
4,590
0
7,141
15,085
11,006
0
812
14,273
0
66,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
46,881
431
Minions Killed
610
0
Camps Cleared
0
1,687,860
Distance Traveled
1,634,119
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,313
548
108
6
0
385,804
2
L
Ares
6,940
408
38
2
0
313,559
0
W
Heimdallr
9,423
554
169
10
0
302,823
0
W
Ares
9,150
538
28
2
0
343,572
4
L
Neith
6,507
383
72
4
0
274,157
4
W
Janus
9,131
537
136
8
0
307,323
8
W
Cernunnos
9,864
580
169
10
0
294,597
2
L
He Bo
7,645
450
108
6
0
315,549
6
L
Pele
7,524
443
93
5
0
384,642
4
L
Arachne
8,742
514
120
7
0
399,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role