Player Matchup

Artemis
Artemis
Siphilide
Artemis
Level 105
God Stats
10W - 12L
1,416 SR
Queue Stats
123W - 219L
1,294 Elo+
Party 1
King Arthur
King Arthur
Wall-Hook
King Arthur
Level 119
God Stats
8W - 16L
1,450 SR
Queue Stats
46W - 84L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
sebsop
Baron Samedi
Level 156
God Stats
22W - 17L
1,593 SR
Queue Stats
544W - 724L
1,396 Elo+
Solo
Team Averages
Level 127
1,486 SR
1,348 Elo+

VS

Team Averages
Level 98
1,450 SR
1,431 Elo+
Discordia
Discordia
PowaGirl0
Discordia
Level 126
God Stats
3W - 2L
1,371 SR
Queue Stats
343W - 449L
1,446 Elo+
Party 2
Lancelot
Lancelot
Tahitibob998
Lancelot
Level 102
God Stats
16W - 17L
1,478 SR
Queue Stats
299W - 291L
1,546 Elo+
Party 2
Thor
Thor
xaavi11_
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 60L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Siphilide
Artemis
17
5 / 4 / 3
13,032
652
16,821
17,280
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Wall-Hook
King Arthur
19
5 / 1 / 6
13,211
661
14,278
24,981
28,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
sebsop
Baron Samedi
18
1 / 5 / 9
12,746
637
12,421
15,277
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PowaGirl0
Discordia
19
1 / 3 / 4
12,826
641
20,299
12,532
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Tahitibob998
Lancelot
20
9 / 3 / 1
14,376
719
22,136
25,199
26,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
16
0 / 5 / 5
11,707
585
5,746
15,980
7,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
10
10
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
PowaGirl0
Discordia
1
3
4
1
L
Artemis
Siphilide
Artemis
5
4
3
1.63
W
Lancelot
Tahitibob998
Lancelot
9
3
1
3.17
L
King Arthur
Wall-Hook
King Arthur
5
1
6
8
L
Baron Samedi
sebsop
Baron Samedi
1
5
9
1.1
W
Thor
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
48,181
57,538
Taken
53,711
46,517
Mitigated
39,303
15,650
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
PowaGirl0
Discordia
20,299
493
0
2,026
12,532
5,859
1,624
4,267
8,265
78,198
0
L
Artemis
Siphilide
Artemis
16,821
8,894
0
6,074
17,280
8,627
1,645
5,830
11,450
0
50,056
W
Lancelot
Tahitibob998
Lancelot
22,136
2,946
0
6,445
25,199
26,288
355
3,794
21,405
0
68,088
L
King Arthur
Wall-Hook
King Arthur
14,278
1,292
428
4,717
24,981
28,940
49
9,504
15,477
0
51,893
L
Baron Samedi
sebsop
Baron Samedi
12,421
194
2,076
2,355
15,277
8,950
68
4,980
10,297
47,675
0
W
Thor
5,746
861
0
1,864
15,980
7,156
0
4,462
11,518
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
38,909
206
Minions Killed
241
0
Camps Cleared
0
1,054,496
Distance Traveled
1,048,237
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,826
641
119
6
0
344,022
7
L
Artemis
13,032
652
54
3
0
322,110
0
W
Lancelot
14,376
719
76
4
0
392,218
1
L
King Arthur
13,211
661
74
4
0
409,912
5
L
Baron Samedi
12,746
637
78
4
0
322,474
2
W
Thor
11,707
585
46
2
0
311,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role