Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lord_Muro_VII
Skadi
Level 56
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 4L
1,079 Elo+
Solo
Hou Yi
Hou Yi
RealCanadianEh
Hou Yi
Level 105
God Stats
10W - 8L
1,630 SR
Queue Stats
24W - 17L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
czR900
Nu Wa
Level 134
God Stats
6W - 1L
1,787 SR
Queue Stats
33W - 37L
1,494 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,439 Elo+

VS

Team Averages
Level 119
1,636 SR
1,510 Elo+
Bellona
Bellona
DyingStarBoi32
Bellona
Level 51
God Stats
9W - 12L
1,431 SR
Queue Stats
79W - 126L
1,314 Elo+
Solo
Sylvanus
Sylvanus
Lowkey_Lo-fi
Sylvanus
Level 106
God Stats
7W - 3L
1,755 SR
Queue Stats
72W - 63L
1,505 Elo+
Solo
Charybdis
Charybdis
Robitotabi
Charybdis
Level 160
God Stats
27W - 37L
1,394 SR
Queue Stats
1,271W - 1,358L
1,408 Elo+
Solo
Kukulkan
Kukulkan
cr0s77
Kukulkan
Level 151
God Stats
11W - 5L
1,787 SR
Queue Stats
300W - 280L
1,621 Elo+
Solo
Loki
Loki
xLokiDoki
Loki
Level 128
God Stats
69W - 44L
1,814 SR
Queue Stats
103W - 84L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 1 / 1
5,619
624
2,454
5,305
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
10
2 / 0 / 0
5,557
617
2,972
4,574
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,530
503
1,479
3,708
777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 4
5,336
593
3,030
3,784
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
czR900
Nu Wa
9
1 / 0 / 2
5,295
588
2,087
3,743
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,766
530
2,100
6,027
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Lowkey_Lo-fi
Sylvanus
8
2 / 2 / 0
4,875
542
3,069
4,441
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Robitotabi
Charybdis
8
0 / 1 / 0
4,800
533
1,969
5,402
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
cr0s77
Kukulkan
2
0 / 1 / 0
3,347
372
0
1,324
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
8
1 / 1 / 0
4,815
535
1,952
4,982
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
1
3.5
W
Kuzenbo
 
Kuzenbo
2
0
0
2
L
0
1
0
0
W
0
1
0
0
L
Sylvanus
Lowkey_Lo-fi
Sylvanus
2
2
0
1
W
0
1
4
2
L
Charybdis
Robitotabi
Charybdis
0
1
0
0
L
Kukulkan
cr0s77
Kukulkan
0
1
0
0
W
Nu Wa
czR900
Nu Wa
1
0
2
2
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,022
Damage
9,090
21,114
Taken
22,176
7,986
Mitigated
10,030
7,253
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,454
1,085
0
781
5,305
1,836
0
419
4,886
0
30,648
W
Kuzenbo
 
Kuzenbo
2,972
1,256
0
2,755
4,574
2,908
14
563
4,011
28,233
0
L
2,100
974
0
2,214
6,027
4,431
48
2,203
3,668
0
27,952
W
1,479
586
0
500
3,708
777
0
921
2,787
0
23,206
L
Sylvanus
Lowkey_Lo-fi
Sylvanus
3,069
958
185
931
4,441
2,244
0
1,396
2,981
19,903
5,779
W
3,030
1,686
0
1,458
3,784
1,228
154
430
3,354
0
34,783
L
Charybdis
Robitotabi
Charybdis
1,969
1,006
0
2,799
5,402
1,480
0
539
4,863
0
30,906
L
Kukulkan
cr0s77
Kukulkan
0
0
0
330
1,324
343
0
206
1,118
4,524
0
W
Nu Wa
czR900
Nu Wa
2,087
393
163
1,596
3,743
1,237
668
451
3,292
23,859
1,559
L
Loki
1,952
640
0
1,998
4,982
1,532
0
393
4,589
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
22,603
273
Minions Killed
238
0
Camps Cleared
0
875,111
Distance Traveled
693,880
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,619
624
64
7
0
188,397
0
W
Kuzenbo
5,557
617
62
7
0
173,475
2
L
Bellona
4,766
530
57
6
0
167,394
3
W
Skadi
4,530
503
42
5
0
176,335
4
L
Sylvanus
4,875
542
50
6
0
156,308
0
W
Hou Yi
5,336
593
57
6
0
175,045
4
L
Charybdis
4,800
533
61
7
0
125,457
2
L
Kukulkan
3,347
372
5
1
0
41,069
1
W
Nu Wa
5,295
588
48
5
0
161,859
4
L
Loki
4,815
535
65
7
0
203,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role