Player Matchup

Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
NajOcaTiJebem
Ravana
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,676 Elo+
Solo
Merlin
Merlin
Shadownightmire
Merlin
Level 69
God Stats
0W - 2L
1,448 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,534 Elo+

VS

Team Averages
Level 61
1,445 SR
1,505 Elo+
Chang'e
Chang'e
Maesh
Chang'e
Level 143
God Stats
6W - 4L
1,460 SR
Queue Stats
227W - 223L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MnrDeBeer
Cu Chulainn
Level 47
God Stats
3W - 2L
1,293 SR
Queue Stats
26W - 21L
1,516 Elo+
Party 3
Athena
Athena
Sryimnotsogood
Athena
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
10W - 5L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
eycpi
Ne Zha
Level 48
God Stats
2W - 4L
1,280 SR
Queue Stats
84W - 120L
1,401 Elo+
Solo
Heimdallr
Heimdallr
xxxJakxxx
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 2 / 1
5,578
558
7,564
12,519
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
9
0 / 1 / 0
5,204
520
5,323
7,783
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
8
1 / 5 / 2
5,186
519
2,467
11,448
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
3 / 2 / 3
5,675
568
5,450
7,293
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,688
469
978
2,316
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maesh
Chang'e
12
4 / 1 / 1
7,215
722
3,981
4,942
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
MnrDeBeer
Cu Chulainn
10
1 / 2 / 4
5,880
588
8,520
10,104
5,800
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 3
5,174
517
4,120
9,031
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
eycpi
Ne Zha
11
4 / 1 / 3
6,416
642
5,097
10,680
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xxxJakxxx
Heimdallr
11
1 / 0 / 2
5,918
592
5,505
6,955
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
11
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
L
Artemis
 
Artemis
0
1
0
0
L
Artio
 
Artio
1
5
2
0.4
W
Chang'e
Maesh
Chang'e
4
1
1
4.5
W
Cu Chulainn
MnrDeBeer
Cu Chulainn
1
2
4
1.5
L
3
2
3
2.25
L
0
1
0
0
W
1
2
3
1.25
W
Ne Zha
eycpi
Ne Zha
4
1
3
5.5
W
Heimdallr
xxxJakxxx
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
27,223
41,359
Taken
41,712
22,635
Mitigated
18,363
11,835
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,564
2,333
0
3,948
12,519
9,671
0
272
12,247
0
36,539
L
Artemis
 
Artemis
5,323
2,834
0
4,093
7,783
2,454
0
1,371
6,412
0
35,854
L
Artio
 
Artio
2,467
493
470
2,210
11,448
6,746
0
3,844
7,604
13,320
0
W
Chang'e
Maesh
Chang'e
3,981
575
0
2,630
4,942
1,807
618
1,366
3,576
52,218
0
W
Cu Chulainn
MnrDeBeer
Cu Chulainn
8,520
1,795
0
1,121
10,104
5,800
0
345
9,044
0
35,348
L
5,450
2,083
0
609
7,293
2,952
0
1,118
6,175
0
27,308
L
978
0
0
505
2,316
812
0
1,224
1,092
19,810
0
W
4,120
1,482
297
1,995
9,031
4,480
0
1,139
7,892
14,303
1,385
W
Ne Zha
eycpi
Ne Zha
5,097
1,584
0
2,908
10,680
3,534
0
382
10,064
0
48,165
W
Heimdallr
xxxJakxxx
Heimdallr
5,505
2,814
0
5,058
6,955
2,742
379
213
6,742
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
30,603
242
Minions Killed
351
0
Camps Cleared
0
861,545
Distance Traveled
999,885
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,578
558
58
6
0
193,102
3
L
Artemis
5,204
520
65
7
0
159,270
1
L
Artio
5,186
519
22
2
0
182,977
1
W
Chang'e
7,215
722
105
11
0
186,231
4
W
Cu Chulainn
5,880
588
60
6
0
202,334
1
L
Ravana
5,675
568
52
5
0
221,054
1
L
Merlin
4,688
469
45
5
0
105,142
1
W
Athena
5,174
517
32
3
0
202,366
2
W
Ne Zha
6,416
642
81
8
0
230,455
2
W
Heimdallr
5,918
592
73
7
0
178,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role