Player Matchup

Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChilliWilli
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 41L
1,535 Elo+
Party 1
Achilles
Achilles
DimONoff
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,479 Elo+
Party 1
Sol
Sol
Zemnus89
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,426 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,488 Elo+

VS

Team Averages
Level 144
1,552 SR
1,502 Elo+
Odin
Odin
BLAcK_JacK055
Odin
Level 146
God Stats
4W - 2L
1,531 SR
Queue Stats
165W - 179L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
BadAsNoob
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,480 Elo+
Solo
Nox
Nox
EdSivan
Nox
Level 127
God Stats
2W - 2L
1,527 SR
Queue Stats
28W - 29L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Leemac40
Sylvanus
Level 160
God Stats
4W - 4L
1,464 SR
Queue Stats
277W - 271L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
deankain
Tsukuyomi
Level 158
God Stats
16W - 5L
1,739 SR
Queue Stats
916W - 970L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 4 / 8
11,467
764
16,051
13,749
6,826
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
20
5 / 4 / 7
11,236
749
20,015
20,248
10,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ChilliWilli
Chang'e
15
2 / 6 / 8
9,523
635
11,199
18,204
11,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
DimONoff
Achilles
15
2 / 7 / 7
9,694
646
9,049
21,158
23,519
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 7
9,114
608
16,058
17,143
7,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 11
11,320
755
13,737
19,032
21,773
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
BadAsNoob
Ao Kuang
18
7 / 3 / 12
11,929
795
16,728
22,090
13,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
19
2 / 2 / 15
10,633
709
13,248
10,007
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Leemac40
Sylvanus
17
1 / 2 / 20
11,095
740
7,489
21,520
28,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
deankain
Tsukuyomi
19
8 / 4 / 16
11,826
788
31,364
20,665
16,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
12
Kills
27
27
Deaths
14
37
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
8
1.5
L
Rama
 
Rama
5
4
7
2.13
W
9
3
11
4.83
W
Ao Kuang
BadAsNoob
Ao Kuang
7
3
12
4.33
L
Chang'e
ChilliWilli
Chang'e
2
6
8
1
L
Achilles
DimONoff
Achilles
2
7
7
0.79
W
Nox
2
2
15
4.75
W
Sylvanus
Leemac40
Sylvanus
1
2
20
5.5
L
1
6
7
0.75
W
Tsukuyomi
deankain
Tsukuyomi
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,372
Damage
82,566
90,502
Taken
93,314
59,698
Mitigated
86,616
34,161
Healing
54,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,051
319
1,024
1,306
13,749
6,826
594
5,204
8,545
38,380
0
L
Rama
 
Rama
20,015
15,578
744
5,791
20,248
10,581
1,158
10,202
10,046
0
35,358
W
13,737
1,423
1,277
2,788
19,032
21,773
1,150
8,608
10,424
0
24,694
W
Ao Kuang
BadAsNoob
Ao Kuang
16,728
3,405
3,799
9,158
22,090
13,805
3,617
8,200
13,890
26,426
0
L
Chang'e
ChilliWilli
Chang'e
11,199
665
14,507
5,520
18,204
11,180
92
7,085
11,119
23,022
0
L
Achilles
DimONoff
Achilles
9,049
2,280
352
1,122
21,158
23,519
0
9,748
11,410
0
13,474
W
Nox
13,248
1,331
4,756
1,100
10,007
5,907
0
6,354
3,653
29,765
0
W
Sylvanus
Leemac40
Sylvanus
7,489
1,102
10,428
9,647
21,520
28,958
793
10,782
10,738
13,898
0
L
16,058
3,201
924
2,871
17,143
7,592
165
5,700
11,443
30,407
0
W
Tsukuyomi
deankain
Tsukuyomi
31,364
6,894
2,290
9,040
20,665
16,173
2,256
9,364
11,301
474
55,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
56,803
180
Minions Killed
150
0
Camps Cleared
0
1,276,248
Distance Traveled
1,360,525
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,467
764
54
4
0
275,322
2
L
Rama
11,236
749
60
4
0
241,164
1
W
Odin
11,320
755
30
2
0
281,103
2
W
Ao Kuang
11,929
795
23
2
0
284,790
0
L
Chang'e
9,523
635
32
2
0
263,818
4
L
Achilles
9,694
646
7
0
0
250,203
4
W
Nox
10,633
709
45
3
0
260,194
1
W
Sylvanus
11,095
740
20
1
0
258,896
1
L
Sol
9,114
608
27
2
0
245,741
1
W
Tsukuyomi
11,826
788
32
2
0
275,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role