Player Matchup

Hachiman
Hachiman
Anifikus
Hachiman
Level 160
God Stats
2W - 3L
1,502 SR
Queue Stats
338W - 343L
1,473 Elo+
Solo
Pele
Pele
SLurep
Pele
Level 83
God Stats
0W - 1L
1,828 SR
Queue Stats
32W - 51L
1,388 Elo+
Solo
Athena
Athena
StormXFlame
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
TheShadowSaster
Guan Yu
Level 94
God Stats
0W - 2L
1,292 SR
Queue Stats
37W - 44L
1,459 Elo+
Party 1
Bellona
Bellona
byCobrafireX98
Bellona
Level 134
God Stats
1W - 1L
1,781 SR
Queue Stats
25W - 32L
1,510 Elo+
Party 1
Team Averages
Level 119
1,581 SR
1,475 Elo+

VS

Team Averages
Level 126
1,440 SR
1,438 Elo+
Terra
Terra
AuroraSnow
Terra
Level 134
God Stats
1W - 2L
1,132 SR
Queue Stats
84W - 115L
1,328 Elo+
Party 2
Xbalanque
Xbalanque
JiLLK66
Xbalanque
Level 160
God Stats
16W - 9L
1,638 SR
Queue Stats
646W - 514L
1,506 Elo+
Solo
Chiron
Chiron
MakeTheDecisions
Chiron
Level 117
God Stats
4W - 3L
1,416 SR
Queue Stats
84W - 115L
1,328 Elo+
Party 2
Fenrir
Fenrir
RamboKeisari
Fenrir
Level 99
God Stats
7W - 1L
1,516 SR
Queue Stats
479W - 514L
1,495 Elo+
Solo
Chernobog
Chernobog
smal08
Chernobog
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 240L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anifikus
Hachiman
19
6 / 5 / 8
11,405
713
24,407
16,439
9,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
SLurep
Pele
20
6 / 6 / 12
11,921
745
29,136
29,229
18,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
20
4 / 6 / 14
13,006
813
17,288
31,607
53,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 8 / 15
11,071
692
8,745
31,167
29,896
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 7 / 11
10,159
635
13,357
27,708
32,014
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 4 / 28
11,268
704
13,916
24,687
39,088
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
JiLLK66
Xbalanque
19
6 / 5 / 20
12,592
787
27,876
22,214
11,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 5 / 16
11,227
702
16,992
19,959
11,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
19
6 / 4 / 17
11,474
717
18,407
23,904
31,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
smal08
Chernobog
20
14 / 4 / 15
14,112
882
41,935
19,647
11,607
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
128
21
Kills
32
32
Deaths
22
60
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anifikus
Hachiman
6
5
8
2
W
Terra
1
4
28
3.75
W
Xbalanque
JiLLK66
Xbalanque
6
5
20
3.2
W
5
5
16
2.6
W
Fenrir
6
4
17
3.63
L
Pele
SLurep
Pele
6
6
12
2
L
Athena
4
6
14
1.83
L
3
8
15
1.31
L
2
7
11
1.07
W
Chernobog
smal08
Chernobog
14
4
15
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,933
Damage
119,126
136,150
Taken
110,411
142,882
Mitigated
104,995
50,426
Healing
56,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anifikus
Hachiman
24,407
8,927
580
3,048
16,439
9,566
1,764
1,522
14,811
0
47,243
W
Terra
13,916
1,417
19,013
9,280
24,687
39,088
150
3,854
20,628
20,083
0
W
Xbalanque
JiLLK66
Xbalanque
27,876
14,472
3,654
3,968
22,214
11,430
2,106
3,747
16,371
0
50,434
W
16,992
6,728
3,641
3,226
19,959
11,079
1,991
2,843
16,933
0
33,190
W
Fenrir
18,407
3,290
1,734
5,631
23,904
31,791
762
3,463
20,141
0
29,939
L
Pele
SLurep
Pele
29,136
3,965
2,216
9,564
29,229
18,376
1,716
4,188
24,767
0
62,204
L
Athena
17,288
3,393
2,843
4,728
31,607
53,030
83
3,953
27,461
22,160
0
L
8,745
916
11,526
9,321
31,167
29,896
849
2,444
28,470
367
14,948
L
13,357
1,452
2,270
4,330
27,708
32,014
427
1,809
25,585
0
20,274
W
Chernobog
smal08
Chernobog
41,935
15,950
2,242
4,134
19,647
11,607
2,941
3,748
15,703
0
80,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
60,673
150
Minions Killed
179
0
Camps Cleared
0
1,341,838
Distance Traveled
1,301,829
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,405
713
51
3
0
270,046
0
W
Terra
11,268
704
11
1
0
279,961
0
W
Xbalanque
12,592
787
53
3
0
244,991
0
W
Chiron
11,227
702
30
2
0
232,246
1
W
Fenrir
11,474
717
19
1
0
292,602
0
L
Pele
11,921
745
75
5
0
253,133
1
L
Athena
13,006
813
8
1
0
251,825
1
L
Guan Yu
11,071
692
9
1
0
276,931
0
L
Bellona
10,159
635
7
0
0
289,903
0
W
Chernobog
14,112
882
66
4
0
252,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role